Axis Command Post constructed. Charge speed increased!
[3:03]:
The Depot Fence has been constructed.
[3:00]:
The Allies have breached the Forward Bunker Gate!
[2:50]:
The Allies have opened up the Forward spawn rear exit!
rd.lEku [0:50]:
=DDD
[Intermission]:
>>> Objective NOT reached in time (8:58)
[14:39]:
Allied Command Post constructed. Charge speed increased!
seance to seance [14:34]:
no voi vittu :D
[14:12]:
The Tank has been repaired!
[14:10]:
Allied team has stolen the Tank!
[12:48]:
The Tank has been damaged!
[12:37]:
The Tank has been repaired!
[12:20]:
Truck Barrier #1 has been constructed.
[12:14]:
Allied team has destroyed the Bank Doors!
[12:09]:
rd.lEkucalled a vote.
[12:08]:
Vote passed!
[8:57]:
The Tank has been damaged!
[8:41]:
Truck Barrier #1 has been destroyed.
rd.lEku [7:50]:
huora
[7:10]:
Allied team is escaping with the Gold Crate!
rd.lEku [6:29]:
=DDD
[6:12]:
Allied team escaped with the Gold Crate!
[Intermission]:
>>> Clock set to: 5:47
sec [Intermission]:
W
rd.lEku [Warmup]:
onks webe hyv tiimi
rd.froxe [Warmup]:
:)
seance to seance [Warmup]:
JOO :D
rd.lEku [Warmup]:
Ready
rd.lEku [Warmup]:
:_D
seance to seance [Countdown]:
iha vitun hyodylline
rd.lEku [Countdown]:
=DDD
rd.froxe [Countdown]:
Toi intialaine on jotaki mitä ei oo näkyny vuosii, ihan omaa luokkaansa :d
seance to seance [Countdown]:
Ei vittu mtn kayttoo x(
[4:50]:
The Tank has been repaired!
[4:47]:
Allied team has stolen the Tank!
[4:11]:
Axis Command Post constructed. Charge speed increased!
[3:40]:
Tank Barrier #1 has been constructed.
[2:51]:
Truck Barrier #1 has been constructed.
[2:10]:
Tank Barrier #1 has been destroyed.
[1:40]:
Allied team has destroyed the Axis Command Post!
[1:28]:
Allied team has destroyed the Bank Doors!
[1:00]:
The Tank has been damaged!
rd.froxe [0:38]:
:D
rd.froxe [0:01]:
ggggg
[Intermission]:
rd.froxe disconnected
[Intermission]:
>>> Objective NOT reached in time (5:47)
splD|fraGaLL [Intermission]:
GG
seance to seance [Intermission]:
gg
[Intermission]:
rd.lEku disconnected
[Intermission]:
rd.petteri disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.