turbot vs tempuS (3171 views)
27.03.13 00:30 CET
Awards | awarded to | for |
Lady Macbeth | TURBOT ^WlEku | 46 kills |
Killing Spree | TURBOT JRKKO | 6 frags without being killed |
Accountant | TURBOT ^WlEku | 112% kills/killed ratio |
He's dead, Jim! | TURBOT ^WlEku | 9 gibs |
...and stay dead! | tramp | 23% gibs/kill |
Lead Poisoning | TURBOT ^WlEku | 42 SMG kills |
Spammity spam spam! | kZM | 3 SPAM kills |
Fragstealer | tramp | 207 damage per frag |
Die! Damn you, Die! | TURBOT JRKKO | 270 damage per frag |
What objective? | TURBOT JRKKO | 247 XP |
Red Shirt | SkyLine | 49 deaths |
Are these pliers sharp? | TURBOT JRKKO | 8 deaths without fragging |
Med Pack Whore | TURBOT ^WlEku | 181 damage per death |
Eyes Wide Shut | kZM | 1 team kills |
Gingerbread man | turBOT:D Swanidius 24/7 gam | 13 /kills |
» View plaintext endround stats
SkyLine [Countdown]: | fun |
[10:45]: | The Allies have captured the forward bunker! |
[10:18]: | Axis Command Post constructed. Charge speed increased! |
[10:08]: | The Allies have breached the Forward Bunker Gate! |
[9:57]: | The Allies have opened up the Forward spawn rear exit! |
[9:20]: | Allied team has destroyed the Axis Command Post! |
[8:50]: | Allied Command Post constructed. Charge speed increased! |
[8:01]: | The Allies have breached the Depot Gate! |
[7:53]: | The Depot Fence has been constructed. |
[7:26]: | The Allies have breached the Depot's east wall! |
[6:45]: | The Allied Truck is in position! |
[5:55]: | The Crane Controls have been constructed. |
[5:54]: | The Allies have activated the crane! |
[5:41]: | The Allies have loaded the Gold Crate onto the Truck! |
turBOT:D Swanidius 24/7 gam [5:29]: | VOKKI VITTU |
turBOT:D Swanidius 24/7 gam [5:27]: | EI VITTU |
turBOT:D Swanidius 24/7 gam [5:26]: | OOT PASKA |
turBOT:D Swanidius 24/7 gam [5:24]: | VTIU PAASKA |
SkyLine [5:06]: | gg |
[4:21]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 7:38 |
TURBOT ^WlEku [Warmup]: | Ready |
SkyLine [Countdown]: | fun |
[7:04]: | The Allies have captured the forward bunker! |
[6:10]: | The Allies have opened up the Forward spawn rear exit! |
[6:10]: | The Allies have breached the Forward Bunker Gate! |
[6:00]: | Axis Command Post constructed. Charge speed increased! |
kZM [5:05]: | nice hit |
[4:06]: | Allied team has destroyed the Axis Command Post! |
[3:36]: | Allied Command Post constructed. Charge speed increased! |
[2:43]: | The Allies have breached the Depot Gate! |
turBOT:D Swanidius 24/7 gam [0:04]: | tails |
[Intermission]: | >>> Objective NOT reached in time (7:38) |
SkyLine [Intermission]: | gg |
TURBOT ^WlEku [Warmup]: | Ready |
[9:17]: | Axis have captured the Forward Bunker! |
[8:59]: | Allies have reclaimed the Forward Bunker! |
[8:10]: | Axis have captured the Forward Bunker! |
[7:21]: | The Axis have blown the Main Entrance! |
[5:06]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Clock set to: 4:53 |
TURBOT ^WlEku [Warmup]: | Ready |
SkyLine [Countdown]: | fun |
[3:30]: | Axis have captured the Forward Bunker! |
[2:48]: | The Axis have blown the Main Entrance! |
[2:28]: | Allies have reclaimed the Forward Bunker! |
turBOT:D Swanidius 24/7 gam [1:46]: | XD |
[1:43]: | Axis have captured the Forward Bunker! |
SkyLine [0:44]: | fuck u |
SkyLine [0:43]: | mongol |
SkyLine [0:42]: | gg |
turBOT:D Swanidius 24/7 gam [0:24]: | Ahahahaha |
turBOT:D Swanidius 24/7 gam [0:23]: | AHAHHAHAHA |
kZM [0:06]: | gg |
SkyLine [0:04]: | gg |
[Intermission]: | >>> Objective NOT reached in time (4:53) |
[Intermission]: | turBOT:D Swanidius 24/7 gam disconnected |
[Intermission]: | SkyLine disconnected |
[Intermission]: | TURBOT JRKKO disconnected |
[Intermission]: | TURBOT lEku disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.