TOTAL GAMING vs Energy (2111 views)

pl bAstek
pl nejm
ca monkey
pl SkyLine
be SupNa
si Aristo


CB ET 3on3 Ladder
#clanbase.et
31.03.13 21:15 CEST
Awards awarded to for
Lady Macbeth e! SkyLine 45 kills
Killing Spree prrrrrRRRRRtttttt4 5 frags without being killed
Accountant e! SkyLine 115% kills/killed ratio
He's dead, Jim! Aristo 12 gibs
...and stay dead! Aristo 48% gibs/kill
Lead Poisoning prrrrrRRRRRtttttt4 41 SMG kills
Spammity spam spam! e! SkyLine 11 SPAM kills
Fragstealer e! SkyLine 170 damage per frag
Die! Damn you, Die! tG. bAstek 358 damage per frag
What objective? e! SkyLine 307 XP
Red Shirt tG. n 52 deaths
Are these pliers sharp? tG. bAstek 13 deaths without fragging
Med Pack Whore Aristo 174 damage per death
Eyes Wide Shut prrrrrRRRRRtttttt4 3 team kills
Gingerbread man prrrrrRRRRRtttttt4 17 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
tG. bAstek512002650410669717723540/01/224/361/6268151313
tG. monkey86257374271114720059212490/04/132/252/219513834
tG. n3820220524009504266481740/02/218/330/825212837
tG. 576598314415212919213202924770/07/274/333/823813938
Aristo6417925391200951426597520/01/520/264/020616948
e! SkyLine11030745395211075506067840/00/235/2511/216814844
prrrrrRRRRRtttttt4102271444360317760065491140/05/141/251/117315254
prrrrrRRRRRttttt9375711412123243620292192132500/06/196/2516/118215645
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
tG. bAstek87517810011348132800/00/06/41/3KKKDDKD/DKDKDDK
tG. monkey1508212830042094975180/02/010/40/0KK//KKKDKK/D/KKDKKKD
tG. n6345711000413041464400/01/06/40/3DK//DKDDD/KK/DKKKD
tG. 1001782627400947463767580/03/022/121/6
Aristo3025413100210281882180/00/21/93/0KDD/DKDKKDDDDDD/D
e! SkyLine1006299100116271548360/00/16/73/0DDKDKKKDKDKKD/DKKD
prrrrrRRRRRtttttt455455900021112131600/00/05/60/1D/DDKDKDK/DKKD
prrrrrRRRRRttttt621321831200537674746540/00/312/226/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
tG. bAstek2036210010014141502360/01/01/70/2DDDDDDDSDDKK
tG. monkey855167210113571323580/01/15/50/0KKKDSKDKDD/KDD
tG. n384251320021395174100/00/25/80/1DKDDKDD/KDK/DDDDKD
tG. 481291330420341664566940/02/311/200/3
Aristo57304720021095150300/01/13/50/0DK/KDDKDXK/D
e! SkyLine1425710710021713130800/00/07/53/0KDDK/KKKDK/KKKKDD
prrrrrRRRRRtttttt4120441210101717581355440/02/111/20/0KDKKK/DK//K/K/KT/K/KKKD
prrrrrRRRRRttttt10613126244011145664166440/03/221/123/0
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
tG. bAstek306072310022628324400/00/27/190/0KDKDKDKDKDDK//DDDDDDDDDDDKDDDD
tG. monkey4172717100519332211540/00/06/111/1DK/KKDK///KDDDKD/DDKDDDD
tG. n2663519100015302330400/01/04/160/3DDDDDDKDDDDDDDKDDKDDDKKD
tG. 321951959300760917785940/01/217/461/4
Aristo14087141050041997174300/00/113/51/0/KK/D/KK/KDDKKKKDKKKDKDK
e! SkyLine177129169201524031770300/00/015/42/1KDDKKDK/KKD/KK/K/KKXK/TKKKK
prrrrrRRRRRtttttt41461182215301633852578100/02/020/101/0/KK/KDDKDDKD/KKKKK/TKDKKKXKDK/KKD/KKKDK
prrrrrRRRRRttttt154334523410021577856091400/02/148/194/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
tG. bAstek11153109200315811649180/00/010/60/1K/DKDK/K/DKDKDKKKDKX
tG. monkey1205212101014181614121190/01/011/51/1DKK/DKDDKK/KKK/K/KDKTKD
tG. n33523910038131113940/00/03/50/1D/DDK/KKD/DD
tG. 88157252840110421041742310/01/024/161/3
Aristo333739400110221469340/00/13/70/0DK/DKDDDDDDK
e! SkyLine71591014120218071441180/00/17/93/1K/KDKDKDKDDDKKDS/DKDKXSKD
prrrrrRRRRRtttttt4556459201213451300600/01/05/70/0/KDK/KDDDDKDKTD
prrrrrRRRRRttttt5316018327215417442101120/01/215/233/1

» View plaintext endround stats
Player Chats
e! SkyLine [Countdown]: fun
tG. monkey [Countdown]: gl skyline
[7:44]: The Doors are opening!!
[7:23]: Allied Command Post constructed. Charge speed increased!
[7:23]: Allied Command Post spawn active!
[5:52]: Main blast door opening!
[5:44]: Main blast door closing!
[5:37]: Main blast door opening!
[4:58]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 5:01
prrrrrRRRRRtttttt4 [Intermission]: :D!
prrrrrRRRRRtttttt4 [Intermission]: :D!
prrrrrRRRRRtttttt4 [Intermission]: :D!
prrrrrRRRRRtttttt4 [Intermission]: :D!
prrrrrRRRRRtttttt4 [Intermission]: :D!
tG. bAstek [Warmup]: rup
e! SkyLine [Warmup]: twoj nie jest redi
prrrrrRRRRRtttttt4 [Warmup]: rup but ur teammate isnt ready
prrrrrRRRRRtttttt4 [Countdown]: pls
e! SkyLine [Countdown]: fun guys
[4:03]: The Doors are opening!!
[3:40]: Allied Command Post constructed. Charge speed increased!
[3:40]: Allied Command Post spawn active!
tG. bAstek [2:07]: XD
[1:45]: Main blast door opening!
[1:40]: Main blast door closing!
[1:35]: Main blast door opening!
e! SkyLine [0:05]: gg
[Intermission]: >>> Objective NOT reached in time (5:01)
prrrrrRRRRRtttttt4 [Intermission]: WWWWWWW
e! SkyLine [Countdown]: funs
prrrrrRRRRRtttttt4 [Countdown]: hf
[7:10]: Allies capture the factory district!
[6:59]: The side gate has been built!
[6:22]: Allies have destroyed the Main Gate!
[5:51]: Allies have destroyed the Side Door!
[5:41]: The side gate has been destroyed!
[5:41]: Allied Command Post constructed. Charge speed increased!
[3:54]: The side gate has been built!
prrrrrRRRRRtttttt4 [0:13]: ggwp
e! SkyLine [0:09]: gg
[Intermission]: >>> Clock set to: 10:00
tG. monkey [Intermission]: cccccccccccc
tG. bAstek [Intermission]: SUPNA o.O:D
[8:53]: Allies capture the factory district!
[8:28]: The side gate has been built!
[8:13]: Allies have destroyed the Main Gate!
[8:00]: Match is PAUSED! (Allies)
tG. monkey [8:00]: u won
tG. monkey [8:00]: u know that
[8:00]: Match resuming in 225 seconds!
prrrrrRRRRRtttttt4 [8:00]: Tell me smth new
tG. monkey [8:00]: u suck
[8:00]: Match resuming in 10 seconds!
[8:00]: Match resuming in 9 seconds!
[8:00]: Match resuming in 8 seconds!
[8:00]: Match resuming in 7 seconds!
[8:00]: Match resuming in 6 seconds!
[8:00]: Match resuming in 5 seconds!
[8:00]: Match resuming in 4 seconds!
[8:00]: Match resuming in 3 seconds!
prrrrrRRRRRtttttt4 [8:00]: who won?
[8:00]: Match resuming in 2 seconds!
[8:00]: Match resuming in 1 seconds!
[8:00]: FIGHT!
tG. monkey [7:59]: ur team
prrrrrRRRRRtttttt4 [7:55]: ty
tG. monkey [7:49]: what have you achieved
tG. monkey [7:48]: nada
prrrrrRRRRRtttttt4 [7:48]: who lost?
Aristo [3:52]: wtf
[3:37]: Allies have destroyed the Bunker Controls!
[3:37]: Allies have destroyed the Bunker Controls!
[3:37]: Allies have destroyed the Bunker Controls!
[3:37]: Allies have destroyed the Bunker Controls!
[3:37]: Allies have destroyed the Bunker Controls!
[3:37]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Objective reached at 6:23 (original: 10:00)
prrrrrRRRRRtttttt4 [Intermission]: gg
[Intermission]: tG. monkey disconnected
e! SkyLine [Intermission]: q
[Intermission]: Aristo disconnected
[Intermission]: e! SkyLine disconnected
[Intermission]: tG. bAstek disconnected
[Intermission]: prrrrrRRRRRtttttt4 disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.