Hells Angels vs eXecutors (3049 views)
08.04.13 23:15 CEST
Awards | awarded to | for |
Lady Macbeth | dumi | 81 kills |
Killing Spree | hA'mlekoo | 6 frags without being killed |
Accountant | dumi | 125% kills/killed ratio |
He's dead, Jim! | Aristo | 14 gibs |
...and stay dead! | m1tja:exe | 36% gibs/kill |
Lead Poisoning | dumi | 76 SMG kills |
Spammity spam spam! | jiewie:exe | 14 SPAM kills |
Fragstealer | dumi | 189 damage per frag |
Die! Damn you, Die! | hA'mlekoo | 336 damage per frag |
What objective? | [T] Aima v1.337 | 447 XP |
Red Shirt | jiewie:exe | 85 deaths |
Are these pliers sharp? | jiewie:exe | 11 deaths without fragging |
Med Pack Whore | [T] Aima v1.337 | 181 damage per death |
Eyes Wide Shut | hA'mlekoo | 3 team kills |
Gingerbread man | dumi | 25 /kills |
» View plaintext endround stats
m1tja:exe [Warmup]: | rdy |
[T] Aima v1.337 [Countdown]: | fun |
jiewie:exe [Countdown]: | hf kurwa |
[8:12]: | Allies capture the factory district! |
[8:08]: | Axis recapture the factory district! |
[8:04]: | Allies capture the factory district! |
[7:21]: | Allies have destroyed the Main Gate! |
[6:56]: | The side gate has been built! |
[5:47]: | Allies have destroyed the Bunker Controls! |
[5:47]: | Allies have destroyed the Bunker Controls! |
[5:47]: | Allies have destroyed the Bunker Controls! |
[5:47]: | Allies have destroyed the Bunker Controls! |
[5:47]: | Allies have destroyed the Bunker Controls! |
[5:47]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Clock set to: 4:12 |
m1tja:exe [Intermission]: | gg |
[3:20]: | Allies capture the factory district! |
[3:18]: | Axis recapture the factory district! |
[3:17]: | Allies capture the factory district! |
[2:37]: | The side gate has been built! |
[2:20]: | Allies have destroyed the Main Gate! |
[2:12]: | Allies have destroyed the Side Door! |
jiewie:exe [0:25]: | :P |
[T] Aima v1.337 [0:22]: | gg |
[0:22]: | Allies have destroyed the Bunker Controls! |
[0:22]: | Allies have destroyed the Bunker Controls! |
[0:22]: | Allies have destroyed the Bunker Controls! |
[0:22]: | Allies have destroyed the Bunker Controls! |
[0:22]: | Allies have destroyed the Bunker Controls! |
[0:22]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Objective reached at 3:50 (original: 4:12) |
[9:38]: | The Allies have captured the forward bunker! |
[9:35]: | The Axis have captured the forward bunker! |
[8:14]: | The Allies have captured the forward bunker! |
[7:46]: | The Allies have breached the Forward Bunker Gate! |
[7:42]: | Axis Command Post constructed. Charge speed increased! |
[7:15]: | The Allies have opened up the Forward spawn rear exit! |
[6:49]: | Allied team has destroyed the Axis Command Post! |
[6:16]: | Axis Command Post constructed. Charge speed increased! |
[5:58]: | Allied team has destroyed the Axis Command Post! |
[5:36]: | Allied Command Post constructed. Charge speed increased! |
[5:01]: | The Allies have breached the Depot Gate! |
[4:55]: | The Depot Fence has been constructed. |
[4:42]: | The Allies have breached the Depot's east wall! |
[4:15]: | The Allied Truck is in position! |
[2:58]: | The Crane Controls have been constructed. |
[2:57]: | The Allies have activated the crane! |
[2:44]: | The Allies have loaded the Gold Crate onto the Truck! |
m1tja:exe [2:28]: | WAT |
[1:02]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 10:57 |
[10:03]: | The Allies have captured the forward bunker! |
[9:43]: | Axis Command Post constructed. Charge speed increased! |
[9:31]: | The Allies have breached the Forward Bunker Gate! |
m1tja:exe [9:14]: | xD |
[9:12]: | The Allies have opened up the Forward spawn rear exit! |
[T] Aima v1.337 [9:11]: | :D |
m1tja:exe [9:10]: | in m y face |
[8:51]: | Allied team has destroyed the Axis Command Post! |
[8:45]: | Allied Command Post constructed. Charge speed increased! |
[7:55]: | The Allies have breached the Depot Gate! |
[7:35]: | The Depot Fence has been constructed. |
[7:16]: | The Allies have breached the Depot's east wall! |
[6:57]: | The Allied Truck is in position! |
[4:59]: | The Crane Controls have been constructed. |
[4:58]: | The Allies have activated the crane! |
[4:45]: | The Allies have loaded the Gold Crate onto the Truck! |
[2:16]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 8:41 (original: 10:57) |
jiewie:exe [Intermission]: | heads |
m1tja:exe [Warmup]: | rup pica |
m1tja:exe [8:56]: | XD |
[7:57]: | The Doors are opening!! |
[7:43]: | Allied Command Post spawn active! |
[7:43]: | Allied Command Post constructed. Charge speed increased! |
m1tja:exe [7:37]: | .D |
[5:18]: | Main blast door opening! |
[5:13]: | Main blast door closing! |
[5:01]: | Main blast door opening! |
[4:57]: | Main blast door closing! |
[3:53]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 6:06 |
m1tja:exe [Intermission]: | huh |
m1tja:exe [Intermission]: | close1 |
[4:50]: | The Doors are opening!! |
[4:37]: | Main blast door opening! |
[4:29]: | Allied Command Post spawn active! |
[4:29]: | Allied Command Post constructed. Charge speed increased! |
[0:50]: | Match is PAUSED! (Allies) |
dumi [0:50]: | mitja ddosed |
dumi [0:50]: | forfeit! |
jiewie:exe [0:50]: | yes |
m1tja:exe [0:50]: | f1 |
[0:50]: | Match resuming in 10 seconds! |
[0:50]: | Match resuming in 9 seconds! |
[0:50]: | Match resuming in 8 seconds! |
[0:50]: | Match resuming in 7 seconds! |
[0:50]: | Match resuming in 6 seconds! |
[0:50]: | Match resuming in 5 seconds! |
[0:50]: | Match resuming in 4 seconds! |
[0:50]: | Match resuming in 3 seconds! |
[0:50]: | Match resuming in 2 seconds! |
m1tja:exe [0:50]: | dont ban me pls wtf |
[0:50]: | Match resuming in 1 seconds! |
[0:50]: | FIGHT! |
[0:32]: | Main blast door closing! |
[0:04]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Objective reached at 6:02 (original: 6:06) |
[Intermission]: | [T] Aima v1.337 disconnected |
[Intermission]: | jiewie:exe disconnected |
[Intermission]: | hA'mlekoo disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.