turboUnderpants vs eGeek (2339 views)

fi jassu
fi kornii
fi rEEty
hu iostream
hu lajt
hu xnade


CB ET 3on3 Ladder
#clanbase.et
14.04.13 20:00 CEST
Awards awarded to for
Lady Macbeth KALSARIT rEEtyy 61 kills
Killing Spree KALSARIT rEEtyy 6 frags without being killed
Accountant KALSARIT jassu 105% kills/killed ratio
He's dead, Jim! KALSARIT rEEtyy 22 gibs
...and stay dead! eGeek.iostream 44% gibs/kill
Lead Poisoning KALSARIT rEEtyy 52 SMG kills
Spammity spam spam! KALSARIT rEEtyy 11 SPAM kills
Fragstealer KALSARIT rEEtyy 169 damage per frag
Die! Damn you, Die! eGeek.Xnade 236 damage per frag
What objective? KALSARIT rEEtyy 412 XP
Red Shirt eGeek.lajt 79 deaths
Are these pliers sharp? eGeek.lajt 10 deaths without fragging
Med Pack Whore eGeek.iostream 155 damage per death
Eyes Wide Shut eGeek.lajt 2 team kills
Gingerbread man KALSARIT kornii 24 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
KALSARIT kornii53220377070124741810026990/06/432/370/620014336
KALSARIT rEEtyy9841261622202231002877533340/10/452/3111/316412566
KALSARIT jassu1033366158810211095986431080/07/249/303/618014659
KALSARIT 8396815919037136828405264225410/013/2133/3014/618113857
eGeek.iostream693514159180010842188861801/03/634/403/320515138
eGeek.Xnade48249367513002079059809900/03/530/473/422013149
eGeek.lajt5630544791102241009697101270/04/233/459/7229123310
eGeek.5790512121342025426422284053971/010/297/4515/721813539
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
KALSARIT kornii72671825300112945368200/05/213/110/1/DDK/KK/KD/K/KDK/DK/DKDKK/DDK/DK/KDK/KKDKDD
KALSARIT rEEtyy109130242270011339925681270/00/120/104/0DKDD/KKDKK/KKK/K/KDK/KD/K/KDK/KDDKDK/KK/KK/KDK
KALSARIT jassu1051062120200113767286700/01/019/91/0KDKK/KKK/K/K/K/K/KKDK//KDKDKK/DK/DKD/KDDK
KALSARIT 9530363671200331011191171270/06/352/305/1
eGeek.iostream5010812241300333643225540/01/410/161/2KDKDDDDDD//K/DDDDKDKKXDDKKDKDDKDDKDDK
eGeek.Xnade3293928900725353504360/00/19/190/1/DD/DDKKDDDD/K/DD/DDDDDK/KKDDDDKDK/KD
eGeek.lajt441131329201832183382260/02/112/180/2KDKKDKD/DD/DDDDDKKDK/DT/DKKD/K/DKD/KD/DDDKD
eGeek.4231434812401189117101111160/03/631/531/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
KALSARIT kornii4461818300822942586720/01/17/90/0KDDDKDDD///KKK//DDK//D/DKK
KALSARIT rEEtyy881291618601730432248810/00/213/94/0/KKDDDKKDKKD/D/K/D/K/KTDKDDD/KKKKKK
KALSARIT jassu66891218410525292593180/02/010/120/1DDD/KDK/KDK//D/DDDSXKKKKDDKKKDK
KALSARIT 662793654131120786674271710/03/330/304/1
eGeek.iostream801121215100325782394720/00/012/110/1/KKDKDDDKDK//KDKKKDKDKDDDKD
eGeek.Xnade4249921200101815272300/02/27/90/0DDK/KK/K/KD///KD///DKDDKK/DDDD
eGeek.lajt526912232001030342749360/01/110/91/3K/K/K/K/DKDDK/D/DDK/K/DKDD/KK/DKDDD
eGeek.58230335950023742778661080/03/329/291/4
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
KALSARIT kornii333751510031030172300/00/05/90/4DDDDDKDK/K/KDD/DDXKDD
KALSARIT rEEtyy71721014501319931561570/10/19/72/2K/K/DDKDDK/KKDKKDDDDDDTKK
KALSARIT jassu1006299100218181550900/00/07/30/4KK/DKKKDDDDDDKK/KK
KALSARIT 6817124387018484148341470/10/121/192/10
eGeek.iostream11169109200213251560541/01/06/62/0KDDKDKK/KDKKDKK/KDD
eGeek.Xnade12048121010011575165900/00/010/82/2DKKXDKK/KDDDDKDKKKKDKKD
eGeek.lajt8069810701219341622650/00/03/76/0DKTDDKKDD/K/KKDKKDD
eGeek.104186302910015483448411191/01/019/2110/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
KALSARIT kornii5055612001211492035270/00/17/80/1KTDDKDKD/D/KDKDKDDD
KALSARIT rEEtyy13781118400215931376690/00/010/51/1KDK/DDDKK/KKDKKKKKD
KALSARIT jassu17279191110032845163300/04/213/62/1DKDXDDKDKKKKK/KKK/KKDKK/KKDKKKD
KALSARIT 1202153631501755875044960/04/330/193/3
eGeek.iostream636271120021154170700/01/26/70/0//KKDKDDDDDKKDDDKK
eGeek.Xnade3759616100219801923540/01/24/111/1KDKDKK/DDDDDDDK/DDDDKD
eGeek.lajt6454111700041910195700/01/08/112/2DKDK/K/KKKDKDKD/DDDDKDKDK/DD
eGeek.551752444300850445587540/03/418/293/3

» View plaintext endround stats
Player Chats
eGeek.Xnade [11:58]: gl hf
[10:35]: The Allies have breached the Forward Bunker Gate!
[10:20]: Axis Command Post constructed. Charge speed increased!
[9:48]: The Allies have opened up the Forward spawn rear exit!
[9:05]: Allied team has destroyed the Axis Command Post!
[8:43]: Axis Command Post constructed. Charge speed increased!
[5:59]: The Depot Fence has been constructed.
[5:45]: Allied team has destroyed the Axis Command Post!
[5:26]: Allied Command Post constructed. Charge speed increased!
[2:03]: The Allies have breached the Depot Gate!
[1:25]: The Allies have breached the Depot's east wall!
[Intermission]: >>> Clock set to: 12:00
KALSARIT rEEtyy [Warmup]: :DD
KALSARIT kornii [Warmup]: READY UP
KALSARIT kornii [Warmup]: __
KALSARIT kornii [Warmup]: , , e`--o
KALSARIT kornii [Warmup]: (( ( | __,'
KALSARIT kornii [Warmup]: \\~----------------' \_;/
KALSARIT kornii [Warmup]: ( /
KALSARIT kornii [Warmup]: (( | (( (
eGeek.iostream [Warmup]: ts problem
[11:32]: Match is PAUSED! (Axis)
[11:32]: Match resuming in 10 seconds!
[11:32]: Match resuming in 9 seconds!
[11:32]: Match resuming in 8 seconds!
[11:32]: Match resuming in 7 seconds!
[11:32]: Match resuming in 6 seconds!
[11:32]: Match resuming in 5 seconds!
[11:32]: Match resuming in 4 seconds!
[11:32]: Match resuming in 3 seconds!
[11:32]: Match resuming in 2 seconds!
[11:32]: Match resuming in 1 seconds!
[11:32]: FIGHT!
[10:55]: Match is PAUSED! (Axis)
KALSARIT kornii [10:55]: sup
eGeek.iostream [10:55]: omg
eGeek.lajt [10:55]: lag
[10:55]: Match resuming in 225 seconds!
[10:55]: Match resuming in 210 seconds!
[10:55]: Match resuming in 195 seconds!
[10:55]: Match resuming in 10 seconds!
[10:55]: Match resuming in 9 seconds!
[10:55]: Match resuming in 8 seconds!
[10:55]: Match resuming in 7 seconds!
[10:55]: Match resuming in 6 seconds!
[10:55]: Match resuming in 5 seconds!
[10:55]: Match resuming in 4 seconds!
[10:55]: Match resuming in 3 seconds!
[10:55]: Match resuming in 2 seconds!
eGeek.Xnade [10:55]: -.-
[10:55]: Match resuming in 1 seconds!
[10:55]: FIGHT!
[9:25]: The Allies have breached the Forward Bunker Gate!
[8:55]: Allied Command Post constructed. Charge speed increased!
[8:55]: The Depot Fence has been constructed.
[7:58]: The Allies have opened up the Forward spawn rear exit!
[7:30]: The Allies have breached the Depot Gate!
[7:03]: The Allies have breached the Depot's east wall!
[6:23]: The Allied Truck is in position!
[5:08]: The Crane Controls have been constructed.
[5:06]: The Allies have activated the crane!
[4:53]: The Allies have loaded the Gold Crate onto the Truck!
[2:38]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 9:21 (original: 12:00)
KALSARIT rEEtyy [Countdown]: hf
[11:15]: Allies have damaged the East Wall
[11:09]: Allies capture the Forward Bunker!
[9:16]: Allies have secured the forward bunker.
[9:16]: Door Controls have been constructed.
[9:14]: The Loading Doors are Opening!
[8:59]: The Allies have stolen a gold crate!
[8:58]: The Loading Doors are Closing!
[8:19]: The Loading Doors are Opening!
[8:13]: The Allies have secured a gold crate!
[8:07]: The Loading Doors are Closing!
[8:00]: The Allies have stolen a gold crate!
KALSARIT jassu [7:32]: oh yea
KALSARIT jassu [7:31]: i forgot
[7:05]: The Axis have intercepted the stolen gold crate!
[7:05]: Axis have returned the objective!
[7:02]: The Allies have stolen a gold crate!
[6:21]: The Loading Doors are Opening!
eGeek.lajt [6:10]: ff
[6:09]: Allies have escaped with the Gold!
[6:09]: The Allies have secured a gold crate!
[Intermission]: >>> Clock set to: 5:50
[4:11]: Allies capture the Forward Bunker!
[Intermission]: >>> Objective NOT reached in time (5:50)

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.