hi to u vs Second Massachusetts (2415 views)
14.04.13 22:15 CEST
Awards | awarded to | for |
Lady Macbeth | HI2U/DDHD | 46 kills |
Killing Spree | HI2U/DDHD | 5 frags without being killed |
Accountant | HI2U/DDHD | 96% kills/killed ratio |
He's dead, Jim! | HI2U/DDHD | 12 gibs |
...and stay dead! | SMS| Luki | 29% gibs/kill |
Lead Poisoning | HI2U/DDHD | 42 SMG kills |
Spammity spam spam! | hi2u KAiSEN | 10 SPAM kills |
Fragstealer | hi2u Ange | 171 damage per frag |
Die! Damn you, Die! | SMS| Luki | 220 damage per frag |
What objective? | HI2U/DDHD | 240 XP |
Red Shirt | HI2U/DDHD | 48 deaths |
Are these pliers sharp? | SMS| Luki | 7 deaths without fragging |
Med Pack Whore | HI2U/DDHD | 164 damage per death |
Eyes Wide Shut | HI2U/DDHD | 4 team kills |
Gingerbread man | HI2U/DDHD | 18 /kills |
» View plaintext endround stats
[11:15]: | Allies have damaged the West Wall |
[10:11]: | Allies capture the Forward Bunker! |
[9:57]: | Allies have secured the forward bunker. |
[9:57]: | Door Controls have been constructed. |
[9:46]: | Match is PAUSED! (Axis) |
[9:45]: | Axis team locked from spectators by HI2U/DDHD |
[9:46]: | Match resuming in 225 seconds! |
[9:45]: | Allies team locked by SMS| Uncle |
[9:45]: | Allies team locked from spectators by SMS| Luki |
[9:46]: | Match resuming in 210 seconds! |
[9:46]: | Match resuming in 195 seconds! |
[9:46]: | Match resuming in 180 seconds! |
[9:46]: | Match resuming in 165 seconds! |
[9:46]: | Match resuming in 150 seconds! |
[9:45]: | Ange connected |
[9:46]: | Match resuming in 135 seconds! |
[9:46]: | Match resuming in 10 seconds! |
[9:46]: | Match resuming in 9 seconds! |
[9:46]: | Match resuming in 8 seconds! |
[9:46]: | Match resuming in 7 seconds! |
[9:46]: | Match resuming in 6 seconds! |
[9:46]: | Match resuming in 5 seconds! |
[9:46]: | Match resuming in 4 seconds! |
[9:46]: | Match resuming in 3 seconds! |
[9:46]: | Match resuming in 2 seconds! |
[9:46]: | Match resuming in 1 seconds! |
[9:46]: | FIGHT! |
[9:44]: | The Allies have stolen a gold crate! |
[9:36]: | The Loading Doors are Opening! |
[9:27]: | The Allies have secured a gold crate! |
[9:24]: | The Allies have stolen a gold crate! |
[9:23]: | The Loading Doors are Closing! |
[7:31]: | The Loading Doors are Opening! |
[7:28]: | Allies have escaped with the Gold! |
[7:28]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Clock set to: 4:31 |
[4:02]: | Allies capture the Forward Bunker! |
[3:06]: | Allies have secured the forward bunker. |
[3:06]: | Door Controls have been constructed. |
[3:00]: | The Loading Doors are Opening! |
[2:55]: | The Allies have stolen a gold crate! |
[2:38]: | The Allies have secured a gold crate! |
[2:34]: | The Allies have stolen a gold crate! |
[2:15]: | The Loading Doors are Closing! |
[1:53]: | The Loading Doors are Opening! |
[1:37]: | Allies have escaped with the Gold! |
[1:37]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Objective reached at 2:54 (original: 4:31) |
HI2U/DDHD [Intermission]: | gg |
SMS| Mirek [Intermission]: | gg |
[7:44]: | Allies capture the factory district! |
[7:22]: | The side gate has been built! |
[6:47]: | Allies have destroyed the Main Gate! |
[6:42]: | Allies have destroyed the Side Door! |
[6:32]: | Allied Command Post constructed. Charge speed increased! |
HI2U/DDHD [5:36]: | fdp |
hi2u KAiSEN [5:34]: | XD |
[5:00]: | The side gate has been destroyed! |
SMS| Mirek [1:44]: | GG |
[1:33]: | Allies have destroyed the Bunker Controls! |
[1:33]: | Allies have destroyed the Bunker Controls! |
[1:33]: | Allies have destroyed the Bunker Controls! |
[1:33]: | Allies have destroyed the Bunker Controls! |
[1:33]: | Allies have destroyed the Bunker Controls! |
[1:33]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Clock set to: 8:27 |
[4:46]: | Allies capture the factory district! |
[4:21]: | The side gate has been built! |
[4:17]: | Allies have destroyed the Main Gate! |
HI2U/DDHD [0:27]: | GG |
[Intermission]: | >>> Objective NOT reached in time (8:27) |
[Intermission]: | SMS| Luki disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.