shit happens vs ducks (2183 views)

pl WuT
pl Abj
pl ij1
ro Damon


CB ET 2on2 Ladder
#clanbase.et
18.04.13 12:15 CEST
Awards awarded to for
Lady Macbeth <(-->< WuT 28 kills
Killing Spree <(-->< WuT 7 frags without being killed
Accountant <(-->< Abj 90% kills/killed ratio
He's dead, Jim! ij1isaduck 8 gibs
...and stay dead! ij1isaduck 100% gibs/kill
Lead Poisoning <(-->< Abj 25 SMG kills
Spammity spam spam! <(-->< WuT 3 SPAM kills
Fragstealer <(-->< Abj 122 damage per frag
Die! Damn you, Die! ij1isaduck 375 damage per frag
What objective? <(-->< WuT 185 XP
Red Shirt ij1isaduck 46 deaths
Are these pliers sharp? ij1isaduck 14 deaths without fragging
Med Pack Whore <(-->< Abj 145 damage per death
Eyes Wide Shut <(-->< Abj 2 team kills
Gingerbread man <(-->< WuT 17 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
<(-->< WuT8818528321001746092278181/01/123/153/01657177
<(-->< Abj8712327302121636263526380/04/125/110/113411425
<(-->< 8730855623123382355804561/05/148/113/11509356
ij1isaduck1766846800152493350000/10/28/270/231276214
random5415619355011133114735100/01/218/211/1174135312
random33222278113012658048235100/01/226/211/1243106313
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
<(-->< WuT8030450003101158200/00/04/30/0XDKKK/D/K/
<(-->< Abj15031640012942940200/00/17/10/0TK/KDKDK/KK
<(-->< 11561109001519531522200/00/111/40/0
ij1isaduck12718500242388600/00/01/60/0K/DDD/DDD
random50343630021099106700/01/02/40/0DD/KKK/DD
random314141480041522195300/01/03/100/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
<(-->< WuT3317260003655623180/00/00/32/0/K/D/KDD
<(-->< Abj17537741103101383600/02/05/00/0/KK/KK/KKSK
<(-->< 10454910110616681459180/02/05/32/0
ij1isaduck202115100058272400/00/11/30/2DDDKDDX
random5030241010877944100/00/13/30/0DKDDTKD
random355139201014591668100/00/24/60/2
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
<(-->< WuT27113819710062943107301/01/017/10/0/KD/KKK//KKKKKKK/KK/KKKKKK
<(-->< Abj6955913100716711750180/01/08/50/1/DDDKKDK/KDKK///K//KKD
<(-->< 17019328202001346142823181/02/025/60/1
ij1isaduck123832420071488189000/10/13/150/0K//DDDK/D/D/KDDD/DDDDDD/DDD
random239241710061335272400/00/13/101/0DK/K//KDDDDDDD/D/DDK/
random18130741300132823461400/10/26/251/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
<(-->< WuT21031400050000/00/12/81/0//DDDD/KDD//KDDXK
<(-->< Abj5505900140000/01/05/50/0DK/K/DKDD/D/KKT
<(-->< 38082300190000/01/17/131/0
ij1isaduck3303900060000/00/03/30/0D//KK//K//DD
random125010800030000/00/010/40/1K/DKDKK/KKDKK/DKKD
random790131700090000/00/013/70/1

» View plaintext endround stats
Player Chats
random [Countdown]: hf
[8:37]: The Doors are opening!!
[6:51]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 3:08
<(-->< WuT [1:39]: ...
<(-->< WuT [1:39]: fail
[1:14]: The Doors are opening!!
<(-->< Abj [0:23]: :xd
random [0:07]: GG
[Intermission]: >>> Objective NOT reached in time (3:08)
ij1isaduck [Intermission]: wp
[9:20]: Allies capture the factory district!
[8:40]: The side gate has been built!
[8:38]: Allies have destroyed the Main Gate!
ij1isaduck [0:46]: wp
random [0:46]: gg
<(-->< Abj [0:17]: :xd
[Intermission]: >>> Clock set to: 10:00
[9:23]: Allies capture the factory district!
[9:20]: Axis recapture the factory district!
[9:19]: Allies capture the factory district!
<(-->< WuT [9:14]: :D
[8:39]: Allies have destroyed the Main Gate!
[8:36]: The side gate has been built!
[8:07]: Allies have destroyed the Side Door!
<(-->< Abj [5:56]: o jezu
[5:02]: The side gate has been destroyed!
[5:01]: Allied Command Post constructed. Charge speed increased!
[4:57]: Match is PAUSED! (Axis)
[4:57]: Match resuming in 225 seconds!
[4:57]: Match resuming in 10 seconds!
[4:57]: Match resuming in 9 seconds!
[4:57]: Match resuming in 8 seconds!
[4:57]: Match resuming in 7 seconds!
[4:57]: Match resuming in 6 seconds!
[4:57]: Match resuming in 5 seconds!
[4:57]: Match resuming in 4 seconds!
[4:57]: Match resuming in 3 seconds!
[4:57]: Match resuming in 2 seconds!
[4:57]: Match resuming in 1 seconds!
[4:57]: FIGHT!
ij1isaduck [3:53]: gg
[3:47]: ij1isaduck disconnected
random [3:47]: gg
<(-->< Abj [3:45]: GG
[3:44]: Damon disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.