Energy vs AKASHA ARTS (2308 views)
18.04.13 20:15 CEST
Awards | awarded to | for |
Lady Macbeth | SkyLine/enerGy | 70 kills |
Killing Spree | AKASHA ETHIC | 9 frags without being killed |
Accountant | SkyLine/enerGy | 106% kills/killed ratio |
He's dead, Jim! | AKASHA CAE | 12 gibs |
...and stay dead! | Baczo/enerGy | 41% gibs/kill |
Lead Poisoning | Elviss/enerGY | 58 SMG kills |
Spammity spam spam! | Elviss/enerGY | 9 SPAM kills |
Fragstealer | SkyLine/enerGy | 190 damage per frag |
Die! Damn you, Die! | AKASHA WERC | 279 damage per frag |
What objective? | SkyLine/enerGy | 446 XP |
Red Shirt | AKASHA ETHIC | 88 deaths |
Are these pliers sharp? | AKASHA ETHIC | 11 deaths without fragging |
Med Pack Whore | Baczo/enerGy | 181 damage per death |
Eyes Wide Shut | Elviss/enerGY | 5 team kills |
Gingerbread man | AKASHA WERC | 25 /kills |
» View plaintext endround stats
SkyLine/enerGy [Countdown]: | fun |
[8:42]: | The Sea Wall has been breached! |
[7:25]: | The Sea Wall Door has been breached! |
[7:11]: | Allies capture the Forward Bunker! |
[6:43]: | Axis captured the Forward Bunker! |
[6:21]: | Allies capture the Forward Bunker! |
[4:59]: | Allies transmitted the documents! |
[Intermission]: | >>> Clock set to: 5:00 |
[4:11]: | The Sea Wall has been breached! |
[3:38]: | The Sea Wall Door has been breached! |
[2:06]: | Allies capture the Forward Bunker! |
[Intermission]: | >>> Objective NOT reached in time (5:00) |
SkyLine/enerGy [Countdown]: | fun |
[11:29]: | Allies capture the Forward Bunker! |
[11:28]: | Axis reclaim the Forward Bunker! |
[11:17]: | Allies have damaged the East Wall |
[10:04]: | Allies capture the Forward Bunker! |
[7:35]: | Allies have secured the forward bunker. |
[7:35]: | Door Controls have been constructed. |
[7:20]: | The Allies have stolen a gold crate! |
[7:07]: | The Loading Doors are Opening! |
[7:02]: | The Allies have secured a gold crate! |
[6:58]: | The Allies have stolen a gold crate! |
[6:54]: | The Loading Doors are Closing! |
[6:29]: | The Loading Doors are Opening! |
[6:25]: | Allies have escaped with the Gold! |
[6:25]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Clock set to: 5:34 |
AKASHA WERC [4:18]: | >D>D>D> |
[1:30]: | Allies capture the Forward Bunker! |
[1:15]: | Allies have damaged the East Wall |
[0:36]: | Match is PAUSED! (Axis) |
[0:36]: | Match resuming in 225 seconds! |
[0:36]: | Match resuming in 210 seconds! |
SkyLine/enerGy [0:36]: | frostbite adlernest swgoldrush supply braundorf ice |
[0:36]: | Match resuming in 195 seconds! |
SkyLine/enerGy [0:36]: | take head or tails |
SkyLine/enerGy [0:36]: | and start |
SkyLine/enerGy [0:36]: | please |
AKASHA CAE [0:36]: | TAILS |
[0:36]: | Match resuming in 180 seconds! |
[0:36]: | SkyLine/enerGycalled a vote. |
[0:36]: | Match resuming in 10 seconds! |
[0:36]: | Match resuming in 9 seconds! |
[0:36]: | Vote passed! |
[0:36]: | Coin toss comes up TAILS! |
[0:36]: | Coin toss comes up TAILS! |
[0:36]: | Match resuming in 8 seconds! |
[0:36]: | Match resuming in 7 seconds! |
SkyLine/enerGy [0:36]: | ok |
SkyLine/enerGy [0:36]: | :D |
[0:36]: | Match resuming in 6 seconds! |
[0:36]: | Match resuming in 5 seconds! |
AKASHA CAE [0:36]: | im your new god |
[0:36]: | Match resuming in 4 seconds! |
[0:36]: | Match resuming in 3 seconds! |
[0:36]: | Match resuming in 2 seconds! |
[0:36]: | Match resuming in 1 seconds! |
[0:36]: | FIGHT! |
[Intermission]: | >>> Objective NOT reached in time (5:34) |
AKASHA CAE [Intermission]: | braundorf out |
SkyLine/enerGy [Intermission]: | frostbite adlernest swgoldrush supply braundorf ice |
SkyLine/enerGy [Intermission]: | frostbite adlernest swgoldrush supply ice |
SkyLine/enerGy [Intermission]: | frostbite adlernest swgoldrush supply |
SkyLine/enerGy [Intermission]: | ice out |
SkyLine/enerGy [Intermission]: | frostbite adlernest swgoldrush supply |
SkyLine/enerGy [Warmup]: | rup |
SkyLine/enerGy [Warmup]: | plz |
SkyLine/enerGy [Countdown]: | fun |
[11:53]: | Match is PAUSED! (Axis) |
SkyLine/enerGy [11:53]: | 999 |
[11:53]: | Elviss/enerGYcalled a vote. |
[11:53]: | Vote passed! |
[11:53]: | *** Match Reset! *** |
AKASHA CAE [Warmup]: | RUPRUP AND THEN THE JEW COMES (c) WERC |
AKASHA WERC [Warmup]: | no! |
AKASHA CAE [Warmup]: | :P |
AKASHA CAE [Warmup]: | :P |
AKASHA CAE [Warmup]: | :P |
[10:11]: | The Allies have captured the forward bunker! |
[9:54]: | The Axis have captured the forward bunker! |
[9:25]: | The Allies have breached the Forward Bunker Gate! |
[8:34]: | The Allies have opened up the Forward spawn rear exit! |
[8:03]: | The Allies have breached the Depot Gate! |
[7:57]: | Allied Command Post constructed. Charge speed increased! |
[7:54]: | The Depot Fence has been constructed. |
[6:24]: | The Allies have breached the Depot's east wall! |
[6:01]: | The Allied Truck is in position! |
[Intermission]: | >>> Clock set to: 12:00 |
SkyLine/enerGy [Countdown]: | fun |
[10:38]: | The Allies have captured the forward bunker! |
[10:17]: | Axis Command Post constructed. Charge speed increased! |
[10:01]: | The Allies have breached the Forward Bunker Gate! |
[9:51]: | The Allies have opened up the Forward spawn rear exit! |
[8:55]: | Allied team has destroyed the Axis Command Post! |
[8:43]: | Allied Command Post constructed. Charge speed increased! |
[8:40]: | The Allies have breached the Depot Gate! |
[8:21]: | The Depot Fence has been constructed. |
[7:40]: | The Allies have breached the Depot's east wall! |
[6:37]: | The Allied Truck is in position! |
[6:26]: | The Crane Controls have been constructed. |
[6:25]: | The Allies have activated the crane! |
[6:12]: | The Allies have loaded the Gold Crate onto the Truck! |
[2:28]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 9:31 (original: 12:00) |
[Intermission]: | SkyLine/enerGy disconnected |
[Intermission]: | Elviss/enerGY disconnected |
AKASHA WERC [Intermission]: | wp laddies |
[Intermission]: | AKASHA ETHIC disconnected |
[Intermission]: | AKASHA CAE disconnected |
[Intermission]: | AKASHA WERC disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.