hi to u vs yolo (4139 views)
21.04.13 20:00 CEST
Awards | awarded to | for |
Lady Macbeth | yolo:ClEku | 63 kills |
Killing Spree | hi2u KAiSEN | 6 frags without being killed |
Accountant | hi2u ddhd | 79% kills/killed ratio |
He's dead, Jim! | hi2u Ange | 14 gibs |
...and stay dead! | hi2u Ange | 34% gibs/kill |
Lead Poisoning | yolo:ClEku | 61 SMG kills |
Spammity spam spam! | yolo:)sCope | 8 SPAM kills |
Fragstealer | yolo:)sCope | 183 damage per frag |
Die! Damn you, Die! | yolo:ClEku | 283 damage per frag |
What objective? | hi2u ddhd | 415 XP |
Red Shirt | hi2u KAiSEN | 95 deaths |
Are these pliers sharp? | hi2u KAiSEN | 12 deaths without fragging |
Med Pack Whore | hi2u Ange | 171 damage per death |
Eyes Wide Shut | yolo:ClEku | 3 team kills |
Gingerbread man | yolo:ClEku | 32 /kills |
» View plaintext endround stats
hi2u Ange [Countdown]: | hf |
[11:33]: | The Allies have captured the forward bunker! |
[11:32]: | The Axis have captured the forward bunker! |
[9:48]: | The Allies have captured the forward bunker! |
[9:22]: | Allied Command Post constructed. Charge speed increased! |
[9:08]: | The Allies have opened up the Forward spawn rear exit! |
[8:47]: | The Allies have breached the Forward Bunker Gate! |
[8:42]: | The Depot Fence has been constructed. |
[6:59]: | The Allies have breached the Depot Gate! |
[5:20]: | The Allies have breached the Depot's east wall! |
yolo:ClEku [4:52]: | >D |
[4:51]: | The Allied Truck is in position! |
[3:46]: | The Crane Controls have been constructed. |
[3:45]: | The Allies have activated the crane! |
[3:32]: | The Allies have loaded the Gold Crate onto the Truck! |
[0:55]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 11:04 |
yolo:ClEku [Warmup]: | Ready |
[7:49]: | The Allies have captured the forward bunker! |
[7:35]: | The Depot Fence has been constructed. |
[7:31]: | Axis Command Post constructed. Charge speed increased! |
[7:07]: | The Allies have breached the Forward Bunker Gate! |
[6:54]: | The Allies have opened up the Forward spawn rear exit! |
[5:34]: | Allied team has destroyed the Axis Command Post! |
[5:30]: | Allied Command Post constructed. Charge speed increased! |
[4:23]: | The Allies have breached the Depot's east wall! |
[2:08]: | The Allies have breached the Depot Gate! |
yolo:ClEku [1:17]: | :ddd |
[0:59]: | The Allied Truck is in position! |
[0:16]: | The Crane Controls have been constructed. |
[0:15]: | The Allies have activated the crane! |
[0:02]: | The Allies have loaded the Gold Crate onto the Truck! |
[Intermission]: | >>> Objective NOT reached in time (11:04) |
[9:16]: | Storage Wall destroyed! |
[8:13]: | Allied Command Post constructed. Charge speed increased! |
[7:22]: | The Service Door has been breached! |
[7:21]: | The Main Door has been breached! |
[7:12]: | Match is PAUSED! (Axis) |
[7:12]: | Match resuming in 225 seconds! |
[7:12]: | Match resuming in 10 seconds! |
[7:12]: | Match resuming in 9 seconds! |
[7:12]: | Match resuming in 8 seconds! |
[7:12]: | Match resuming in 7 seconds! |
[7:12]: | Match resuming in 6 seconds! |
[7:12]: | Match resuming in 5 seconds! |
[7:12]: | Match resuming in 4 seconds! |
[7:12]: | Match resuming in 3 seconds! |
[7:12]: | Match resuming in 2 seconds! |
[7:12]: | Match resuming in 1 seconds! |
[7:12]: | FIGHT! |
[6:29]: | The Allies have transmitted the Supply Documents! |
[Intermission]: | >>> Clock set to: 3:30 |
hi2u Ange [Intermission]: | brb |
[Intermission]: | hi2u Ange disconnected |
yolo:ClEku [Warmup]: | Ready |
[2:52]: | Allied Command Post constructed. Charge speed increased! |
[2:26]: | Allied Command Post constructed. Charge speed increased! |
[2:24]: | The Main Door has been breached! |
[Intermission]: | >>> Objective NOT reached in time (3:30) |
[9:05]: | Allies capture the factory district! |
[9:04]: | Axis recapture the factory district! |
[9:03]: | Allies capture the factory district! |
[9:02]: | Axis recapture the factory district! |
yolo:ClEku [8:41]: | LOL |
[8:41]: | Allies capture the factory district! |
[8:19]: | Axis Command Post constructed. Charge speed increased! |
[7:54]: | The side gate has been built! |
[7:43]: | Allies have destroyed the Main Gate! |
yolo:ClEku [5:42]: | :dd |
yolo:ClEku [5:39]: | man |
yolo:ClEku [5:35]: | crouch only and nohits |
[2:31]: | Allies have destroyed the Bunker Controls! |
[2:31]: | Allies have destroyed the Bunker Controls! |
[2:31]: | Allies have destroyed the Bunker Controls! |
[2:31]: | Allies have destroyed the Bunker Controls! |
[2:31]: | Allies have destroyed the Bunker Controls! |
[2:31]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Clock set to: 7:29 |
yolo:ClEku [Warmup]: | Ready |
[6:44]: | Allies capture the factory district! |
[6:00]: | The side gate has been built! |
[5:58]: | Allies have destroyed the Main Gate! |
[5:52]: | Allies have destroyed the Side Door! |
[5:43]: | Allied Command Post constructed. Charge speed increased! |
[5:31]: | The side gate has been destroyed! |
hi2u ddhd [4:47]: | gg |
[4:29]: | Allies have destroyed the Bunker Controls! |
[4:29]: | Allies have destroyed the Bunker Controls! |
[4:29]: | Allies have destroyed the Bunker Controls! |
[4:29]: | Allies have destroyed the Bunker Controls! |
[4:29]: | Allies have destroyed the Bunker Controls! |
[4:29]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Objective reached at 3:00 (original: 7:29) |
hi2u KAiSEN [Intermission]: | wp |
hi2u Ange [Intermission]: | gg |
yolo:)sCope [Intermission]: | gg |
[Intermission]: | hi2u KAiSEN disconnected |
[Intermission]: | yolo:ClEku disconnected |
hi2u ddhd [Intermission]: | very good |
[Intermission]: | hi2u ddhd disconnected |
[Intermission]: | yolo:3sLoth disconnected |
[Intermission]: | hi2u Ange disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.