eGeek vs strengthNrape (2493 views)
24.04.13 19:15 CEST
Awards | awarded to | for |
Lady Macbeth | |sNr SkyLine | 60 kills |
Killing Spree | |sNr SkyLine | 7 frags without being killed |
Accountant | |sNr SkyLine | 111% kills/killed ratio |
He's dead, Jim! | e.lajt.Geek | 14 gibs |
...and stay dead! | e.lajt.Geek | 42% gibs/kill |
Lead Poisoning | |sNr Baczo | 54 SMG kills |
Spammity spam spam! | e.domee.Geek | 5 SPAM kills |
Fragstealer | |sNr kZM. | 183 damage per frag |
Die! Damn you, Die! | e.lajt.Geek | 272 damage per frag |
What objective? | |sNr SkyLine | 423 XP |
Red Shirt | e.domee.Geek | 77 deaths |
Are these pliers sharp? | e.xnade.Geek | 14 deaths without fragging |
Med Pack Whore | e.domee.Geek | 185 damage per death |
Eyes Wide Shut | |sNr kZM. | 3 team kills |
Gingerbread man | |sNr kZM. | 30 /kills |
» View plaintext endround stats
|sNr SkyLine [Countdown]: | fun |
[8:30]: | The Doors are opening!! |
[7:23]: | Allied Command Post spawn active! |
[7:23]: | Allied Command Post constructed. Charge speed increased! |
[6:25]: | Axis have returned the objective! |
[5:24]: | Axis have returned the objective! |
|sNr SkyLine [5:00]: | get fuckign hit |
|sNr SkyLine [4:59]: | stupid cunts |
|sNr SkyLine [0:46]: | gg |
[0:41]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 9:18 |
e.lajt.Geek [Intermission]: | GG |
|sNr SkyLine [Warmup]: | gumnik |
|sNr SkyLine [Warmup]: | new tzac |
|sNr SkyLine [Warmup]: | new talent |
|sNr SkyLine [Warmup]: | u know |
e.domee.Geek [Warmup]: | mad polak |
e.domee.Geek [Countdown]: | im back now |
[7:51]: | The Doors are opening!! |
[7:31]: | Allied Command Post spawn active! |
[7:31]: | Allied Command Post constructed. Charge speed increased! |
[5:53]: | Main blast door opening! |
[5:47]: | Main blast door closing! |
[5:42]: | Main blast door opening! |
e.lajt.Geek [5:02]: | gg |
[5:02]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Objective reached at 4:15 (original: 9:18) |
e.domee.Geek [Intermission]: | wp |
|sNr SkyLine [Warmup]: | 50 headshots nice doome |
|sNr SkyLine [11:58]: | more hax |
e.domee.Geek [9:30]: | :D |
e.xnade.Geek [5:04]: | 999:( |
[3:44]: | The Allies have captured the forward bunker! |
[3:38]: | The Axis have captured the forward bunker! |
[1:51]: | The Allies have captured the forward bunker! |
[1:33]: | The Axis have captured the forward bunker! |
[1:21]: | Axis Command Post constructed. Charge speed increased! |
[1:09]: | The Allies have opened up the Forward spawn rear exit! |
[1:06]: | The Allies have breached the Forward Bunker Gate! |
|sNr SkyLine [0:18]: | ggg |
[0:03]: | The Allies have breached the Depot Gate! |
[Intermission]: | >>> Clock set to: 12:00 |
|sNr SkyLine [Countdown]: | fun |
[10:47]: | The Allies have captured the forward bunker! |
[10:45]: | The Axis have captured the forward bunker! |
[9:41]: | The Allies have breached the Forward Bunker Gate! |
[9:27]: | Axis Command Post constructed. Charge speed increased! |
[8:58]: | The Allies have opened up the Forward spawn rear exit! |
[8:47]: | Allied team has destroyed the Axis Command Post! |
[8:41]: | Allied Command Post constructed. Charge speed increased! |
[7:35]: | The Depot Fence has been constructed. |
[7:26]: | The Allies have breached the Depot Gate! |
[6:56]: | The Allies have breached the Depot's east wall! |
[6:33]: | The Allied Truck is in position! |
[5:06]: | The Crane Controls have been constructed. |
[5:04]: | The Allies have activated the crane! |
[4:51]: | The Allies have loaded the Gold Crate onto the Truck! |
e.domee.Geek [3:23]: | :D |
e.lajt.Geek [3:13]: | gg wp |
[2:41]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 9:18 (original: 12:00) |
e.domee.Geek [Intermission]: | get dmg |
e.xnade.Geek [Intermission]: | GG |
e.domee.Geek [Intermission]: | polak faggot |
[Intermission]: | e.xnade.Geek disconnected |
|sNr SkyLine [Intermission]: | ok |
[Intermission]: | |sNr SkyLine disconnected |
[Intermission]: | e.domee.Geek disconnected |
[Intermission]: | |sNr kZM. disconnected |
[Intermission]: | |sNr Baczo disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.