Snow In My Boots vs boozers (2473 views)
01.05.13 13:30 CEST
Awards | awarded to | for |
Lady Macbeth | b Kubus | 42 kills |
Killing Spree | b Baczo | 6 frags without being killed |
Accountant | b Kubus | 102% kills/killed ratio |
He's dead, Jim! | b Kubus | 14 gibs |
...and stay dead! | b Kubus | 33% gibs/kill |
Lead Poisoning | sIMB{pantti | 25 SMG kills |
Spammity spam spam! | b Baczo | 5 SPAM kills |
Fragstealer | sIMB{pantti | 199 damage per frag |
Die! Damn you, Die! | b kulig | 484 damage per frag |
What objective? | SiMB{jassu | 201 XP |
Red Shirt | siMB{froxe | 56 deaths |
Are these pliers sharp? | b kulig | 8 deaths without fragging |
Med Pack Whore | b Kubus | 186 damage per death |
Eyes Wide Shut | b Baczo | 1 team kills |
Gingerbread man | siMB{froxe | 17 /kills |
» View plaintext endround stats
b Kubus [Warmup]: | nbs 24/7 |
b Kubus [Warmup]: | :{D |
siMB{froxe [Countdown]: | but if he aint on the roster, you gotta get one |
[8:13]: | The Allies have captured the forward bunker! |
[7:59]: | The Depot Fence has been constructed. |
[7:48]: | Axis Command Post constructed. Charge speed increased! |
[7:42]: | The Allies have breached the Forward Bunker Gate! |
[7:34]: | The Allies have opened up the Forward spawn rear exit! |
b Kubus [6:20]: | :{D |
b Kubus [6:16]: | HAX |
b Kubus [6:13]: | =( |
[6:05]: | Allied team has destroyed the Axis Command Post! |
[6:03]: | The Allies have breached the Depot Gate! |
[6:00]: | Allied Command Post constructed. Charge speed increased! |
b Kubus [5:44]: | :D |
SiMB{jassu [4:59]: | d:} |
[4:59]: | The Allies have breached the Depot's east wall! |
[3:10]: | The Crane Controls have been constructed. |
[2:24]: | The Allied Truck is in position! |
[2:23]: | The Allies have activated the crane! |
[2:10]: | The Allies have loaded the Gold Crate onto the Truck! |
[0:53]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 8:08 (original: 9:01) |
[10:23]: | Allies have damaged the East Wall |
[10:21]: | Allies capture the Forward Bunker! |
[10:03]: | Door Controls have been constructed. |
[10:03]: | Allies have secured the forward bunker. |
[10:00]: | The Loading Doors are Opening! |
[10:00]: | The Allies have stolen a gold crate! |
[9:47]: | The Loading Doors are Closing! |
[8:42]: | Axis have returned the objective! |
[8:42]: | The Axis have intercepted the stolen gold crate! |
[8:39]: | The Loading Doors are Opening! |
sIMB{pantti [8:33]: | too fast |
[8:15]: | The Allies have stolen a gold crate! |
[8:15]: | The Loading Doors are Closing! |
[7:35]: | The Axis have intercepted the stolen gold crate! |
[7:15]: | The Allies have stolen a gold crate! |
[6:39]: | The Loading Doors are Opening! |
[6:30]: | The Allies have secured a gold crate! |
[6:18]: | The Loading Doors are Closing! |
[6:14]: | The Allies have stolen a gold crate! |
[6:07]: | The Loading Doors are Opening! |
[6:01]: | The Allies have secured a gold crate! |
[6:01]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 5:58 |
[5:33]: | Allies capture the Forward Bunker! |
[5:32]: | Axis reclaim the Forward Bunker! |
[4:20]: | Allies capture the Forward Bunker! |
[3:37]: | Axis reclaim the Forward Bunker! |
[1:33]: | Allies capture the Forward Bunker! |
b kulig [0:54]: | xD |
[0:14]: | Door Controls have been constructed. |
[0:14]: | Allies have secured the forward bunker. |
[0:12]: | The Loading Doors are Opening! |
[Intermission]: | >>> Objective NOT reached in time (5:58) |
b Kubus [Intermission]: | wp |
[Intermission]: | b Kubus disconnected |
[Intermission]: | b kulig disconnected |
[Intermission]: | siMB{froxe disconnected |
[Intermission]: | SiMB{jassu disconnected |
[Intermission]: | sIMB{pantti disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.