*** Visit http://www.tz-ac.com for more information!
[Countdown]:
*** This server is running TZAC addon v0.19
[8:09]:
Allies capture the factory district!
[7:45]:
The side gate has been built!
[7:29]:
Allies have destroyed the Main Gate!
[7:29]:
Axis Command Post constructed. Charge speed increased!
homo [6:28]:
gg
[6:12]:
Allies have destroyed the Bunker Controls!
[6:12]:
Allies have destroyed the Bunker Controls!
[6:12]:
Allies have destroyed the Bunker Controls!
[6:12]:
Allies have destroyed the Bunker Controls!
[6:12]:
Allies have destroyed the Bunker Controls!
[6:12]:
Allies have destroyed the Bunker Controls!
[Intermission]:
>>> Clock set to: 3:48
[Intermission]:
*** Visit http://www.tz-ac.com for more information!
[Intermission]:
*** This server is running TZAC addon v0.19
homo [Warmup]:
Ready
[Countdown]:
*** Visit http://www.tz-ac.com for more information!
[Countdown]:
*** This server is running TZAC addon v0.19
[2:36]:
Allies capture the factory district!
[2:14]:
The side gate has been built!
[2:08]:
Axis Command Post constructed. Charge speed increased!
[1:42]:
Allies have destroyed the Main Gate!
[Intermission]:
>>> Objective NOT reached in time (3:48)
[Intermission]:
*** This server is running TZAC addon v0.19
[Intermission]:
*** Visit http://www.tz-ac.com for more information!
homo [Warmup]:
what is this ping
homo [Countdown]:
soz4ownage
[Countdown]:
*** Visit http://www.tz-ac.com for more information!
[Countdown]:
*** This server is running TZAC addon v0.19
[7:41]:
The Doors are opening!!
[4:46]:
Allied Command Post spawn active!
[4:46]:
Allied Command Post constructed. Charge speed increased!
homo [4:26]:
nice server
homo [2:37]:
:DDD
homo [2:02]:
get srv
homo [Intermission]:
gg server
[Intermission]:
>>> Clock set to: 10:00
[Intermission]:
homo disconnected
[Intermission]:
homo disconnected
[Intermission]:
homo disconnected
[Intermission]:
*** This server is running TZAC addon v0.19
[Intermission]:
*** Visit http://www.tz-ac.com for more information!
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.