Energy vs strengthNrape (2128 views)

pl SkyLine
pl Baczo
pl Jacub
fr kZm
fr crAps
us Tupac


CB ET 3on3 Ladder
#clanbase.et
05.05.13 22:30 CEST
Awards awarded to for
Lady Macbeth ^Ee! anuk :O)))) 73 kills
Killing Spree ^Ee! anuk :O)))) 12 frags without being killed
Accountant ^Ee! anuk :O)))) 118% kills/killed ratio
He's dead, Jim! ^Ee! anuk :O)))) 22 gibs
...and stay dead! ^Ee! anuk :O)))) 30% gibs/kill
Lead Poisoning ^Ee! anuk :O)))) 67 SMG kills
Spammity spam spam! e! Baczo 7 SPAM kills
Fragstealer e! Baczo 128 damage per frag
Die! Damn you, Die! e! SkyLine 225 damage per frag
What objective? e! SkyLine 400 XP
Red Shirt 64th+Normal 94 deaths
Are these pliers sharp? 64th+Normal 19 deaths without fragging
Med Pack Whore ^Ee! anuk :O)))) 159 damage per death
Eyes Wide Shut e! SkyLine 3 team kills
Gingerbread man sNr. kZM 18 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
sNr. kZM713165882110218852494712190/13/452/575/214711645
64th+Normal532775094131017726197301580/01/547/692/5145102519
crAps6334653848021411623132061200/02/548/605/621915749
crAps6293916126032144927408324074970/06/5147/6012/6170125411
e! SkyLine90400647112031613313105516081/07/257/502/320814944
^Ee! anuk :O))))11839773622203111212898216443/04/067/482/4166158125
e! Baczo8520535415011165255937580/31/228/237/418614524
e! Baczo9523638404001256925038180/02/234/262/115012646
e! 981238210214430750376583134713284/014/2186/2613/117814565
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
sNr. kZM4413513294028326539091230/02/311/182/0KD///TKDKD/KDDK/DDDK/DDTDKKDKD/DDKDDDKD/DKKD
64th+Normal216783720022224428000/00/28/320/3DKD/KDDDDXDDDDDDDDDDDDDDKDDXK/DDKDDKDDDDDDKDKDD
crAps44991329101533754521840/01/013/210/4D/KKDXTKDKDK/D/DDDDDDK/DDDD/DDDKDDDKDKKKDDKK
crAps363013495703158864127102070/03/532/712/7
e! SkyLine1551302818500843182590940/03/124/91/0K/DDKK/KK/KKDKKK//KKKKDK/DKDKKDK/KKKDK/KKKKDKD
^Ee! anuk :O))))173143261511005369823771220/01/024/101/0KD/DKKK/KDK/KKKKKKKKKKKKDKKDK/K/KKKDDDKDD
e! Baczo1131312623300946943897400/01/221/114/1KDK/DKK/K/DKDDDKK/KKDK/KDK/KK/KKDKKDKK/KDDDKKDKK/
e! 14740480561900221271088642560/05/369/306/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
sNr. kZM140781410400219812158780/01/010/73/1DKKKDK/KKKDDKD/KDKDKKKKD
64th+Normal88851517510726232247860/00/014/91/0KKKKK/DDK/DKKSKD/KDKD/KDK/DKK//D
crAps92831314200423562318210/00/112/81/1DK/DKDKDKDK/DKK/DK/DKKKDKKD
crAps1072464241111013696067231850/01/136/245/2
e! SkyLine64721117302227112706720/01/112/130/1DDTKK/KDTDDDKKDDDKDKKDK/DDDKDK
^Ee! anuk :O))))4647715000121812214500/00/07/130/2D/DDDKXDDKDKDKDKDDDDKKD
e! Baczo6074915201218312040180/00/07/123/3DKDK/XKDDKXK/TDDDKDKKDKDDDD
e! 5719327475035672369601400/01/126/383/6
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
sNr. kZM691031826300632783404180/00/118/190/0/DK/KDDDDKDDDK/DDDDKKKKDKK//KDKKK/KKDKDDDDKD
64th+Normal411251024600224143203720/00/39/191/1KKDDDDDXDDDKDDDKDD/KK/DKDDDDKDDDKDK
crAps691091623401332803370150/01/314/162/1//DDDDDTDDKDDKKDK/DKKKDDKKKKDKKDKDDKDDKD
crAps603374473130111897299771050/01/741/543/2
e! SkyLine659313202014354532782051/02/011/150/1DDDTK/DKDDK/KDDK/KDDDKDKDKDKK/KDKD
^Ee! anuk :O))))17311626157022337528202752/03/022/111/2TKTKDKKK/KKKKKKKDKDKKKDKDDDDKKDDKDKKDK/KKDK
e! Baczo000300000000/30/00/00/0XXX
e! Baczo100123232320083057287400/02/120/141/0//KKK/KKKK/KKKKDKK/DK/KDDDKDDKDDDDDK/KDKKK/KDD
e! 853326261110314997789724803/37/153/402/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
sNr. kZM760131700020000/10/013/130/1KD/KDK/KDKDDDKKKDKDKDKDKDKDDDD
64th+Normal1060171600060000/01/016/90/1K/DK/K/K/DKDKD/KDKKKK/KDDKKKKDKDD
crAps6155111810022612299700/00/19/152/0DDKDKDDK/KKDDKDKDKDDKKDDDDK/D
crAps81554151100102612299700/11/138/372/2
e! SkyLine7510512162002273919772370/01/010/131/1DKDKD/KKKDDDKDDKDDKKDKKKD/DD
^Ee! anuk :O))))829114174013287424101971/00/014/140/0KDDDDKDKKK/KK/DK/DDDKDKDDDKKKDKT
e! Baczo881131517200426352164180/00/114/121/1KKK/DDDK/DDD/DKKKDKDDKDKKDDKK/KKX
e! 8230941508019824865514521/01/138/392/2

» View plaintext endround stats
Player Chats
^Ee! anuk :O)))) [Warmup]: :{D
^Ee! anuk :O)))) [Warmup]: :{D
^Ee! anuk :O)))) [Warmup]: :{D
^Ee! anuk :O)))) [Warmup]: :{D
^Ee! anuk :O)))) [Warmup]: :{D
[11:03]: Allies capture the Forward Bunker!
[10:37]: Allies have damaged the West Wall
[10:33]: Allies have damaged the East Wall
[4:28]: Match is PAUSED! (Axis)
e! SkyLine [4:28]: hi engi
[4:28]: Match resuming in 225 seconds!
[4:28]: Match resuming in 210 seconds!
64th+Normal [4:28]: my ratio is GOD awful rofl
[4:28]: Match resuming in 195 seconds!
[4:28]: Match resuming in 10 seconds!
[4:28]: Match resuming in 9 seconds!
[4:28]: Match resuming in 8 seconds!
[4:28]: Match resuming in 7 seconds!
[4:28]: Match resuming in 6 seconds!
[4:28]: Match resuming in 5 seconds!
[4:28]: Match resuming in 4 seconds!
[4:28]: Match resuming in 3 seconds!
[4:28]: Match resuming in 2 seconds!
[4:28]: Match resuming in 1 seconds!
[4:28]: FIGHT!
[3:43]: Axis reclaim the Forward Bunker!
[3:38]: Allies have secured the forward bunker.
[3:38]: Door Controls have been constructed.
[3:15]: The Allies have stolen a gold crate!
crAps [3:11]: fucking ping
[3:02]: The Axis have intercepted the stolen gold crate!
[2:55]: The Allies have stolen a gold crate!
[2:31]: The Loading Doors are Opening!
[2:31]: The Axis have intercepted the stolen gold crate!
[2:11]: The Allies have stolen a gold crate!
[2:07]: The Loading Doors are Closing!
[1:22]: The Loading Doors are Opening!
[1:00]: The Loading Doors are Closing!
[0:43]: The Axis have intercepted the stolen gold crate!
[0:43]: Axis have returned the objective!
[0:13]: The Loading Doors are Opening!
[Intermission]: >>> Clock set to: 12:00
[11:16]: Allies have damaged the East Wall
[10:57]: Allies capture the Forward Bunker!
[8:35]: Axis reclaim the Forward Bunker!
[8:33]: Allies have secured the forward bunker.
[8:33]: Door Controls have been constructed.
[8:26]: The Allies have stolen a gold crate!
[8:14]: The Axis have intercepted the stolen gold crate!
[8:12]: The Loading Doors are Opening!
[8:04]: The Allies have stolen a gold crate!
[7:56]: The Loading Doors are Closing!
[7:28]: The Loading Doors are Opening!
[7:08]: The Axis have intercepted the stolen gold crate!
[7:08]: The Allies have stolen a gold crate!
[6:59]: The Loading Doors are Closing!
[6:32]: The Loading Doors are Opening!
sNr. kZM [6:31]: fu
[6:29]: The Allies have secured a gold crate!
e! SkyLine [6:27]: xD
[6:26]: The Allies have stolen a gold crate!
[6:25]: The Loading Doors are Closing!
[5:43]: The Axis have intercepted the stolen gold crate!
[5:25]: The Allies have stolen a gold crate!
[5:11]: The Axis have intercepted the stolen gold crate!
[5:07]: The Allies have stolen a gold crate!
[4:42]: The Axis have intercepted the stolen gold crate!
[4:36]: The Allies have stolen a gold crate!
[4:23]: The Loading Doors are Opening!
[4:15]: Allies have escaped with the Gold!
[4:15]: The Allies have secured a gold crate!
[Intermission]: >>> Objective reached at 7:44 (original: 12:00)
[11:16]: The Allies have captured the forward bunker!
[10:57]: The Depot Fence has been constructed.
[10:46]: Axis Command Post constructed. Charge speed increased!
64th+Normal [10:36]: wtf two bazco
[10:35]: The Allies have breached the Forward Bunker Gate!
[10:18]: The Allies have opened up the Forward spawn rear exit!
[8:54]: e! Baczo timed out
[5:42]: Allied team has destroyed the Axis Command Post!
[5:17]: Allied Command Post constructed. Charge speed increased!
[4:17]: The Allies have breached the Depot's east wall!
[3:29]: The Allies have breached the Depot Gate!
[3:26]: The Crane Controls have been constructed.
[3:03]: The Allies have breached the Depot's west wall!
[3:00]: The Allied Truck is in position!
[2:59]: The Allies have activated the crane!
[2:46]: The Allies have loaded the Gold Crate onto the Truck!
[Intermission]: >>> Clock set to: 12:00
crAps [Intermission]: im mad fucking ping or serv suck
^Ee! anuk :O)))) [Warmup]: :D
^Ee! anuk :O)))) [Warmup]: :D
^Ee! anuk :O)))) [Warmup]: :D
^Ee! anuk :O)))) [Warmup]: :D
^Ee! anuk :O)))) [Warmup]: :D
^Ee! anuk :O)))) [Countdown]: JA SIE TROCHE CYKAM
64th+Normal [Countdown]: kocham sie
[11:05]: The Allies have captured the forward bunker!
sNr. kZM [11:00]: ztf
sNr. kZM [10:58]: hit
[10:49]: Axis Command Post constructed. Charge speed increased!
[10:39]: The Allies have breached the Forward Bunker Gate!
[10:24]: The Depot Fence has been constructed.
[9:52]: Allied team has destroyed the Axis Command Post!
[9:28]: The Allies have opened up the Forward spawn rear exit!
[9:20]: Allied Command Post constructed. Charge speed increased!
[8:00]: The Allies have breached the Depot's east wall!
[7:51]: The Allies have breached the Depot Gate!
sNr. kZM [7:21]: o;g
[6:57]: The Allied Truck is in position!
[5:21]: The Crane Controls have been constructed.
[5:20]: The Allies have activated the crane!
[5:07]: The Allies have loaded the Gold Crate onto the Truck!
crAps [4:13]: get head
[3:57]: The Allies have breached the Depot's west wall!
[3:25]: sNr. kZM disconnected
[3:19]: 64th+Normal disconnected
^Ee! anuk :O)))) [3:17]: :D
^Ee! anuk :O)))) [3:17]: :D
^Ee! anuk :O)))) [3:17]: :D
^Ee! anuk :O)))) [3:17]: :D
^Ee! anuk :O)))) [3:17]: :D
^Ee! anuk :O)))) [3:16]: :D
crAps [3:15]: :D
crAps [3:15]: :D
crAps [3:15]: :D
crAps [3:15]: :D
crAps [2:49]: :D
[2:44]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 9:16 (original: 12:00)
crAps [Intermission]: gg
crAps [Intermission]: bb
[Intermission]: e! SkyLine disconnected
[Intermission]: crAps disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.