greejtsjot vs wiSe-guys (2701 views)

be Buzzer
be Azur
fr Snatix
be ViKO
pl capone
pl riddick
pl hunter


CB ET 3on3 Ladder
#clanbase.et
06.05.13 20:45 CEST
Awards awarded to for
Lady Macbeth Buzzer #3 64 kills
Killing Spree wiSe hunter 12 frags without being killed
Accountant Buzzer #1 145% kills/killed ratio
He's dead, Jim! Buzzer #3 14 gibs
...and stay dead! Buzzer #4 25% gibs/kill
Lead Poisoning Buzzer #3 59 SMG kills
Spammity spam spam! Buzzer #2 8 SPAM kills
Fragstealer Buzzer #1 91 damage per frag
Die! Damn you, Die! wiSe riddick 302 damage per frag
What objective? Buzzer #3 473 XP
Red Shirt Buzzer #2 77 deaths
Are these pliers sharp? wiSe Leszuniek : ] 13 deaths without fragging
Med Pack Whore wiSe hunter 196 damage per death
Eyes Wide Shut Buzzer #3 3 team kills
Gingerbread man Buzzer #2 24 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
Buzzer #26825454779212466046404300/03/034/478/21228135
Buzzer #11451271611300427342049180/00/015/51/217118642
Buzzer #311247364571403221198397031440/01/259/327/218717086
Buzzer #46322936579001275697098180/03/131/412/421012538
Buzzer #83108317020235246228890252542100/07/1139/4118/417314155
wiSe Leszuniek : ]56336417152115801710216920/01/036/514/7196140513
wiSe riddick633824165802131094798943220/00/740/423/526715239
wiSe hunter873145359122159151118111100/03/147/444/7173194128
wiSe 68103213519525443328115319215240/04/1123/4411/7212162710
Player Summary for frostbite
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Buzzer #272831318301925631861300/02/010/82/0DKD/K/KK//K/KDD/DDK/KKK/KDK/DKDT
Buzzer #1187127158300327342049180/00/014/41/1KKDKKKDK/KKKK//KKKDKDKD
Buzzer #327115319710033446218400/00/119/40/0KKKKKKKKDKKKKKKKKDD/KK/K/DX
Buzzer #17736347337011587436094480/02/143/163/1
wiSe Leszuniek : ]2255522100417232930840/01/03/160/3KDXD/DDDDD//DDK/DKKDDDDDDKDD
wiSe riddick45919204014266428831640/00/19/141/1DKDDTDDD/DKKK//DDDDDKDDKDDKK/K
wiSe hunter265641521011707293000/00/13/121/0DKDDDDSKDDDD/DDKDDK
wiSe 3120218577119609487432480/01/215/422/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Buzzer #2100588820011285106100/01/05/72/0DKKDKKD/DKKDKDKD
Buzzer #13301300010000/00/01/10/1/DKD
Buzzer #3606561030051674112400/00/04/52/0///KK/DDDKKDK/KD
Buzzer #4421637100157594900/00/03/50/1DD/DDKDKDK
Buzzer #59139182860083534313400/01/013/184/2
wiSe Leszuniek : ]88378900041118129200/00/07/51/0/DKDK/KKDK/KK/KDD
wiSe riddick37303800001182134600/00/13/40/3KDDDDDDKDKD
wiSe hunter1285097110113471250360/00/08/41/1KDDKDKKK/KSKKDKD
wiSe 841172024110536473888360/00/118/132/4
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Buzzer #264113335142042756348200/00/010/192/2DKDDKDDDDDKDDDK/SKKXDDDK/KDDKDK/DK/DSKD
Buzzer #3841291619402332483700960/00/014/144/2/KKDKKD//DDDTDDKDDTKDKKDKKDDKDKKKKDKD
Buzzer #436991130100329543235180/01/110/250/2KDKDDDDKD/DDDKDDDDDXDDKDDK/DKKDDDDDK/KDKDD
Buzzer #6134160100922108958104171140/01/134/586/6
wiSe Leszuniek : ]85124182120052587271400/00/016/132/4KDKDKDKD/D/KKKKKXKDDDDK/KKDKDK/D/DKDDKKD
wiSe riddick13316620152018443225021580/00/119/62/0KKDDKKK/K//TKK//KKKDK/KKK/D/KDDKDKKK
wiSe hunter1381182518500233983742500/01/022/142/2DKKKDDKKKKKKKKKKKKDKDKKD/DDKDKDDKKDKK/DDDKD
wiSe 1194086354901151041789582080/01/157/336/6

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Buzzer #2100000000100000/00/09/132/0KDK/K/KDKDD/K/DDKD/DX/K/DKK/K/D/DD
Buzzer #310912623216011136152695480/01/122/91/0K/KDKKK/KD/DKD/DK/KKKKKK/DT/DK/DK/KK/KK/KKKDD
Buzzer #4110114222070084040291400/02/018/112/1KK//DKKKDKDKK/K/K/KDKKDDKDKKK/KDKKDKK/D/DD
Buzzer #106240454113012976555609480/03/149/335/1
wiSe Leszuniek : ]52120101922122589328080/00/010/171/0D/DKDKKDTDKKDK/DKDDDKDDDSDSDDDKK
wiSe riddick409592220012669316300/00/49/180/1DDDKDDDDDKXKDXKDKDKDDDD/DDDDKDDKK
wiSe hunter78901519401126993889240/02/014/140/4DKDKDDDKKKTDDDDDDDKKDKK/DKKKDDDKDKK
wiSe 5730534608224795710332320/02/433/491/5

» View plaintext endround stats
Player Chats
wiSe riddick [8:54]: :)
Buzzer #3 [8:52]: :D
Buzzer #3 [8:52]: :D
Buzzer #1 [8:52]: :D :D :D :D :D :D :D :D :D
[8:26]: Axis team has constructed the Platform MG Nest!
[8:05]: The Main Door has been breached!
[5:36]: Allied Command Post constructed. Charge speed increased!
Buzzer #4 [3:22]: D
[0:16]: The Allies have transmitted the Supply Documents!
[Intermission]: >>> Clock set to: 9:43
wiSe riddick [Intermission]: :XD
Buzzer #3 [Intermission]: XD
wiSe hunter [Intermission]: :XD
Buzzer #1 [Intermission]: :XD
Buzzer #3 [Intermission]: :*
Buzzer #2 [Warmup]: :XD
[8:49]: The Main Door has been breached!
[8:46]: Allied Command Post constructed. Charge speed increased!
[8:23]: Storage Wall destroyed!
[7:34]: The Service Door has been breached!
[7:19]: Match is PAUSED! (Allies)
Buzzer #3 [7:19]: have to change our 3rd
Buzzer #3 [7:19]: :P
Buzzer #3 [7:19]: gf
[7:19]: Match resuming in 225 seconds!
[7:19]: Match resuming in 210 seconds!
[7:19]: Match resuming in 195 seconds!
[7:19]: Buzzer #2called a vote.
[7:19]: Buzzer #1has been kicked!
[7:19]: Vote passed!
[7:19]: Buzzer #1 player kicked
[7:19]: Match resuming in 180 seconds!
[7:19]: Match resuming in 10 seconds!
[7:19]: Match resuming in 9 seconds!
[7:19]: Match resuming in 8 seconds!
[7:19]: Match resuming in 7 seconds!
[7:19]: Match resuming in 6 seconds!
[7:19]: Match resuming in 5 seconds!
[7:19]: Match resuming in 4 seconds!
[7:19]: Match resuming in 3 seconds!
[7:19]: Match resuming in 2 seconds!
[7:19]: Match resuming in 1 seconds!
[7:19]: FIGHT!
[4:48]: The Allies have transmitted the Supply Documents!
[Intermission]: >>> Objective reached at 4:54 (original: 9:43)
[11:34]: Allied Command Post constructed. Charge speed increased!
[11:03]: The Tank has been repaired!
[11:01]: Allied team has stolen the Tank!
[9:42]: Axis team has destroyed the Allied Command Post!
[9:34]: Axis Command Post constructed. Charge speed increased!
Buzzer #3 [8:23]: ...
[8:13]: The Tank has been damaged!
[6:26]: The Tank has been repaired!
[6:12]: Allied team has destroyed the Bank Doors!
[5:48]: Allied team has destroyed the Axis Command Post!
[5:44]: Allied Command Post constructed. Charge speed increased!
[4:25]: Truck Barrier #1 has been constructed.
[2:38]: Truck Barrier #1 has been destroyed.
[2:08]: Truck Barrier #1 has been constructed.
[1:21]: Truck Barrier #1 has been destroyed.
wiSe hunter [0:56]: gg
[0:43]: Allied team is escaping with the Gold Crate!
[Intermission]: >>> Clock set to: 12:00
Buzzer #3 [Countdown]: hf
[9:01]: The Tank has been repaired!
[8:58]: Allied team has stolen the Tank!
[8:46]: Truck Barrier #1 has been constructed.
[8:17]: Axis Command Post constructed. Charge speed increased!
[7:46]: The Tank has been damaged!
[7:43]: The Tank has been repaired!
[7:03]: Allied team has destroyed the Bank Doors!
[6:43]: The Tank has been damaged!
[6:20]: Allied team has destroyed the Axis Command Post!
Buzzer #4 [5:54]: :D
[5:48]: Axis Command Post constructed. Charge speed increased!
[4:38]: Allied team has destroyed the Axis Command Post!
[4:33]: Axis Command Post constructed. Charge speed increased!
[3:08]: Allied team has destroyed the Axis Command Post!
[3:04]: Allied Command Post constructed. Charge speed increased!
Buzzer #2 [2:17]: xDDDDDDDD
[2:14]: Axis team has destroyed the Allied Command Post!
[1:29]: Axis Command Post constructed. Charge speed increased!
[1:00]: Buzzer #1 connected
Buzzer #3 [0:51]: xd
Buzzer #1 [0:29]: Buzzer #5 carrying
[0:04]: Truck Barrier #1 has been destroyed.
Buzzer #3 [0:03]: :D
Buzzer #4 [0:02]: YOU DON'T WIN FROM 4 NC CAPTAINS
[Intermission]: >>> Objective NOT reached in time (12:00)
[Intermission]: Buzzer #4 disconnected
Buzzer #3 [Intermission]: Buzzer too stronk :P
[Intermission]: Buzzer #1 disconnected
Buzzer #3 [Intermission]: gg
wiSe hunter [Intermission]: gg
[Intermission]: wiSe riddick disconnected
[Intermission]: Buzzer #3 disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.