hi to u vs TOTAL GAMING (1795 views)
26.05.13 21:30 CEST
Awards | awarded to | for |
Lady Macbeth | hi2u yokoo | 45 kills |
Killing Spree | Hi2u Shin | 8 frags without being killed |
Accountant | Hi2u Shin | 123% kills/killed ratio |
He's dead, Jim! | Hi2u Shin | 10 gibs |
...and stay dead! | Hi2u Shin | 26% gibs/kill |
Lead Poisoning | hi2u yokoo | 42 SMG kills |
Spammity spam spam! | t! bltzZ | 3 SPAM kills |
Fragstealer | hi2u yokoo | 159 damage per frag |
Die! Damn you, Die! | hi2uKAISEN | 272 damage per frag |
What objective? | hi2u yokoo | 277 XP |
Red Shirt | t! bltzZ | 52 deaths |
Are these pliers sharp? | t! bltzZ | 12 deaths without fragging |
Med Pack Whore | Hi2u Shin | 227 damage per death |
Eyes Wide Shut | t! bAstek | 1 team kills |
Gingerbread man | t! bAstek | 12 /kills |
» View plaintext endround stats
[11:33]: | Allies capture the Forward Bunker! |
[10:03]: | Door Controls have been constructed. |
[10:03]: | Allies have secured the forward bunker. |
[9:54]: | The Loading Doors are Opening! |
[9:47]: | The Allies have stolen a gold crate! |
[9:35]: | The Loading Doors are Closing! |
[9:33]: | The Allies have secured a gold crate! |
[9:27]: | The Allies have stolen a gold crate! |
[9:12]: | The Loading Doors are Opening! |
[9:08]: | The Allies have secured a gold crate! |
[9:08]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 2:51 |
t! bltzZ [Warmup]: | sup? |
t! bAstek [Warmup]: | ... |
hi2uKAISEN [Warmup]: | rup bastek |
hi2uKAISEN [Warmup]: | comon |
t! bAstek [2:45]: | NICE LAG |
[2:06]: | Allies have damaged the East Wall |
t! bltzZ [0:54]: | gg |
[0:37]: | Allies capture the Forward Bunker! |
[0:24]: | Door Controls have been constructed. |
[0:24]: | Allies have secured the forward bunker. |
[Intermission]: | >>> Objective NOT reached in time (2:51) |
[11:12]: | The Allies have captured the forward bunker! |
[11:11]: | The Axis have captured the forward bunker! |
[10:15]: | The Allies have captured the forward bunker! |
[9:35]: | The Allies have opened up the Forward spawn rear exit! |
[9:32]: | The Allies have breached the Forward Bunker Gate! |
[9:27]: | Axis Command Post constructed. Charge speed increased! |
[8:57]: | Allied team has destroyed the Axis Command Post! |
t! bAstek [8:50]: | I CANT HIT U |
[8:38]: | The Allies have breached the Depot Gate! |
[8:38]: | Allied Command Post constructed. Charge speed increased! |
[7:29]: | The Depot Fence has been constructed. |
[7:00]: | The Allied Truck is in position! |
t! kuna [6:59]: | xd |
t! kuna [6:58]: | ok |
t! kuna [6:57]: | kurwa |
[6:44]: | The Allies have breached the Depot's east wall! |
[6:01]: | The Crane Controls have been constructed. |
[6:00]: | The Allies have activated the crane! |
[5:46]: | The Allies have loaded the Gold Crate onto the Truck! |
[3:06]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 8:53 |
[8:27]: | The Allies have captured the forward bunker! |
[8:16]: | The Depot Fence has been constructed. |
[8:07]: | Axis Command Post constructed. Charge speed increased! |
[7:37]: | The Allies have opened up the Forward spawn rear exit! |
[7:34]: | The Allies have breached the Forward Bunker Gate! |
[5:44]: | The Allies have breached the Depot's east wall! |
[4:42]: | Allied team has destroyed the Axis Command Post! |
[4:38]: | Allied Command Post constructed. Charge speed increased! |
t! bltzZ [4:03]: | cheating cunt |
hi2u yokoo [3:46]: | who r u lolz |
[1:53]: | The Allies have breached the Depot Gate! |
[1:19]: | The Allied Truck is in position! |
[Intermission]: | >>> Objective NOT reached in time (8:53) |
t! bAstek [Intermission]: | GG |
t! bltzZ [Intermission]: | gg |
[Intermission]: | t! bAstek disconnected |
[Intermission]: | t! kuna disconnected |
[Intermission]: | t! bltzZ disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.