hi to u vs 30 seconds to MARS (2406 views)

fr pSy
fr yokoo
fr KAISEN
pl promen
be SupNa
ro Damon


CB ET 3on3 Ladder
#clanbase.et
28.05.13 21:30 CEST
Awards awarded to for
Lady Macbeth DEADHEAD 55 kills
Killing Spree supna > 30 seconds to MARS 6 frags without being killed
Accountant Shin 108% kills/killed ratio
He's dead, Jim! DEADHEAD 15 gibs
...and stay dead! Shin 36% gibs/kill
Lead Poisoning DEADHEAD 52 SMG kills
Spammity spam spam! HARDGAY ANGE 5 SPAM kills
Fragstealer Shin 155 damage per frag
Die! Damn you, Die! promen > 30 seconds to SPAWN 336 damage per frag
What objective? Shin 346 XP
Red Shirt promen > 30 seconds to SPAWN 65 deaths
Are these pliers sharp? supna > 30 seconds to MARS 9 deaths without fragging
Med Pack Whore Shin 250 damage per death
Eyes Wide Shut DEADHEAD 1 team kills
Gingerbread man DEADHEAD 21 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
HARDGAY ANGE703314259131015828279551920/04/333/365/419713358
DEADHEAD10032755541511211179192911590/00/252/284/221416944
Shin108346393614001364896680180/00/039/200/316618645
Shin90100413614942214926562239263690/04/0124/209/319216346
Damon > 30 seconds to MARS51233295661015667684741220/02/223/354/323014938
supna > 30 seconds to MARS67255365351011838984421300/02/032/401/223315669
promen > 30 seconds to SPAWN5121033658001188619646950/01/229/493/326914827
> 30 seconds to566989817419203723926265623470/05/284/498/324415148
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
HARDGAY ANGE85116182111008318830961520/00/215/103/1D/DDKK//KDDK/KD/K/KKDK/K/KDDKDKKDKDDKKK
DEADHEAD8311920249001150584031360/00/018/132/0/DKKD/DK///K/KD//DKD/KK/KDKDDKK/KDDKDKKKKDKK
Shin11113420189001134832871180/00/020/70/0DKK/KKDKKKK/K/K/KDKK//K/KKDKDK//K/D/KD
Shin9336958632900301172999982060/00/253/305/1
Damon > 30 seconds to MARS34789262106289638771220/01/07/171/2//KK/KKDDDDKDDDSDD/DKDKDDDKD/K/DDDD
supna > 30 seconds to MARS40871025100734113653580/00/010/170/1KDD/KDDDKD/DDDKDDKDKKDKDKKD/////DDD
promen > 30 seconds to SPAWN53881426200536914199370/01/013/190/2KDDKDDDDKDDK/K/DKKDDDDKDDKDD/KK/DKDK/DKD
> 30 seconds to422533377510189998117292170/02/030/531/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
HARDGAY ANGE501281122110425472602400/02/19/150/1KDDKDKDKKSD//KDDKDDDDDK/KDDD/DDKK
DEADHEAD137138221630034191306100/00/222/110/0K/DKKDKDKKDKKKDK/KKKDK/DKDKKKDDDDKDKKK
Shin6410691430011736248100/00/09/100/3DDDDDK/KKKDKDDKDKDDKKDD
Shin843724252710884748144400/02/340/360/4
Damon > 30 seconds to MARS8692131530042087223900/01/110/102/0DKKDKKK/KKDDD/D/KKKDDKDDKKD/
supna > 30 seconds to MARS1261231915410134883119360/02/017/140/0DK/DDDKDDKSDDKDDKKKKKKDKKKKKKDKKKDD
promen > 30 seconds to SPAWN52731121300425693116400/00/19/162/0/KK/DDKDKDKDDDKDDKDDKDDKDKKD//DD
> 30 seconds to8828843511010981448474760/03/236/404/0
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
HARDGAY ANGE41265121002962124300/01/03/91/2KK/KDKDX/KDDDDDDDD
DEADHEAD10041773112120310791230/00/06/22/2D/DTKDDKK/KKKSK
Shin2506052200157859600/00/05/10/0DKKK/KK
Shin13012717216115274329181230/01/014/123/4
Damon > 30 seconds to MARS423437100265486200/00/12/31/1KDDK/K/DDD
supna > 30 seconds to MARS10033660002910689360/00/05/41/0DKK/KK/KDKDD
promen > 30 seconds to SPAWN662869200113541192180/00/05/71/1/KDDKDKKDDDKDKD
> 30 seconds to69951522300529182743540/00/112/143/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
HARDGAY ANGE200618400011585101400/01/06/21/0KK/KDDKKKKKD
DEADHEAD85296700051339112000/00/06/20/0DK/K/KK/K/K/D
Shin2504652000069273200/00/05/20/0KKDKKKD
Shin178136191300063616286600/01/017/61/0
Damon > 30 seconds to MARS50294800031039149600/00/04/50/0DDDKD/D//KKK
supna > 30 seconds to MARS141217000158098100/00/00/50/1D/KDDDDD
promen > 30 seconds to SPAWN22212910011247113900/00/12/70/0KDDKDDDDDD/
> 30 seconds to296272410052866361600/00/16/170/1

» View plaintext endround stats
Player Chats
HARDGAY ANGE [Warmup]: fast ?
Damon > 30 seconds to MARS [Warmup]: PROMEN
Damon > 30 seconds to MARS [Warmup]: he is shiting
supna > 30 seconds to MARS [Warmup]: taking long
Damon > 30 seconds to MARS [Warmup]: yea big shit...
supna > 30 seconds to MARS [Warmup]: yo guys
[10:13]: The Allies have captured the forward bunker!
[10:03]: The Axis have captured the forward bunker!
[2:22]: The Allies have captured the forward bunker!
[2:12]: The Axis have captured the forward bunker!
[2:09]: The Allies have captured the forward bunker!
[1:47]: Axis Command Post constructed. Charge speed increased!
[1:27]: The Allies have opened up the Forward spawn rear exit!
[0:59]: The Allies have breached the Forward Bunker Gate!
Damon > 30 seconds to MARS [0:12]: OWNEDDDD
supna > 30 seconds to MARS [0:04]: xd
[Intermission]: >>> Clock set to: 12:00
[10:35]: The Allies have breached the Forward Bunker Gate!
[10:23]: Axis Command Post constructed. Charge speed increased!
[10:11]: Match is PAUSED! (Axis)
[10:11]: Match resuming in 225 seconds!
supna > 30 seconds to MARS [10:11]: what u think im doing
[10:11]: Match resuming in 210 seconds!
Damon > 30 seconds to MARS [10:11]: =)))
DEADHEAD [10:11]: masturb
Damon > 30 seconds to MARS [10:11]: =)))
[10:11]: Match resuming in 195 seconds!
[10:11]: Match resuming in 180 seconds!
[10:11]: Match resuming in 10 seconds!
[10:11]: Match resuming in 9 seconds!
[10:11]: Match resuming in 8 seconds!
[10:11]: Match resuming in 7 seconds!
[10:11]: Match resuming in 6 seconds!
[10:11]: Match resuming in 5 seconds!
[10:11]: Match resuming in 4 seconds!
[10:11]: Match resuming in 3 seconds!
[10:11]: Match resuming in 2 seconds!
[10:11]: Match resuming in 1 seconds!
[10:11]: FIGHT!
[9:58]: The Allies have opened up the Forward spawn rear exit!
[9:36]: Allied team has destroyed the Axis Command Post!
[9:10]: Allied Command Post constructed. Charge speed increased!
[8:12]: The Allies have breached the Depot Gate!
[8:08]: The Depot Fence has been constructed.
[7:37]: The Crane Controls have been constructed.
[7:37]: The Allies have breached the Depot's east wall!
[7:20]: The Crane Controls have been destroyed.
[6:38]: The Allied Truck is in position!
[3:11]: The Crane Controls have been constructed.
[3:10]: The Allies have activated the crane!
[2:57]: The Allies have loaded the Gold Crate onto the Truck!
Damon > 30 seconds to MARS [2:02]: gg
[1:14]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 10:45 (original: 12:00)
DEADHEAD [Warmup]: rup
[11:31]: Allies capture the Forward Bunker!
[9:11]: Allies have secured the forward bunker.
[9:11]: Door Controls have been constructed.
[9:10]: The Loading Doors are Opening!
[9:08]: The Allies have stolen a gold crate!
[8:44]: The Allies have secured a gold crate!
[8:39]: The Allies have stolen a gold crate!
[8:27]: The Loading Doors are Closing!
[8:25]: Allies have escaped with the Gold!
[8:25]: The Allies have secured a gold crate!
[Intermission]: >>> Clock set to: 3:34
Damon > 30 seconds to MARS [1:47]: gg
[Intermission]: >>> Objective NOT reached in time (3:34)
Damon > 30 seconds to MARS [Intermission]: gg
DEADHEAD [Intermission]: gg
Damon > 30 seconds to MARS [Intermission]: cu
[Intermission]: Damon > 30 seconds to MARS disconnected
[Intermission]: promen > 30 seconds to SPAWN disconnected
[Intermission]: supna > 30 seconds to MARS disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.