revealed vs Energy (2228 views)

de shNz
nl Excite
nl GiZmO
pl kuna
pl SkyLine
pl Baczo


CB ET 3on3 Ladder
#clanbase.et
01.06.13 18:30 CEST
Awards awarded to for
Lady Macbeth rev.shNz! 69 kills
Killing Spree rev.shNz! 6 frags without being killed
Accountant rev.shNz! 100% kills/killed ratio
He's dead, Jim! e! SkyLine 30 gibs
...and stay dead! e! SkyLine 75% gibs/kill
Lead Poisoning rev.shNz! 57 SMG kills
Spammity spam spam! e! kuna :O) 7 SPAM kills
Fragstealer rev.shNz! 176 damage per frag
Die! Damn you, Die! e! SkyLine 286 damage per frag
What objective? e! Baczo 346 XP
Red Shirt e! Baczo 79 deaths
Are these pliers sharp? rev.GiZmOoO! 7 deaths without fragging
Med Pack Whore rev.GiZmOoO! 175 damage per death
Eyes Wide Shut e! kuna :O) 3 team kills
Gingerbread man rev.shNz! 28 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
rev.shNz!99330696912102812558106991480/05/357/335/618215366
rev.GiZmOoO!703104260120114981197521510/02/236/405/423416347
:D55295376760120812385251380/00/235/403/522012736
e! 7593514819630126230492289764370/07/2128/4013/521214846
e! kuna :O)7329147644031810175102755910/02/241/387/521616146
e! SkyLine732924055300211842494581780/03/137/402/421117257
e! Baczo5834646799002110377107592330/02/438/536/422613637
:D67929133198430550289763049210020/07/4116/5315/421815647
Player Summary for
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
rev.shNz!166972515100838422720160/01/123/61/2KKDDKK/K/KKX/KK/KKDK/KDKK/KKKK/KKKXKDDK/KD
rev.GiZmOoO!8376562010169117181150/00/04/52/1DKKKKDDKDTDD
:D75599120014161415861200/00/08/72/1K/DKKKDTK/DKKK/DDDKD/D
e! 108232393330212714760242510/01/135/185/4
e! kuna :O)5055612200317502064720/00/06/70/2KD/DDDKDK/DDKDDKK/
e! SkyLine205731528000138025611220/00/13/130/1DDDDDDDKDDKDDDDDDK
e! Baczo601071220300528942522540/01/08/143/1DKK/KDDDKDD/DDDDK/D/K/DKDKKKDKDK
:D43219214733008602471472480/01/117/343/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
rev.shNz!266348320019655581000/01/05/10/1KK/DKKKKKKD
rev.GiZmOoO!501424100071440300/00/01/41/0KDDDKD
:D503024000153146200/00/01/21/1DDKD/K
e! 1227812113002221014231000/01/07/72/2
e! kuna :O)10014440000407604750/00/02/32/0KDKKDDDK
e! SkyLine501436000166590000/00/03/40/1KDK/DDKDD
e! Baczo40725000235170600/00/12/00/1DK/DK/D
:D6335915000314232210750/00/17/72/2
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
rev.shNz!621121829600740914155320/01/214/183/2KDKDD/KK/K/DKDKD/KDK/DKDDDK/K/DKDDDDDDKKDKDDKKD
rev.GiZmOoO!481051429100436133892180/02/212/220/1DDDD/DK//DDDDDKDDDDDDKKKDKDK/KDKDDKDDKDDKKK
:D371231129200434273749180/00/111/220/2DKDK/DDK/DDDDDKDDKDDKDDDDKDDKDK/KDDDKDD/
e! 493404387900151113111796680/03/537/623/5
e! kuna :O)108114262410210416038121600/01/125/122/1KK/DK//DKD/KK/KK/KK/KDDT/KKK/KKDDDK/KKKDDKTKDKDKKDKD
e! SkyLine1471432517101634523002300/03/021/112/1KK/KD/KKDTK/KK/KDKDK/KKKXKKDDKKDK/KDKDKKKKDD
e! Baczo801302126300841844317720/01/219/171/1DK/KD/KDDXK/KDKKD/DK/KDK/KDKDKDKD/KXDKDKDK/DKKDKD
:D11238772675032411796111312620/05/365/405/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
rev.shNz!81871822310123660326600/02/015/81/1K/K//DK/KDKK/KK//DK/SDKDDKKDD/K/KK/K/KKD
rev.GiZmOoO!10011521218001037933739180/00/019/92/2/K/K/K/KKDDDKKDKKK/KK/DK/KKDKK/DDKK//DKDKD
:D68831522400112551272800/00/115/90/1K/KDKK/KD///KD/DKKD///K/KDKDKK/KDKDDD
e! 832855465151033100049733180/02/149/263/4
e! kuna :O)4510811241015385837952840/01/18/163/2DDDKDDK/T/K//DDDDKDDDKDK/KDKDDKKDDKD
e! SkyLine5278917101429272995260/00/010/120/1DDD/DDKDKD/KDKTKDKDDK/D/KKD
e! Baczo3910211283006294832141070/00/19/222/1/DKDDDDKKKX/DDDKDDK/DK/D/DXDDDKKDD/DDKDDK
:D452883169502159733100044170/01/227/505/4

» View plaintext endround stats
Player Chats
e! kuna :O) [Warmup]: :D
[11:26]: Allies team locked by e! SkyLine
[11:16]: Allies have damaged the East Wall
[11:08]: Allies capture the Forward Bunker!
[8:59]: Door Controls have been constructed.
[8:59]: Allies have secured the forward bunker.
e! kuna :O) [8:50]: :D
e! kuna :O) [8:50]: :D
e! kuna :O) [8:50]: :D
e! kuna :O) [8:50]: :D
e! kuna :O) [8:50]: :D
e! kuna :O) [8:49]: :D
[8:42]: The Allies have stolen a gold crate!
[7:00]: The Loading Doors are Opening!
[6:57]: The Allies have secured a gold crate!
[6:53]: The Loading Doors are Closing!
[6:43]: The Allies have stolen a gold crate!
[5:30]: The Loading Doors are Opening!
[4:26]: The Allies have secured a gold crate!
[4:26]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 7:33
[7:11]: Allies capture the Forward Bunker!
[6:49]: Allies have damaged the East Wall
[6:05]: Door Controls have been constructed.
[6:05]: Allies have secured the forward bunker.
[6:03]: The Loading Doors are Opening!
[6:01]: The Allies have stolen a gold crate!
[5:30]: The Allies have secured a gold crate!
[5:26]: The Loading Doors are Closing!
[5:14]: The Allies have stolen a gold crate!
[5:06]: The Loading Doors are Opening!
e! SkyLine [5:05]: gg
rev.shNz! [5:03]: gg
[5:01]: Allies have escaped with the Gold!
[5:01]: The Allies have secured a gold crate!
[Intermission]: >>> Objective reached at 2:32 (original: 7:33)
e! SkyLine [Countdown]: fun
rev.shNz! [Countdown]: u2
[10:27]: The Allies have breached the Forward Bunker Gate!
[10:15]: Axis Command Post constructed. Charge speed increased!
[9:40]: The Allies have opened up the Forward spawn rear exit!
[8:38]: Allied team has destroyed the Axis Command Post!
[8:32]: Allied Command Post constructed. Charge speed increased!
[8:23]: The Allies have breached the Depot's east wall!
e! kuna :O) [4:41]: xd
[3:25]: The Allies have breached the Depot Gate!
[3:20]: The Depot Fence has been constructed.
[2:50]: The Allied Truck is in position!
[2:47]: The Crane Controls have been constructed.
[2:47]: The Allies have activated the crane!
[2:33]: The Allies have loaded the Gold Crate onto the Truck!
[1:24]: Match is PAUSED! (Axis)
[1:23]: Match resuming in 225 seconds!
[1:23]: Match resuming in 10 seconds!
[1:23]: Match resuming in 9 seconds!
[1:23]: Match resuming in 8 seconds!
[1:23]: Match resuming in 7 seconds!
[1:23]: Match resuming in 6 seconds!
[1:23]: Match resuming in 5 seconds!
[1:23]: Match resuming in 4 seconds!
[1:23]: Match resuming in 3 seconds!
[1:23]: Match resuming in 2 seconds!
[1:23]: Match resuming in 1 seconds!
[1:23]: FIGHT!
e! SkyLine [0:10]: gg
[Intermission]: >>> Clock set to: 12:00
e! kuna :O) [9:32]: pedale jebany
[9:00]: The Allies have captured the forward bunker!
[8:44]: Axis Command Post constructed. Charge speed increased!
[8:15]: The Allies have opened up the Forward spawn rear exit!
[8:12]: The Allies have breached the Forward Bunker Gate!
e! kuna :O) [6:54]: JA SIE TROCHE CYKAM
[6:53]: Allied team has destroyed the Axis Command Post!
[6:38]: Allied Command Post constructed. Charge speed increased!
e! SkyLine [6:04]: whore
e! SkyLine [6:03]: bear
e! SkyLine [6:02]: !
:D [5:59]: shut up
[5:42]: The Allies have breached the Depot Gate!
[5:34]: The Depot Fence has been constructed.
[5:17]: The Allies have breached the Depot's east wall!
[4:43]: The Allied Truck is in position!
e! SkyLine [2:59]: nie pusszuj jebany imbecylu
e! SkyLine [2:57]: tym engiem
e! SkyLine [2:55]: pierdolony zakalcu
e! SkyLine [2:54]: jebany
e! SkyLine [2:14]: whore
e! SkyLine [2:14]: old
e! SkyLine [1:28]: baczo = rambo engi
e! kuna :O) [0:40]: :D
e! SkyLine [0:14]: guzs
e! SkyLine [0:07]: dont playw tih baczo
e! SkyLine [0:06]: xD
e! SkyLine [0:06]: XD
[Intermission]: >>> Objective NOT reached in time (12:00)
[Intermission]: :D disconnected
[Intermission]: freshasfuck disconnected
[Intermission]: e! SkyLine disconnected
[Intermission]: rev.GiZmOoO! disconnected
[Intermission]: e! Baczo disconnected
[Intermission]: rev.shNz! disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.