strengthNrape vs 30 seconds to MARS (2684 views)

pl metho
fr kazim
pl SkyLine
ro Damon
be SupNa
nl GiZmO


CB ET 3on3 Ladder
#clanbase.et
01.06.13 20:45 CEST
Awards awarded to for
Lady Macbeth SupNa > 30 seconds to JUPITER 53 kills
Killing Spree SupNa > 30 seconds to JUPITER 4 frags without being killed
Accountant SupNa > 30 seconds to JUPITER 133% kills/killed ratio
He's dead, Jim! [:p]SkyLine.sNr 6 gibs
...and stay dead! [:p]SkyLine.sNr 20% gibs/kill
Lead Poisoning SupNa > 30 seconds to JUPITER 49 SMG kills
Spammity spam spam! GiZmOoO > 30 seconds to MARS 7 SPAM kills
Fragstealer GiZmOoO > 30 seconds to MARS 147 damage per frag
Die! Damn you, Die! Chesterfield 264 damage per frag
What objective? SupNa > 30 seconds to JUPITER 298 XP
Red Shirt Chesterfield 56 deaths
Are these pliers sharp? [:p]kazim.sNr 8 deaths without fragging
Med Pack Whore Damon > 30 seconds to MARS 179 damage per death
Eyes Wide Shut SupNa > 30 seconds to JUPITER 2 team kills
Gingerbread man SupNa > 30 seconds to JUPITER 14 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
Damon > 30 seconds to MARS9322741432118627870121640/04/232/286/515315934
GiZmOoO > 30 seconds to MARS9823644442111063274954760/05/333/297/314411046
SupNa > 30 seconds to JUPITER133298534040214898567111300/01/549/193/217016843
> 30 seconds to1077611381278243221590186773700/010/5114/1916/215614644
[:p]SkyLine.sNr582303051610577558207500/02/123/395/425915825
Chesterfield5220229562011066527648330/06/520/374/322913736
[:p]kazim.sNr612523354400758927932360/02/431/360/817914748
[:p]576849216112112220299237871190/010/474/369/822214736
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Damon > 30 seconds to MARS1006477000311931780180/00/05/42/1KXK/KDK/K/KDKDD
GiZmOoO > 30 seconds to MARS5075816001123611927400/00/06/163/1TKKDDKXDDDDDKD/DDKDDKDDKKXD
SupNa > 30 seconds to JUPITER109741211102318741532540/00/112/60/1DKK/TDKDKDK/K/KDKDKDKDTKK
> 30 seconds to8621327341037542852391120/00/123/265/3
[:p]SkyLine.sNr5349713210119331791500/00/05/92/1DDKD/KKDKDDDKDKDSKDD
Chesterfield44444910041582165900/01/03/40/0DDDK/K/KD/DK/
[:p]kazim.sNr133711612100117241978180/00/016/80/3DKDKKKKDKDKDKDK/KKDKKDKKDKDD
[:p]771642734410652395428680/01/024/212/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Damon > 30 seconds to MARS1067816151011205919151280/02/111/114/2KKDDDDKKDDKDKKDDKKDKKDKKTKDDK/KD
GiZmOoO > 30 seconds to MARS90091000010000/01/27/51/2KKKDDDKDKDKDXKK/KDD
SupNa > 30 seconds to JUPITER14081141000042309186800/01/111/52/0KKDKDDKKKK/K/KK/KDK/DDKK
> 30 seconds to11215939351016436837831280/04/429/217/4
[:p]SkyLine.sNr9272121310002456235800/01/09/122/1KDKDKKDDKDDKDKDKDDDKKDKKD
Chesterfield100501212000114352074180/02/29/81/1DKKKDKKDKDKKDDDKKKD/DDKD
[:p]kazim.sNr2548416000115142133180/01/23/90/4DDD/DKKDDDDDDDDKDDKD
[:p]721702841100254056565360/04/421/293/6
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Damon > 30 seconds to MARS85851821110430263317180/02/116/130/2DKKDKK/DDKK/KD/KDSKKDDDKK/DKKKDDDKKDDKD
GiZmOoO > 30 seconds to MARS1501612718210839663027360/04/120/83/0KK/KK//KD/KDK/KK/KDKDKKKK/DKKKKDK/KKKDDKKDKKS
SupNa > 30 seconds to JUPITER1421432719300748023311760/00/326/81/1KDDK///KK/KDKKDKKDDKDKDKDKK/K/KKKDKKDKDKKK/KKK
> 30 seconds to1263897258620191179496551300/06/562/294/3
[:p]SkyLine.sNr44109112530043366405800/01/19/181/2/DKDDDK/D/DDKDKDDDDKDK/DDKDKDDKKDKDD
Chesterfield371081335101536353915150/03/38/253/2KDKD/DDD/KDKKK/DDKDDD/KDDDDKDTDDDDDDKDD/KDKDDDKDD
[:p]kazim.sNr50133132630052654382100/01/212/190/1KDDK/DDDD/DKKDKKD/DKK/KDDXDKDDKDDKDDDKD/
[:p]44350378670114965511794150/05/629/624/5

» View plaintext endround stats
Player Chats
[:p]SkyLine.sNr [Countdown]: fun
[:p]SkyLine.sNr [Countdown]: !
[11:16]: Allies have damaged the East Wall
[11:01]: Allies capture the Forward Bunker!
[9:28]: Door Controls have been constructed.
[9:28]: Allies have secured the forward bunker.
[9:27]: The Loading Doors are Opening!
[9:20]: The Allies have stolen a gold crate!
[8:33]: The Allies have secured a gold crate!
[8:23]: The Loading Doors are Closing!
[8:20]: The Allies have stolen a gold crate!
[8:03]: The Axis have intercepted the stolen gold crate!
[7:40]: The Allies have stolen a gold crate!
[7:22]: The Loading Doors are Opening!
[7:19]: The Axis have intercepted the stolen gold crate!
[7:00]: The Allies have stolen a gold crate!
[6:49]: The Loading Doors are Closing!
[6:45]: The Axis have intercepted the stolen gold crate!
[6:39]: The Allies have stolen a gold crate!
[6:01]: The Loading Doors are Opening!
[:p]SkyLine.sNr [6:00]: gg
[5:53]: The Allies have secured a gold crate!
[5:53]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 6:06
[5:23]: Allies have damaged the East Wall
[4:52]: den1scalled a vote.
[4:50]: Vote FAILED! (Load Config global3)
Chesterfield [4:49]: XD
[3:13]: Allies capture the Forward Bunker!
[1:47]: Door Controls have been constructed.
[1:47]: Allies have secured the forward bunker.
[1:32]: The Allies have stolen a gold crate!
[:p]kazim.sNr [1:10]: fi
[:p]kazim.sNr [1:08]: fu
[1:07]: The Axis have intercepted the stolen gold crate!
[0:54]: The Allies have stolen a gold crate!
[0:45]: The Loading Doors are Opening!
[:p]SkyLine.sNr [0:41]: gg
[0:28]: The Axis have intercepted the stolen gold crate!
[Intermission]: >>> Objective NOT reached in time (6:06)
[11:46]: Match is PAUSED! (Axis)
[11:46]: Match resuming in 10 seconds!
[11:46]: Match resuming in 9 seconds!
[11:46]: Match resuming in 8 seconds!
[11:46]: Match resuming in 7 seconds!
[11:46]: Match resuming in 6 seconds!
[11:46]: Match resuming in 5 seconds!
[11:46]: Match resuming in 4 seconds!
[11:46]: Match resuming in 3 seconds!
[11:46]: Match resuming in 2 seconds!
[11:46]: Match resuming in 1 seconds!
[11:46]: FIGHT!
SupNa > 30 seconds to JUPITER [11:12]: xD
[8:39]: The Allies have captured the forward bunker!
Damon > 30 seconds to MARS [8:38]: :dddd
[8:26]: The Depot Fence has been constructed.
[8:19]: Axis Command Post constructed. Charge speed increased!
[8:04]: The Allies have breached the Forward Bunker Gate!
[7:31]: The Allies have opened up the Forward spawn rear exit!
[6:41]: The Allies have breached the Depot's east wall!
[6:33]: Allied team has destroyed the Axis Command Post!
[6:29]: Allied Command Post constructed. Charge speed increased!
[6:27]: The Allies have breached the Depot Gate!
[5:23]: The Allied Truck is in position!
[:p]SkyLine.sNr [4:54]: bear
[:p]SkyLine.sNr [4:53]: go
[:p]SkyLine.sNr [4:50]: to forest
[:p]SkyLine.sNr [4:50]: kurwo
[2:53]: The Crane Controls have been constructed.
[2:52]: The Allies have activated the crane!
[2:39]: The Allies have loaded the Gold Crate onto the Truck!
[:p]SkyLine.sNr [0:38]: gg
[Intermission]: >>> Clock set to: 12:00
Damon > 30 seconds to MARS [Intermission]: gg
Damon > 30 seconds to MARS [Intermission]: cu
[Intermission]: Damon > 30 seconds to MARS disconnected
SupNa > 30 seconds to JUPITER [Intermission]: gg
[Intermission]: Chesterfield disconnected
[Intermission]: SupNa > 30 seconds to JUPITER disconnected
[Intermission]: [:p]SkyLine.sNr disconnected
GiZmOoO > 30 seconds to MARS [Intermission]: gg
[Intermission]: [:p]kazim.sNr disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.