Allies team locked from spectators by echeloN.Elviss
[8:02]:
Axis team locked from spectators by fiji
echeloN.Elviss [7:57]:
no specs
[7:57]:
ETPlayer disconnected
[5:04]:
Axis have captured the Forward Bunker!
[4:17]:
The Axis have blown the Main Entrance!
[2:43]:
The Axis team has transmited the Secret War Documents!
[Intermission]:
>>> Clock set to: 7:16
echeloN.stexx [Intermission]:
lucky
echeloN.stexx [Intermission]:
:D
[6:40]:
Axis have captured the Forward Bunker!
[6:27]:
Axis Command Post constructed. Charge speed increased!
[6:23]:
The Axis have blown the Main Entrance!
[5:02]:
Allies have reclaimed the Forward Bunker!
fiji [3:53]:
gg lucky shit
[3:48]:
The Axis team has transmited the Secret War Documents!
[Intermission]:
>>> Objective reached at 3:28 (original: 7:16)
echeloN.stexx [Intermission]:
yea...
[9:34]:
The Tank has been repaired!
[9:29]:
Allied team has stolen the Tank!
[8:57]:
Axis Command Post constructed. Charge speed increased!
[8:25]:
Tank Barrier #1 has been constructed.
[7:24]:
Truck Barrier #1 has been constructed.
fiji [3:14]:
this shit is leanfest
fiji [3:12]:
this map
fiji [0:03]:
wat
[Intermission]:
>>> Clock set to: 12:00
addd [Intermission]:
from?
echeloN.Elviss [Intermission]:
cANDA
echeloN.Elviss [Intermission]:
canada
echeloN.Elviss [Warmup]:
and my m8 from Zimbabwe
[11:06]:
The Tank has been repaired!
[11:03]:
Allied team has stolen the Tank!
[10:26]:
Allied Command Post constructed. Charge speed increased!
[9:05]:
Allied team has destroyed the Bank Doors!
addd [8:46]:
what is sun
[8:38]:
Allied team is escaping with the Gold Crate!
echeloN.stexx [7:10]:
gg
[7:09]:
Allied team escaped with the Gold Crate!
[Intermission]:
>>> Objective reached at 4:50 (original: 12:00)
[Intermission]:
fiji disconnected
[Intermission]:
echeloN.stexx disconnected
echeloN.Elviss [Intermission]:
gg
[Intermission]:
echeloN.Elviss disconnected
addd [Warmup]:
gg
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.