Axis Command Post constructed. Charge speed increased!
[Intermission]:
>>> Clock set to: 12:00
mYm'jebroer [Warmup]:
My body is READY!!
mYm'jebroer [Warmup]:
My body is READY!!
[11:01]:
The Allies have captured the forward bunker!
[10:45]:
Axis Command Post constructed. Charge speed increased!
[10:12]:
Main Gate has been destroyed!
[8:45]:
The West Flak88 has been destroyed!
[7:17]:
Allied team has destroyed the Axis Command Post!
[6:55]:
Allied Command Post constructed. Charge speed increased!
mYm'jebroer [6:19]:
:d:d:d;d
mYm'kazim [5:48]:
gg
ae-LaFlame [5:42]:
fatality
[5:41]:
The East Flak88 has been destroyed!
[5:40]:
Both Flak88 guns have been destroyed!
[Intermission]:
>>> Objective reached at 6:20 (original: 12:00)
ae-miSe [Intermission]:
u wanna play supply or enter 4-0?
mYm'Rifleman [Intermission]:
<
mYm'kazim [Intermission]:
XD
mYm'Rifleman [Intermission]:
?
mYm'jebroer [Warmup]:
My body is READY!!
ae-LaFlame [9:32]:
speclock
[9:27]:
Allies team locked from spectators by mYm'jebroer
mYm'kazim [5:11]:
fuck off
mYm'jebroer [5:06]:
elvisses on a server
[3:03]:
The Doors are opening!!
[Intermission]:
>>> Clock set to: 10:00
mYm'jebroer [Warmup]:
My body is READY!!
mYm'Rifleman [Warmup]:
dont do it in 2 mins, thx :D
ae-miSe [Warmup]:
benched
[9:07]:
The Doors are opening!!
[8:13]:
Allied Command Post spawn active!
[8:13]:
Allied Command Post constructed. Charge speed increased!
mYm'kazim [4:20]:
gg
[4:12]:
Allied team has transmitted the documents!
[Intermission]:
>>> Objective reached at 5:47 (original: 10:00)
[Intermission]:
mYm'jebroer disconnected
ae-LaFlame [Intermission]:
wow
ae-LaFlame [Intermission]:
xd
mYm'kazim [Intermission]:
gg
ae-LaFlame [Intermission]:
rolled
[Intermission]:
mYm'kazim disconnected
ae-LaFlame [Intermission]:
bye
ae-LaFlame [Intermission]:
:D
[Intermission]:
ae-LaFlame disconnected
[Intermission]:
ae-miSe disconnected
[Intermission]:
ae-D3M0N disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.