ReFLX vs eXecutors (2210 views)
24.06.13 21:15 CEST
Awards | awarded to | for |
Lady Macbeth | reflX rEINA | 68 kills |
Killing Spree | reflX rEINA | 6 frags without being killed |
Accountant | reflX rEINA | 128% kills/killed ratio |
He's dead, Jim! | ^WEXE:^WHWY | 14 gibs |
...and stay dead! | reflX Pupa | 31% gibs/kill |
Lead Poisoning | reflX rEINA | 61 SMG kills |
Spammity spam spam! | ^WEXE:^WHWY | 5 SPAM kills |
Fragstealer | reflX rEINA | 152 damage per frag |
Die! Damn you, Die! | reflX Pupa | 263 damage per frag |
What objective? | reflX kazim | 363 XP |
Red Shirt | EXE:MTJ | 78 deaths |
Are these pliers sharp? | EXE:MTJ | 11 deaths without fragging |
Med Pack Whore | EXE:AZQ | 176 damage per death |
Eyes Wide Shut | ^WEXE:^WHWY | 3 team kills |
Gingerbread man | reflX kazim | 28 /kills |
» View plaintext endround stats
EXE:AZQ [Warmup]: | i know whats hes doing |
EXE:AZQ [Warmup]: | try to ddosing u |
[9:40]: | Match is PAUSED! (Allies) |
[9:40]: | Match resuming in 225 seconds! |
[9:39]: | Match resuming in 10 seconds! |
[9:39]: | Match resuming in 9 seconds! |
[9:39]: | Match resuming in 8 seconds! |
[9:39]: | Match resuming in 7 seconds! |
[9:39]: | Match resuming in 6 seconds! |
[9:39]: | Match resuming in 5 seconds! |
[9:39]: | Match resuming in 4 seconds! |
[9:39]: | Match resuming in 3 seconds! |
[9:39]: | Match resuming in 2 seconds! |
[9:39]: | Match resuming in 1 seconds! |
[9:39]: | FIGHT! |
[8:50]: | The Allies have captured the forward bunker! |
[8:25]: | Axis Command Post constructed. Charge speed increased! |
[8:04]: | The Allies have breached the Forward Bunker Gate! |
[7:36]: | The Allies have opened up the Forward spawn rear exit! |
[6:11]: | Allied team has destroyed the Axis Command Post! |
[5:50]: | Allied Command Post constructed. Charge speed increased! |
EXE:AZQ [5:26]: | w |
[5:01]: | The Depot Fence has been constructed. |
[4:58]: | The Allies have breached the Depot Gate! |
[4:13]: | The Allied Truck is in position! |
[4:10]: | The Crane Controls have been constructed. |
[4:10]: | The Allies have activated the crane! |
[3:56]: | The Allies have loaded the Gold Crate onto the Truck! |
[2:31]: | The Allies have breached the Depot's east wall! |
[1:07]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 10:53 |
[9:48]: | The Allies have captured the forward bunker! |
reflX rEINA [9:28]: | fucking my ping |
EXE:AZQ [9:19]: | chill up kebab |
[9:19]: | Axis Command Post constructed. Charge speed increased! |
[9:02]: | The Allies have opened up the Forward spawn rear exit! |
[8:58]: | The Allies have breached the Forward Bunker Gate! |
[8:06]: | The Allies have breached the Depot Gate! |
[8:05]: | Allied team has destroyed the Axis Command Post! |
[8:01]: | Allied Command Post constructed. Charge speed increased! |
[7:55]: | The Depot Fence has been constructed. |
^WEXE:^WHWY [7:05]: | MulTik!LL |
[6:52]: | The Allies have breached the Depot's east wall! |
[6:42]: | The Allied Truck is in position! |
^WEXE:^WHWY [2:49]: | MulTik!LL |
^WEXE:^WHWY [2:49]: | MulTik!LL |
^WEXE:^WHWY [2:48]: | MulTik!LL |
^WEXE:^WHWY [2:48]: | MulTik!LL |
EXE:AZQ [2:48]: | ? |
^WEXE:^WHWY [2:47]: | hyahaha |
EXE:MTJ [2:46]: | wtf |
EXE:AZQ [2:46]: | ?? |
EXE:AZQ [2:44]: | stop cheating |
EXE:AZQ [2:43]: | man |
[1:30]: | The Crane Controls have been constructed. |
[1:29]: | The Allies have activated the crane! |
[1:16]: | The Allies have loaded the Gold Crate onto the Truck! |
EXE:AZQ [0:44]: | WP |
[Intermission]: | >>> Objective NOT reached in time (10:53) |
[Countdown]: | reflX kazimcalled a vote. |
[Countdown]: | Vote passed! |
[Countdown]: | *** Match Reset! *** |
EXE:MTJ [Warmup]: | shoutout 0 viewers |
EXE:MTJ [Warmup]: | gg |
reflX rEINA [Warmup]: | :d |
EXE:AZQ [Warmup]: | IVE NEVER HAD O VIEWERS |
^WEXE:^WHWY [Warmup]: | xd |
[Countdown]: | The Allies have captured the forward bunker! |
[11:41]: | The Allies have captured the forward bunker! |
[11:33]: | The Axis have reclaimed the forward bunker! |
reflX kazim [11:32]: | wtf hit |
EXE:AZQ [11:30]: | xd |
[10:40]: | The Allies have captured the forward bunker! |
[10:38]: | The Axis have reclaimed the forward bunker! |
[10:34]: | The Allies have captured the forward bunker! |
^WEXE:^WHWY [10:29]: | MulTik!LL |
^WEXE:^WHWY [10:29]: | MulTik!LL |
[9:57]: | Axis Command Post constructed. Charge speed increased! |
[9:52]: | Main Gate has been destroyed! |
[9:35]: | Allied team has destroyed the Axis Command Post! |
reflX kazim [9:21]: | ... |
[8:23]: | Allied Command Post constructed. Charge speed increased! |
EXE:MTJ [7:56]: | REINA |
EXE:MTJ [7:54]: | please |
reflX kazim [7:20]: | this serv |
[6:51]: | Axis team has destroyed the Allied Command Post! |
^WEXE:^WHWY [6:45]: | :ddPD |
[5:53]: | The West Flak88 has been destroyed! |
[5:27]: | Axis Command Post constructed. Charge speed increased! |
EXE:AZQ [4:58]: | wp |
[4:45]: | The East Flak88 has been destroyed! |
EXE:MTJ [4:44]: | blaming me now gg |
[4:44]: | Both Flak88 guns have been destroyed! |
[Intermission]: | >>> Clock set to: 7:16 |
[5:49]: | The Allies have captured the forward bunker! |
[5:45]: | The Axis have reclaimed the forward bunker! |
EXE:MTJ [5:11]: | xD |
[4:32]: | The Allies have captured the forward bunker! |
EXE:MTJ [4:06]: | xD |
^WEXE:^WHWY [4:03]: | hahaha |
[4:03]: | Axis Command Post constructed. Charge speed increased! |
[3:52]: | Main Gate has been destroyed! |
reflX kazim [2:29]: | ni_ce nade .... |
^WEXE:^WHWY [2:18]: | >> HIGHNADE << |
[2:15]: | The East Flak88 has been destroyed! |
EXE:AZQ [0:47]: | GG |
[0:43]: | The West Flak88 has been destroyed! |
[0:42]: | Both Flak88 guns have been destroyed! |
[Intermission]: | >>> Objective reached at 6:34 (original: 7:16) |
reflX Pupa [Intermission]: | gg |
[Intermission]: | reflX Pupa disconnected |
[Intermission]: | EXE:AZQ disconnected |
[Intermission]: | reflX kazim disconnected |
[Intermission]: | EXE:HWY disconnected |
[Intermission]: | reflX rEINA disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.