meet your masters vs 30 seconds to MARS (2695 views)
Pupa
kazim
rEINA
kazim
rEINA
Damon
SupNa
lEku
SupNa
lEku
25.06.13 16:15 CEST
Awards | awarded to | for |
Lady Macbeth | mYm-rEINA | 78 kills |
Killing Spree | SupNa=D | 9 frags without being killed |
Accountant | SupNa=D | 107% kills/killed ratio |
He's dead, Jim! | SupNa=D | 19 gibs |
...and stay dead! | SupNa=D | 25% gibs/kill |
Lead Poisoning | Damon=D | 56 SMG kills |
Spammity spam spam! | mYm-kazim | 7 SPAM kills |
Fragstealer | mYm-kazim | 141 damage per frag |
Die! Damn you, Die! | mYm-Pupa | 271 damage per frag |
What objective? | SupNa=D | 458 XP |
Red Shirt | mYm-kazim | 102 deaths |
Are these pliers sharp? | mYm-Pupa | 11 deaths without fragging |
Med Pack Whore | lEku=D | 208 damage per death |
Eyes Wide Shut | Damon=D | 2 team kills |
Gingerbread man | Damon=D | 18 /kills |
» View plaintext endround stats
Damon=D [Countdown]: | HF |
lEku=D [10:56]: | _:dddd |
[10:49]: | The Allies have captured the forward bunker! |
[10:21]: | Axis Command Post constructed. Charge speed increased! |
[10:09]: | The Allies have opened up the Forward spawn rear exit! |
[10:06]: | The Allies have breached the Forward Bunker Gate! |
[9:34]: | Allied team has destroyed the Axis Command Post! |
[9:11]: | The Allies have breached the Depot Gate! |
[8:57]: | The Depot Fence has been constructed. |
[8:51]: | Allied Command Post constructed. Charge speed increased! |
[7:35]: | The Allies have breached the Depot's east wall! |
lEku=D [7:07]: | =DDD |
mYm-kazim [6:54]: | ? |
mYm-kazim [5:30]: | ???? |
[4:43]: | The Allied Truck is in position! |
[3:24]: | The Crane Controls have been constructed. |
[3:23]: | The Allies have activated the crane! |
[3:10]: | The Allies have loaded the Gold Crate onto the Truck! |
mYm-kazim [0:29]: | XD |
mYm-Pupa [0:27]: | :Z |
[0:25]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 11:34 (original: 12:00) |
Damon=D [Warmup]: | NICE SCRIPT |
mYm-rEINA [Warmup]: | i dont have script |
mYm-rEINA [Warmup]: | with normal sens and pitch |
Damon=D [Countdown]: | HF |
mYm-Pupa [Countdown]: | hf gl |
[11:33]: | Allies capture the Forward Bunker! |
[11:22]: | Axis reclaim the Forward Bunker! |
[11:15]: | Allies capture the Forward Bunker! |
[11:14]: | Allies have damaged the East Wall |
[11:14]: | Axis reclaim the Forward Bunker! |
[10:41]: | Allies capture the Forward Bunker! |
[10:39]: | Axis reclaim the Forward Bunker! |
[10:00]: | Allies capture the Forward Bunker! |
[8:42]: | Allies have secured the forward bunker. |
[8:42]: | Door Controls have been constructed. |
[8:39]: | The Allies have stolen a gold crate! |
[8:01]: | The Axis have intercepted the stolen gold crate! |
[8:01]: | The Allies have stolen a gold crate! |
[7:46]: | Match is PAUSED! (Axis) |
[7:46]: | Match resuming in 10 seconds! |
[7:46]: | Match resuming in 9 seconds! |
[7:46]: | Match resuming in 8 seconds! |
[7:46]: | Match resuming in 7 seconds! |
[7:46]: | Match resuming in 6 seconds! |
[7:46]: | Match resuming in 5 seconds! |
[7:46]: | Match resuming in 4 seconds! |
[7:46]: | Match resuming in 3 seconds! |
[7:46]: | Match resuming in 2 seconds! |
[7:46]: | Match resuming in 1 seconds! |
[7:46]: | FIGHT! |
[6:42]: | The Axis have intercepted the stolen gold crate! |
[6:29]: | The Allies have stolen a gold crate! |
[4:08]: | The Loading Doors are Opening! |
[4:05]: | The Allies have secured a gold crate! |
[3:50]: | The Loading Doors are Closing! |
[3:49]: | The Allies have stolen a gold crate! |
[1:40]: | The Axis have intercepted the stolen gold crate! |
[1:28]: | The Allies have stolen a gold crate! |
Damon=D [0:27]: | gg |
mYm-kazim [0:04]: | gg |
[0:00]: | Axis have returned the objective! |
[0:00]: | The Axis have intercepted the stolen gold crate! |
[Intermission]: | >>> Clock set to: 12:00 |
lEku=D [Warmup]: | Ready |
Damon=D [11:22]: | lol |
[11:15]: | Allies have damaged the East Wall |
[9:56]: | Allies capture the Forward Bunker! |
[9:24]: | Door Controls have been constructed. |
[9:24]: | Allies have secured the forward bunker. |
[9:14]: | The Allies have stolen a gold crate! |
[9:02]: | The Loading Doors are Opening! |
[8:59]: | The Allies have secured a gold crate! |
[8:54]: | The Allies have stolen a gold crate! |
[8:45]: | The Loading Doors are Closing! |
[8:30]: | The Loading Doors are Opening! |
[8:27]: | The Allies have secured a gold crate! |
[8:27]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Objective reached at 3:32 (original: 12:00) |
mYm-rEINA [Countdown]: | i see u dont have |
mYm-rEINA [9:58]: | because only dead xd |
[9:16]: | The Main Door has been breached! |
[9:15]: | Storage Wall destroyed! |
[8:32]: | Allied Command Post constructed. Charge speed increased! |
[7:44]: | The Service Door has been breached! |
[6:13]: | Match is PAUSED! (Axis) |
[6:12]: | Match resuming in 225 seconds! |
[6:13]: | Match resuming in 10 seconds! |
[6:13]: | Match resuming in 9 seconds! |
[6:13]: | Match resuming in 8 seconds! |
[6:13]: | Match resuming in 7 seconds! |
[6:13]: | Match resuming in 6 seconds! |
[6:13]: | Match resuming in 5 seconds! |
[6:13]: | Match resuming in 4 seconds! |
[6:13]: | Match resuming in 3 seconds! |
[6:13]: | Match resuming in 2 seconds! |
[6:13]: | Match resuming in 1 seconds! |
[6:13]: | FIGHT! |
[4:33]: | The Allies have transmitted the Supply Documents! |
[Intermission]: | >>> Clock set to: 5:26 |
Damon=D [Intermission]: | gg |
mYm-rEINA [Intermission]: | HP_ |
mYm-rEINA [Intermission]: | ? |
SupNa=D [Warmup]: | 3 |
lEku=D [Warmup]: | Ready |
[4:46]: | Allied Command Post constructed. Charge speed increased! |
[4:42]: | The Main Door has been breached! |
[4:36]: | Storage Wall destroyed! |
mYm-Pupa [0:09]: | gg |
Damon=D [0:08]: | gg |
SupNa=D [0:06]: | GG |
mYm-rEINA [0:01]: | wp |
mYm-Pupa [0:00]: | gg |
[Intermission]: | mYm-kazim disconnected |
[Intermission]: | >>> Objective NOT reached in time (5:26) |
[Intermission]: | mYm-Pupa disconnected |
[Intermission]: | Damon=D disconnected |
[Intermission]: | mYm-rEINA disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.