meet your masters vs TOTAL GAMING (2144 views)
Pupa
subbi
Rifleman
subbi
Rifleman
bAstek
Cisy
Vyjiii
Cisy
Vyjiii
27.06.13 23:15 CEST
Awards | awarded to | for |
Lady Macbeth | mYm subbi | 58 kills |
Killing Spree | mYm Pupa | 5 frags without being killed |
Accountant | mYm subbi | 112% kills/killed ratio |
He's dead, Jim! | cisy TOTAL GAMING | 5 gibs |
...and stay dead! | cisy TOTAL GAMING | 19% gibs/kill |
Lead Poisoning | mYm subbi | 49 SMG kills |
Spammity spam spam! | mYm subbi | 4 SPAM kills |
Fragstealer | mYm subbi | 192 damage per frag |
Die! Damn you, Die! | cisy TOTAL GAMING | 278 damage per frag |
What objective? | mYm subbi | 346 XP |
Red Shirt | bAstek TOTAL GAMING | 75 deaths |
Are these pliers sharp? | bAstek TOTAL GAMING | 8 deaths without fragging |
Med Pack Whore | mYm Rifleman | 218 damage per death |
Eyes Wide Shut | mYm subbi | 2 team kills |
Gingerbread man | mYm Pupa | 19 /kills |
» View plaintext endround stats
bAstek TOTAL GAMING [Warmup]: | pupa rup |
newmouse TOTAL GAMING [5:29]: | what ar eu doing |
newmouse TOTAL GAMING [5:29]: | 'xD |
mYm kazimoZaurUS [5:24]: | XD |
[5:09]: | The Allies have captured the forward bunker! |
[4:50]: | Axis Command Post constructed. Charge speed increased! |
[4:30]: | The Allies have opened up the Forward spawn rear exit! |
[4:28]: | The Allies have breached the Forward Bunker Gate! |
[2:01]: | The Allies have breached the Depot Gate! |
[Intermission]: | >>> Clock set to: 12:00 |
[10:41]: | The Allies have breached the Forward Bunker Gate! |
[10:28]: | Axis Command Post constructed. Charge speed increased! |
[9:47]: | The Allies have opened up the Forward spawn rear exit! |
[9:33]: | Allied team has destroyed the Axis Command Post! |
[8:41]: | The Allies have breached the Depot Gate! |
[8:35]: | Allied Command Post constructed. Charge speed increased! |
[7:40]: | The Allies have breached the Depot's east wall! |
[7:39]: | The Allied Truck is in position! |
[7:29]: | The Crane Controls have been constructed. |
[7:28]: | The Allies have activated the crane! |
[7:15]: | The Allies have loaded the Gold Crate onto the Truck! |
[3:45]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 8:14 (original: 12:00) |
cisy TOTAL GAMING [Warmup]: | RUP |
[Countdown]: | Axis team locked from spectators by bAstek TOTAL GAMING |
[11:15]: | Allies have damaged the West Wall |
[10:46]: | Allies capture the Forward Bunker! |
[10:31]: | Allies have secured the forward bunker. |
[10:31]: | Door Controls have been constructed. |
[10:20]: | The Allies have stolen a gold crate! |
bAstek TOTAL GAMING [10:13]: | hit |
[10:13]: | The Loading Doors are Opening! |
bAstek TOTAL GAMING [10:12]: | get |
bAstek TOTAL GAMING [10:11]: | hit |
[9:43]: | The Axis have intercepted the stolen gold crate! |
[9:40]: | The Allies have stolen a gold crate! |
[9:26]: | The Loading Doors are Closing! |
[9:24]: | The Allies have secured a gold crate! |
[9:20]: | The Allies have stolen a gold crate! |
[8:07]: | The Loading Doors are Opening! |
[7:53]: | Allies have escaped with the Gold! |
[7:53]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Clock set to: 4:06 |
newmouse TOTAL GAMING [Intermission]: | lol |
newmouse TOTAL GAMING [Intermission]: | im to stoned |
newmouse TOTAL GAMING [Warmup]: | fior this |
mYm Rifleman [Warmup]: | you whine all the time :D |
mYm Pupa [Warmup]: | ye im too |
newmouse TOTAL GAMING [Countdown]: | whine ? :DD |
newmouse TOTAL GAMING [3:55]: | wierdo |
newmouse TOTAL GAMING [3:54]: | :P| |
mYm Rifleman [3:27]: | at TS I thought .) |
[2:12]: | Allies capture the Forward Bunker! |
mYm Pupa [1:18]: | I CANT HIT |
newmouse TOTAL GAMING [0:58]: | 1st game with this mouse |
newmouse TOTAL GAMING [0:55]: | loel |
mYm kazimoZaurUS [0:26]: | u playing vs me 16/ 17:00 XD |
[Intermission]: | >>> Objective NOT reached in time (4:06) |
[Intermission]: | newmouse TOTAL GAMING disconnected |
[Intermission]: | bAstek TOTAL GAMING disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.