amped vs Echelon (2591 views)
30.06.13 00:15 CEST
Awards | awarded to | for |
Lady Macbeth | SupNa >> amped | 39 kills |
Killing Spree | rflX rEINA | 5 frags without being killed |
Accountant | urn | 123% kills/killed ratio |
He's dead, Jim! | SupNa >> amped | 8 gibs |
...and stay dead! | echeloN.Seigen | 26% gibs/kill |
Lead Poisoning | SupNa >> amped | 35 SMG kills |
Spammity spam spam! | echeloN.Elviss | 4 SPAM kills |
Fragstealer | urn | 150 damage per frag |
Die! Damn you, Die! | rflX rEINA | 325 damage per frag |
What objective? | urn | 231 XP |
Red Shirt | rflX rEINA | 44 deaths |
Are these pliers sharp? | rflX rEINA | 8 deaths without fragging |
Med Pack Whore | urn | 212 damage per death |
Eyes Wide Shut | echeloN.Seigen | 2 team kills |
Gingerbread man | SupNa >> amped | 17 /kills |
» View plaintext endround stats
SupNa >> amped [Warmup]: | can we go ? |
echeloN.Elviss [Warmup]: | ye sure |
SupNa >> amped [Warmup]: | ty glhf |
echeloN.Seigen [Countdown]: | fun |
echeloN.Elviss [Countdown]: | HF |
[10:19]: | Allies capture the Forward Bunker! |
[10:01]: | Allies have damaged the East Wall |
[10:00]: | Door Controls have been constructed. |
[10:00]: | Allies have secured the forward bunker. |
[9:53]: | The Allies have stolen a gold crate! |
[9:10]: | The Loading Doors are Opening! |
[8:57]: | The Allies have secured a gold crate! |
urn [8:47]: | omg\ |
[8:45]: | The Loading Doors are Closing! |
urn [8:44]: | why knife whyyyyyy |
urn [8:38]: | thought pistol |
[8:36]: | The Allies have stolen a gold crate! |
[8:15]: | The Loading Doors are Opening! |
echeloN.Seigen [8:12]: | :XD |
echeloN.Elviss [8:11]: | 8D |
[8:05]: | The Allies have secured a gold crate! |
[8:05]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 3:54 |
SupNa >> amped [Intermission]: | lol |
SupNa >> amped [Intermission]: | elvis |
SupNa >> amped [Intermission]: | xDD |
urn [Intermission]: | egg |
urn [Intermission]: | gg |
echeloN.Elviss [Intermission]: | dunno whats wrong |
SupNa >> amped [Intermission]: | dude |
SupNa >> amped [Intermission]: | wtf was that :D |
echeloN.Elviss [Intermission]: | dunno |
SupNa >> amped [Warmup]: | 180 degrees and tripple |
SupNa >> amped [Warmup]: | gg XD |
[3:10]: | Allies have damaged the West Wall |
[0:53]: | Allies capture the Forward Bunker! |
[0:51]: | Axis reclaim the Forward Bunker! |
[0:45]: | Allies capture the Forward Bunker! |
SupNa >> amped [0:39]: | GG |
[0:16]: | Allies have secured the forward bunker. |
[0:16]: | Door Controls have been constructed. |
[Intermission]: | >>> Objective NOT reached in time (3:54) |
rflX rEINA [Intermission]: | wow im bulshit XD |
echeloN.Seigen [7:45]: | dat luck reina |
echeloN.Seigen [7:44]: | :P |
echeloN.Elviss [6:45]: | gg |
SupNa >> amped [6:43]: | gg |
echeloN.Elviss [6:39]: | rematch? |
SupNa >> amped [6:32]: | idc |
urn [5:02]: | gg |
rflX rEINA [4:50]: | :D |
urn [4:49]: | no cloths? |
urn [4:47]: | how sad |
urn [4:47]: | :D |
SupNa >> amped [4:44]: | :D! |
[4:36]: | The Allies have breached the Forward Bunker Gate! |
echeloN.Seigen [4:35]: | idiots |
[4:26]: | Axis Command Post constructed. Charge speed increased! |
[4:00]: | Allied team has destroyed the Axis Command Post! |
[3:56]: | Allied Command Post constructed. Charge speed increased! |
[3:45]: | The Allies have breached the Depot Gate! |
[3:36]: | The Depot Fence has been constructed. |
[3:00]: | The Allies have breached the Depot's east wall! |
[2:32]: | The Allied Truck is in position! |
[2:05]: | The Crane Controls have been constructed. |
SupNa >> amped [1:02]: | GG |
echeloN.Elviss [0:58]: | YE |
fruits.Apricot [0:56]: | gg |
echeloN.Elviss [0:55]: | lets do rematch |
[Intermission]: | >>> Clock set to: 12:00 |
echeloN.Elviss [Intermission]: | ggs |
SupNa >> amped [Intermission]: | gg |
[Intermission]: | echeloN.Elviss disconnected |
echeloN.Seigen [Intermission]: | ggs |
[Intermission]: | rflX rEINA disconnected |
[Intermission]: | SupNa >> amped disconnected |
[Intermission]: | echeloN.Lukey disconnected |
[Intermission]: | echeloN.Seigen disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.