Axis Command Post constructed. Charge speed increased!
[8:25]:
The Allies have breached the Forward Bunker Gate!
[8:14]:
The Allies have opened up the Forward spawn rear exit!
[6:56]:
Allied team has destroyed the Axis Command Post!
[6:53]:
Allied Command Post constructed. Charge speed increased!
echeloN.Seigen [5:48]:
fail
[5:41]:
The Allies have breached the Depot Gate!
[5:40]:
The Depot Fence has been constructed.
echeloN.Seigen [5:20]:
dat luck adeto
[5:03]:
The Allies have breached the Depot's east wall!
[3:28]:
The Crane Controls have been constructed.
[2:51]:
The Allied Truck is in position!
[2:50]:
The Crane Controls have been destroyed.
v56 ViKO [1:30]:
wp
echeloN.Seigen [0:21]:
again luck
echeloN.Seigen [0:19]:
cmon bro
echeloN.Seigen [0:19]:
:P
v56 ADTO [0:16]:
:0)
[Intermission]:
>>> Clock set to: 12:00
echeloN.Lukey [Intermission]:
gg
v56 ADTO [Intermission]:
so focused!
v56 AZUR [Intermission]:
whats 2nd map? ufo right?
v56 ViKO [Warmup]:
if only it was!
echeloN.Elviss [10:16]:
: D
echeloN.Seigen [9:02]:
stop lag
echeloN.Seigen [9:01]:
pls
echeloN.Seigen [9:00]:
:XD
v56 ADTO [8:57]:
<22:24:16> Stary: if you win
v56 ADTO [8:57]:
<22:24:12> Stary: gonna ddos you
echeloN.Seigen [8:50]:
fake
[5:04]:
The Allies have captured the forward bunker!
[4:46]:
Axis Command Post constructed. Charge speed increased!
[4:30]:
The Allies have breached the Forward Bunker Gate!
[3:52]:
The Allies have opened up the Forward spawn rear exit!
v56 ADTO [2:53]:
:0)
[2:49]:
Allied team has destroyed the Axis Command Post!
[2:21]:
Allied Command Post constructed. Charge speed increased!
[1:22]:
The Depot Fence has been constructed.
[0:53]:
The Allies have breached the Depot Gate!
[Intermission]:
>>> Objective NOT reached in time (12:00)
v56 AZUR [Warmup]:
mitja taught me everything
v56 ViKO [Countdown]:
hf
echeloN.Seigen [Countdown]:
m1tja 2 months before lost against coffe time
[8:27]:
The Doors are opening!!
[7:55]:
Allied Command Post spawn active!
[7:55]:
Allied Command Post constructed. Charge speed increased!
[7:30]:
Allied team has transmitted the documents!
[Intermission]:
>>> Clock set to: 2:29
v56 AZUR [0:36]:
rematch ?
v56 AZUR [0:30]:
with other maps :S
[0:18]:
The Doors are opening!!
[Intermission]:
>>> Objective NOT reached in time (2:29)
echeloN.Lukey [Intermission]:
gg
echeloN.Elviss [Intermission]:
ggs
echeloN.Elviss [Intermission]:
why not
[Intermission]:
echeloN.Lukey disconnected
[Intermission]:
v56 ViKO disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.