w0bble vs eXecutors (2495 views)
30.06.13 18:45 CEST
Awards | awarded to | for |
Lady Macbeth | w0bble*hukk | 14 kills |
Killing Spree | FKZ:EXE | 3 frags without being killed |
Accountant | FKZ:EXE | 93% kills/killed ratio |
He's dead, Jim! | KWZ:EXE | 3 gibs |
...and stay dead! | MTJ:EXE | 33% gibs/kill |
Lead Poisoning | FKZ:EXE | 14 SMG kills |
Spammity spam spam! | KWZ:EXE | 3 SPAM kills |
Fragstealer | w0bble*Pullapoika | 107 damage per frag |
Die! Damn you, Die! | FKZ:EXE | 214 damage per frag |
What objective? | FKZ:EXE | 107 XP |
Red Shirt | w0bble*hukk | 16 deaths |
Are these pliers sharp? | FKZ:EXE | 5 deaths without fragging |
Med Pack Whore | FKZ:EXE | 162 damage per death |
Eyes Wide Shut | KWZ:EXE | 3 team kills |
Gingerbread man | w0bble*hukk | 7 /kills |
» View plaintext endround stats
[9:36]: | Axis have captured the Forward Bunker! |
[9:34]: | Allies have reclaimed the Forward Bunker! |
[9:30]: | Axis have captured the Forward Bunker! |
[9:06]: | The Axis have blown the Main Entrance! |
[8:11]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Clock set to: 1:48 |
KWZ:EXE [Intermission]: | gg |
w0bble*Pullapoika [Intermission]: | :DD |
w0bble*teemu [Intermission]: | :) |
w0bble*teemu [Intermission]: | better than expected |
FKZ:EXE [Intermission]: | the entrance of the great emperor |
FKZ:EXE [Warmup]: | LET THEM FLAG |
FKZ:EXE [Warmup]: | oops |
FKZ:EXE [Warmup]: | sayteam |
w0bble*hukk [Warmup]: | :D |
FRS:EXE [Warmup]: | xd |
w0bble*hukk [Warmup]: | thanks |
w0bble*hukk [Countdown]: | our worst ice since 2007 |
w0bble*hukk [Countdown]: | perfect timing for it |
FRS:EXE [Countdown]: | gg bro |
MTJ:EXE [Countdown]: | sup oldschoolers |
[1:31]: | Axis have captured the Forward Bunker! |
[1:05]: | Allies have reclaimed the Forward Bunker! |
[0:51]: | The Axis have blown the Main Entrance! |
w0bble*teemu [0:06]: | GG |
w0bble*Pullapoika [0:03]: | gg wp |
MTJ:EXE [Intermission]: | GG |
[Intermission]: | >>> Objective NOT reached in time (1:48) |
KWZ:EXE [Intermission]: | gg |
w0bble*hukk [Warmup]: | wont take long :D |
MTJ:EXE [Countdown]: | i know |
w0bble*teemu [Countdown]: | you dont even have to ddos anyone today '':D'' |
[11:36]: | Axis Command Post constructed. Charge speed increased! |
[11:36]: | Match is PAUSED! (Axis) |
[11:35]: | Match resuming in 10 seconds! |
[11:35]: | Match resuming in 9 seconds! |
[11:35]: | Match resuming in 8 seconds! |
[11:35]: | Match resuming in 7 seconds! |
[11:35]: | Match resuming in 6 seconds! |
[11:35]: | Match resuming in 5 seconds! |
[11:35]: | Match resuming in 4 seconds! |
[11:35]: | Match resuming in 3 seconds! |
[11:35]: | Match resuming in 2 seconds! |
[11:35]: | Match resuming in 1 seconds! |
[11:35]: | FIGHT! |
[11:03]: | Allies have breached the main entrance! |
[9:59]: | Allied team has destroyed the Axis Command Post! |
[9:55]: | Allied Command Post constructed. Charge speed increased! |
[8:40]: | Allied team has dropped the UFO documents! |
[8:36]: | Allied team has dropped the UFO documents! |
KWZ:EXE [8:30]: | gg |
[8:23]: | Allies Transmitted the UFO Documents! |
[Intermission]: | >>> Clock set to: 3:38 |
w0bble*teemu [Intermission]: | gg |
[3:23]: | Axis Command Post constructed. Charge speed increased! |
[2:27]: | Allies have breached the main entrance! |
FKZ:EXE [1:49]: | kwz got this wtf |
w0bble*teemu [1:43]: | super man |
[0:45]: | Allies have breached the side entrance! |
[0:33]: | Allied team has destroyed the Axis Command Post! |
w0bble*teemu [0:20]: | gg wp |
[Intermission]: | >>> Objective NOT reached in time (3:38) |
KWZ:EXE [Intermission]: | gg |
w0bble*Pullapoika [Intermission]: | gg wp |
w0bble*teemu [Intermission]: | GL in final |
KWZ:EXE [Intermission]: | tnx |
[Intermission]: | KWZ:EXE disconnected |
[Intermission]: | w0bble*Pullapoika disconnected |
[Intermission]: | MTJ:EXE disconnected |
[Intermission]: | w0bble*teemu disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.