Happy Tree Friends vs digit gaming (2311 views)

be r4pz
nl rezta
nl base
gb Gnome
us Equanimity
us ipod


CB ET 3on3 Ladder
#clanbase.et
30.06.13 21:00 CEST
Awards awarded to for
Lady Macbeth htf.rezta 63 kills
Killing Spree r4pz 9 frags without being killed
Accountant r4pz 122% kills/killed ratio
He's dead, Jim! ^Pdigit ^Wry<3^WM 17 gibs
...and stay dead! ^Pdigit ^Wry<3^WM 39% gibs/kill
Lead Poisoning htf.rezta 56 SMG kills
Spammity spam spam! htf.base 8 SPAM kills
Fragstealer ^Pdigit ^Wry<3^WM 167 damage per frag
Die! Damn you, Die! digit ipod 281 damage per frag
What objective? digit Bellend 350 XP
Red Shirt ^Pdigit ^Wry<3^WM 76 deaths
Are these pliers sharp? digit ipod 8 deaths without fragging
Med Pack Whore r4pz 204 damage per death
Eyes Wide Shut htf.rezta 2 team kills
Gingerbread man htf.base 21 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
^Pdigit ^Wry<3^WM582864476170118711191561520/12/236/517/616212036
digit Bellend7435046621502910326102981971/00/642/404/922416645
digit ipod65291446890112832298302080/02/037/546/218914558
digit 6592713420641043925759292845571/04/0115/5417/219214446
r4pz120331615061151110692282300/05/254/353/918218194
htf.rezta111301635641210945485401840/02/256/407/215015045
htf.base632934367101021872479911480/01/034/398/720311846
htf.9592516717320333629284257595620/08/0144/3918/717815065
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^Pdigit ^Wry<3^WM504161240011002105700/10/04/92/2DDD/KKDKDKDDKDKDDDX
digit Bellend444449301213871281431/00/02/61/1K/DDDDKDDKDKT/
digit ipod85576720008741290180/00/06/70/0KDDDDDDDKKKKK
digit 601421628901332633628611/10/012/223/3
r4pz240491252012161912651580/00/012/21/2KKK/KKDKKTKKDKXKK/D
htf.rezta85266710111074958120/00/05/52/0DDKKKDTKKD/KDD
htf.base8731781001935104000/00/05/52/3K/DDKXKKKDKKDDDD
htf.13710625204024362832631700/00/022/125/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^Pdigit ^Wry<3^WM1003044100175464200/00/03/31/0KDDK/KKD
digit Bellend10026441000565643180/00/14/30/0KDDKKDKD
digit ipod202315100060671600/00/01/40/1DDDDKD
digit 7379913300119252001180/00/18/101/1
r4pz1253854010099785600/01/03/21/1KKKSKKDDD
htf.rezta751434000064880300/00/03/40/0KDDDDKK
htf.base1333543200135626600/00/04/20/0KKDKD/K
htf.11187121121012001192500/01/010/81/1
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^Pdigit ^Wry<3^WM611001931600929564149180/01/017/201/3/DDDKDXDDKDDDDKDDD/KK/KKDK/KK/KKDKDK/DK/D/DDKD/KKKD
digit Bellend541341324401239574282990/00/213/181/2DKDDDTKDKDD/DDKDDDDKDDDDKKDKDDDK/DKKKK
digit ipod561151730300233374379910/02/012/273/1DDKDKDDDDDDDK/DDKDDDDDKDKDDDKDKDKKKKDKDD/DKDKKK
digit 57349498513011310250128102080/03/242/655/6
r4pz861131922100244313674540/00/219/150/4/DKKKDDK/KKKKKDDKXDDDKDKDDDKDDKDKKKDKDKDDD
htf.rezta1521253523111740343087690/01/130/135/1KKSKDKK/K/K/KK/K/KKKKDKKTK/KKKDKDKDKDKDKKDK/DKKDKKDKKKDDDKD
htf.base6612218272001343453489540/01/015/132/1K/KKK/D/KDKK//D//KKDK/KK/KDKK/K/KDDDDD/K/DDDD
htf.10136072724112212810102501770/02/364/417/6

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^Pdigit ^Wry<3^WM5111515296017239933081340/01/212/193/1K/DKDD/DDDDKDT/DK/DDDK/DKDKKKDK/KDDDDKKDKK/DD
digit Bellend1001462525700544174092370/00/323/132/6DKDDKDKKDDKKXK/KKKDKDDDDKKDKKDKK/KDD/KKKDDK/KKD/DKXD
digit ipod769620263011035053445990/00/018/163/0KK/DKDDDKDDKDKKDK/KDD/KKK/DDD/K/K/KK/K/KDT/DKKD
digit 76357608016022210321108452700/01/553/488/7
r4pz1311312519300140593433180/04/020/161/2DKDKDKKKKKKKKKDDDKDDK/KDKKDKDKKKDDKDDKDKKDKD
htf.rezta8613619222002369836921030/01/118/180/1DKKDKKDKD/DKDKDKDKK/KKDDKKDDKKDDKKDDDDDKD
htf.base481051429510630883196940/00/010/194/3KDKDKK/DKDDDDD/K/DKSDKDKDDDDK/DDDKDDDD//KKK
htf.8837258701010910845103212150/05/148/535/6

» View plaintext endround stats
Player Chats
digit ipod [Countdown]: gl and hf
digit ipod [Countdown]: htf*
r4pz [Countdown]: HF
r4pz [Countdown]: xD
[11:14]: Allies have damaged the East Wall
[10:50]: Allies capture the Forward Bunker!
[9:00]: Door Controls have been constructed.
[9:00]: Allies have secured the forward bunker.
[8:39]: The Allies have stolen a gold crate!
[8:16]: The Loading Doors are Opening!
[8:04]: The Allies have secured a gold crate!
[7:41]: The Allies have stolen a gold crate!
[7:29]: The Allies have secured a gold crate!
[7:29]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 4:30
r4pz [Intermission]: echt man
r4pz [Intermission]: vuile camper jonge
[3:51]: Door Controls have been constructed.
[3:51]: Allies have secured the forward bunker.
[3:50]: The Loading Doors are Opening!
[3:47]: Allies have damaged the East Wall
[3:32]: The Loading Doors are Closing!
[3:32]: The Allies have stolen a gold crate!
[3:15]: The Loading Doors are Opening!
[3:12]: The Allies have secured a gold crate!
[3:08]: The Allies have stolen a gold crate!
[3:04]: The Loading Doors are Closing!
[1:53]: The Loading Doors are Opening!
^Pdigit ^Wry<3^WM [1:51]: gg
[1:49]: The Allies have secured a gold crate!
[1:49]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 2:41 (original: 4:30)
[11:21]: The Allies have captured the forward bunker!
[11:19]: The Axis have captured the forward bunker!
[11:10]: The Allies have captured the forward bunker!
[11:08]: The Axis have captured the forward bunker!
[11:07]: The Allies have captured the forward bunker!
[11:06]: The Axis have captured the forward bunker!
r4pz [11:03]: :D
htf.base [10:04]: :=)
htf.base [10:04]: :=)
htf.base [10:03]: :=)
htf.base [10:03]: :=)
htf.base [8:33]: ????
[5:48]: The Allies have captured the forward bunker!
[5:47]: The Axis have captured the forward bunker!
[5:45]: The Allies have captured the forward bunker!
[5:40]: Match is PAUSED! (Allies)
[5:39]: Match resuming in 10 seconds!
[5:39]: Match resuming in 9 seconds!
[5:39]: Match resuming in 8 seconds!
[5:39]: Match resuming in 7 seconds!
[5:39]: Match resuming in 6 seconds!
[5:39]: Match resuming in 5 seconds!
[5:39]: Match resuming in 4 seconds!
[5:39]: Match resuming in 3 seconds!
[5:39]: Match resuming in 2 seconds!
[5:39]: Match resuming in 1 seconds!
[5:39]: FIGHT!
[5:32]: The Axis have captured the forward bunker!
htf.base [5:21]: cmn gnome
digit Bellend [5:11]: ?
r4pz [5:05]: np 4 rezta
[4:31]: The Allies have captured the forward bunker!
[4:30]: The Axis have captured the forward bunker!
[4:13]: The Allies have captured the forward bunker!
[4:09]: The Axis have captured the forward bunker!
r4pz [3:43]: gg
[3:40]: The Allies have breached the Forward Bunker Gate!
[3:22]: Allied Command Post constructed. Charge speed increased!
[1:57]: The Allies have breached the Depot Gate!
[1:52]: The Depot Fence has been constructed.
[1:13]: The Allied Truck is in position!
[1:06]: The Crane Controls have been constructed.
[1:05]: The Allies have activated the crane!
[0:52]: The Allies have loaded the Gold Crate onto the Truck!
r4pz [0:34]: mijn vizier staat scheef
[Intermission]: >>> Clock set to: 12:00
digit ipod [Intermission]: good hold
r4pz [Intermission]: :p
htf.base [11:45]: XD
htf.base [11:39]: thought u had fullspwan =/
[10:44]: The Allies have breached the Forward Bunker Gate!
[10:29]: Axis Command Post constructed. Charge speed increased!
[9:49]: Allied team has destroyed the Axis Command Post!
[9:27]: Allied Command Post constructed. Charge speed increased!
[8:52]: The Depot Fence has been constructed.
[8:20]: The Allies have breached the Depot's east wall!
htf.base [8:00]: ??
[6:39]: The Allies have breached the Depot Gate!
r4pz [6:22]: :D
[5:55]: The Allied Truck is in position!
r4pz [5:43]: lol
htf.rezta [3:51]: :DDDDD
htf.rezta [3:51]: :DDDDD
htf.base [3:49]: XD
htf.base [3:48]: l0l
htf.base [3:15]: kankermuziekspeler
^Pdigit ^Wry<3^WM [0:58]: gg
htf.base [0:35]: sick hitb
[Intermission]: >>> Objective NOT reached in time (12:00)
htf.base [Intermission]: gg bye
[Intermission]: htf.base disconnected
[Intermission]: digit Bellend disconnected
[Intermission]: digit ry<3M disconnected
[Intermission]: r4pz disconnected
digit ipod [Intermission]: rematch?
[Intermission]: htf.rezta disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.