Team-Sorgu vs Obey us fuck you (2125 views)
Rifleman
froxe
decem
froxe
decem
Lullaby
shizeR
w1lko
shizeR
w1lko
03.07.13 18:30 CEST
Awards | awarded to | for |
Lady Macbeth | sorGu - Rifleman | 45 kills |
Killing Spree | sorGu - froxe | 6 frags without being killed |
Accountant | shizeR8DDDDDDDDDDDDDDDDDDDDDDDD | 86% kills/killed ratio |
He's dead, Jim! | sorGu - froxe | 13 gibs |
...and stay dead! | sorGu - froxe | 34% gibs/kill |
Lead Poisoning | sorGu - Rifleman | 40 SMG kills |
Spammity spam spam! | sorGu - froxe | 6 SPAM kills |
Fragstealer | shizeR8DDDDDDDDDDDDDDDDDDDDDDDD | 176 damage per frag |
Die! Damn you, Die! | LULLABY | 294 damage per frag |
What objective? | shizeR8DDDDDDDDDDDDDDDDDDDDDDDD | 315 XP |
Red Shirt | sorGu - dessu | 60 deaths |
Are these pliers sharp? | GPS richardinho | 9 deaths without fragging |
Med Pack Whore | LULLABY | 167 damage per death |
Eyes Wide Shut | sorGu - froxe | 2 team kills |
Gingerbread man | sorGu - Rifleman | 23 /kills |
» View plaintext endround stats
GPS richardinho [Countdown]: | gl & hf :D |
LULLABY [Countdown]: | hf |
[7:58]: | Match is PAUSED! (Allies) |
[7:58]: | Match resuming in 225 seconds! |
[7:58]: | Match resuming in 210 seconds! |
[7:58]: | Match resuming in 195 seconds! |
[7:58]: | Match resuming in 10 seconds! |
[7:58]: | Match resuming in 9 seconds! |
[7:58]: | Match resuming in 8 seconds! |
[7:58]: | Match resuming in 7 seconds! |
[7:58]: | Match resuming in 6 seconds! |
[7:58]: | Match resuming in 5 seconds! |
[7:58]: | Match resuming in 4 seconds! |
[7:58]: | Match resuming in 3 seconds! |
[7:58]: | Match resuming in 2 seconds! |
[7:58]: | Match resuming in 1 seconds! |
[7:58]: | FIGHT! |
GPS richardinho [7:32]: | nice ping |
[6:02]: | The Doors are opening!! |
[5:38]: | Allied Command Post spawn active! |
[5:38]: | Allied Command Post constructed. Charge speed increased! |
[5:06]: | Main blast door opening! |
[4:55]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 5:04 |
GPS richardinho [Intermission]: | gg |
[Intermission]: | >>> Objective NOT reached in time (5:04) |
sorGu - froxe [Warmup]: | gogo |
[10:16]: | The Allies have captured the forward bunker! |
[9:34]: | The Allies have opened up the Forward spawn rear exit! |
[9:31]: | The Allies have breached the Forward Bunker Gate! |
[9:24]: | Axis Command Post constructed. Charge speed increased! |
[8:58]: | Allied team has destroyed the Axis Command Post! |
[8:24]: | Allied Command Post constructed. Charge speed increased! |
[8:05]: | The Allies have breached the Depot Gate! |
[7:58]: | The Depot Fence has been constructed. |
[6:51]: | The Allied Truck is in position! |
[6:29]: | The Allies have breached the Depot's east wall! |
sorGu - froxe [6:16]: | wat |
GPS richardinho [6:10]: | nice weapon change |
sorGu - froxe [6:01]: | LO |
[6:00]: | The Crane Controls have been constructed. |
[5:59]: | The Allies have activated the crane! |
sorGu - froxe [5:59]: | dint change wep >D |
GPS richardinho [5:54]: | :< |
GPS richardinho [5:54]: | :D |
[5:46]: | The Allies have loaded the Gold Crate onto the Truck! |
LULLABY [3:14]: | :} |
[2:53]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 9:06 |
GPS richardinho [Intermission]: | PLAYING AGINST FINTARDS |
GPS richardinho [Warmup]: | :< |
sorGu - froxe [Warmup]: | ow the irony wilko :S |
sorGu - Rifleman [Warmup]: | said polak :D |
GPS richardinho [Warmup]: | :D |
GPS richardinho [Warmup]: | JA SIE TROCHE CYKAM |
GPS richardinho [Countdown]: | im almost czech |
GPS richardinho [Countdown]: | so rifleman |
GPS richardinho [9:05]: | D |
[7:30]: | The Allies have captured the forward bunker! |
[7:25]: | The Axis have captured the forward bunker! |
[7:12]: | The Allies have captured the forward bunker! |
[7:11]: | The Axis have captured the forward bunker! |
[7:10]: | The Allies have captured the forward bunker! |
[6:31]: | The Allies have breached the Forward Bunker Gate! |
[6:19]: | The Allies have opened up the Forward spawn rear exit! |
[5:50]: | Axis Command Post constructed. Charge speed increased! |
[5:03]: | Allied team has destroyed the Axis Command Post! |
[4:58]: | Allied Command Post constructed. Charge speed increased! |
[3:28]: | The Depot Fence has been constructed. |
[3:28]: | The Allies have breached the Depot's east wall! |
[2:08]: | The Allies have breached the Depot Gate! |
[1:44]: | The Crane Controls have been constructed. |
sorGu - froxe [0:00]: | gg |
[Intermission]: | >>> Objective NOT reached in time (9:06) |
LULLABY [Intermission]: | gg |
[Intermission]: | sorGu - froxe disconnected |
[Intermission]: | shizeR8DDDDDDDDDDDDDDDDDDDDDDDD disconnected |
[Intermission]: | sorGu - dessu disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.