mikeh's low gamers vs TaikaBanaanit (2884 views)
baq
J4R3k
VerMu
J4R3k
VerMu
Suantte
Punde
Meettu
Punde
Meettu
17.07.13 20:45 CEST
Awards | awarded to | for |
Lady Macbeth | tB.Meettu | 38 kills |
Killing Spree | tB.PUNDEE | 7 frags without being killed |
Accountant | VerMu | 97% kills/killed ratio |
He's dead, Jim! | tB.PUNDEE | 17 gibs |
...and stay dead! | tB.PUNDEE | 57% gibs/kill |
Lead Poisoning | tB.Meettu | 32 SMG kills |
Spammity spam spam! | tB.Suantte | 7 SPAM kills |
Fragstealer | tB.Meettu | 161 damage per frag |
Die! Damn you, Die! | mLG baq | 358 damage per frag |
What objective? | VerMu | 222 XP |
Red Shirt | tB.Meettu | 53 deaths |
Are these pliers sharp? | mLG x J4R3k | 10 deaths without fragging |
Med Pack Whore | tB.Suantte | 164 damage per death |
Eyes Wide Shut | tB.Meettu | 3 team kills |
Gingerbread man | tB.Meettu | 19 /kills |
» View plaintext endround stats
[9:35]: | Allied Command Post constructed. Charge speed increased! |
[9:14]: | The Main Door has been breached! |
[8:50]: | The Service Door has been breached! |
VerMu [8:09]: | :D |
[7:35]: | The Allies have transmitted the Supply Documents! |
[Intermission]: | >>> Clock set to: 2:24 |
VerMu [Intermission]: | that was fun ^^ |
[Intermission]: | >>> Objective NOT reached in time (2:24) |
tB.PUNDEE [Warmup]: | kiva muuteki pelaa tat paskaa |
VerMu [Countdown]: | hf |
[11:29]: | Allies capture the Forward Bunker! |
VerMu [11:18]: | :D |
[11:15]: | Allies have damaged the East Wall |
[10:28]: | Axis reclaim the Forward Bunker! |
[10:10]: | Allies capture the Forward Bunker! |
[10:09]: | Axis reclaim the Forward Bunker! |
[9:51]: | Allies capture the Forward Bunker! |
[5:36]: | Door Controls have been constructed. |
[5:36]: | Allies have secured the forward bunker. |
[5:34]: | The Loading Doors are Opening! |
[5:23]: | The Allies have stolen a gold crate! |
[5:18]: | The Loading Doors are Closing! |
[4:33]: | The Axis have intercepted the stolen gold crate! |
[4:22]: | The Allies have stolen a gold crate! |
[3:44]: | The Axis have intercepted the stolen gold crate! |
[3:37]: | The Allies have stolen a gold crate! |
[3:28]: | The Loading Doors are Opening! |
[3:03]: | The Axis have intercepted the stolen gold crate! |
[3:00]: | The Allies have stolen a gold crate! |
[2:51]: | The Loading Doors are Closing! |
[2:06]: | The Loading Doors are Opening! |
[1:54]: | The Allies have secured a gold crate! |
[1:42]: | The Allies have stolen a gold crate! |
[1:26]: | The Allies have secured a gold crate! |
[1:26]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 10:33 |
[9:04]: | Allies have damaged the East Wall |
[8:47]: | Allies capture the Forward Bunker! |
[6:38]: | Door Controls have been constructed. |
[6:38]: | Allies have secured the forward bunker. |
[6:36]: | The Loading Doors are Opening! |
[6:28]: | The Allies have stolen a gold crate! |
[6:25]: | The Loading Doors are Closing! |
[5:47]: | The Loading Doors are Opening! |
[5:44]: | The Allies have secured a gold crate! |
[5:41]: | The Allies have stolen a gold crate! |
[5:32]: | The Loading Doors are Closing! |
VerMu [5:31]: | :D |
[4:51]: | The Axis have intercepted the stolen gold crate! |
[4:47]: | The Allies have stolen a gold crate! |
[4:34]: | The Axis have intercepted the stolen gold crate! |
[4:28]: | The Allies have stolen a gold crate! |
[4:07]: | The Axis have intercepted the stolen gold crate! |
[3:48]: | The Allies have stolen a gold crate! |
[3:17]: | The Axis have intercepted the stolen gold crate! |
[3:08]: | The Allies have stolen a gold crate! |
[2:50]: | The Loading Doors are Opening! |
[2:47]: | The Allies have secured a gold crate! |
[2:47]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Objective reached at 7:46 (original: 10:33) |
VerMu [Intermission]: | :d |
tB.PUNDEE [Intermission]: | thx bb |
[Intermission]: | mLG x J4R3k disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.