unreAl Gaming vs Controlled Gaming (2565 views)
Vyjiii-
promen
kuna
promen
kuna
ipod
Equanimity
dTEC7
Equanimity
dTEC7
18.07.13 17:15 CEST
Awards | awarded to | for |
Lady Macbeth | unRreal tomen | 67 kills |
Killing Spree | unRreal tomen | 6 frags without being killed |
Accountant | unRreal tomen | 118% kills/killed ratio |
He's dead, Jim! | unreAl KUNA | 12 gibs |
...and stay dead! | #^PCTRL.d ^WEquanimity | 29% gibs/kill |
Lead Poisoning | unRreal tomen | 56 SMG kills |
Spammity spam spam! | #CTRL.d Deer Hunter | 7 SPAM kills |
Fragstealer | unreAl KUNA | 157 damage per frag |
Die! Damn you, Die! | ETPlayer | 274 damage per frag |
What objective? | #CTRL.d Deer Hunter | 439 XP |
Red Shirt | #CTRL.d ipod | 83 deaths |
Are these pliers sharp? | unreAl KUNA | 9 deaths without fragging |
Med Pack Whore | unRreal tomen | 193 damage per death |
Eyes Wide Shut | #CTRL.d Deer Hunter | 3 team kills |
Gingerbread man | unreAl KUNA | 24 /kills |
» View plaintext endround stats
#^PCTRL.d ^WEquanimity [Warmup]: | rup |
#CTRL.d ipod [Warmup]: | gb gnomez Thursday, 18th July 2013 11:18 |
[10:14]: | The Allies have captured the forward bunker! |
[9:47]: | Axis Command Post constructed. Charge speed increased! |
[9:37]: | Allied team has destroyed the Axis Command Post! |
[9:32]: | Allied Command Post constructed. Charge speed increased! |
[9:31]: | The Allies have opened up the Forward spawn rear exit! |
[9:29]: | The Allies have breached the Forward Bunker Gate! |
[9:13]: | The Depot Fence has been constructed. |
[8:58]: | The Allies have breached the Depot Gate! |
ETPlayer [8:21]: | XD |
[7:23]: | The Allies have breached the Depot's east wall! |
[5:53]: | The Allied Truck is in position! |
[0:33]: | The Crane Controls have been constructed. |
[0:32]: | The Allies have activated the crane! |
[0:19]: | The Allies have loaded the Gold Crate onto the Truck! |
[Intermission]: | >>> Clock set to: 12:00 |
unreAl KUNA [Warmup]: | :{D |
unRreal tomen [Warmup]: | ryuuuopu |
unRreal tomen [Warmup]: | rup |
unRreal tomen [Warmup]: | ipad |
#^PCTRL.d ^WEquanimity [Warmup]: | he will rup when he's ready |
unreAl KUNA [Warmup]: | iphone go |
unRreal tomen [Warmup]: | he is |
unRreal tomen [Warmup]: | Sztigar Bonko - [Jo Sznupia #03] Blam Pam |
[10:09]: | The Allies have captured the forward bunker! |
[9:53]: | The Depot Fence has been constructed. |
[9:48]: | Axis Command Post constructed. Charge speed increased! |
[9:31]: | The Allies have opened up the Forward spawn rear exit! |
[9:26]: | The Allies have breached the Forward Bunker Gate! |
[8:26]: | Allied team has destroyed the Axis Command Post! |
[7:55]: | Allied Command Post constructed. Charge speed increased! |
unreAl KUNA [7:48]: | :{D |
unreAl KUNA [7:47]: | :{D |
unreAl KUNA [7:47]: | :{D |
#^PCTRL.d ^WEquanimity [7:47]: | lol |
#^PCTRL.d ^WEquanimity [7:38]: | .pl |
#CTRL.d Deer Hunter [7:35]: | best |
[7:00]: | The Allies have breached the Depot Gate! |
[6:34]: | The Allies have breached the Depot's east wall! |
[5:30]: | The Allied Truck is in position! |
[4:59]: | The Crane Controls have been constructed. |
[4:57]: | The Allies have activated the crane! |
unreAl KUNA [4:55]: | :{D |
[4:44]: | The Allies have loaded the Gold Crate onto the Truck! |
unreAl KUNA [4:24]: | :{D |
[1:25]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 10:34 (original: 12:00) |
[11:37]: | Allied Command Post constructed. Charge speed increased! |
unreAl KUNA [11:32]: | :{D |
[10:37]: | The Tank has been repaired! |
[10:34]: | Allied team has stolen the Tank! |
ETPlayer [10:22]: | see it as a gift |
#^PCTRL.d ^WEquanimity [10:14]: | just shut up and play |
ETPlayer [10:08]: | stfu 50kg |
#^PCTRL.d ^WEquanimity [10:04]: | mad |
[9:28]: | The Tank has been damaged! |
[9:23]: | The Tank has been repaired! |
[9:12]: | Allied team has destroyed the Bank Doors! |
[7:37]: | Allied team is escaping with the Gold Crate! |
unreAl KUNA [7:24]: | kurwa nie wierze |
ETPlayer [7:21]: | wp promen |
unRreal tomen [7:16]: | wp vuji |
#CTRL.d Deer Hunter [6:43]: | xd |
[6:39]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 5:20 |
unreAl KUNA [Warmup]: | word record? |
ETPlayer [Countdown]: | word |
#CTRL.d ipod [Countdown]: | yes |
#CTRL.d ipod [Countdown]: | letter record |
#CTRL.d Deer Hunter [Countdown]: | yes, a word record |
[4:54]: | The Tank has been repaired! |
[4:51]: | Allied team has stolen the Tank! |
[4:41]: | The Tank has been damaged! |
[4:26]: | The Tank has been repaired! |
[4:17]: | Axis Command Post constructed. Charge speed increased! |
[3:53]: | Tank Barrier #1 has been constructed. |
[3:15]: | Tank Barrier #1 has been destroyed. |
[3:07]: | Allied team has destroyed the Axis Command Post! |
[3:02]: | Allied Command Post constructed. Charge speed increased! |
[3:00]: | Truck Barrier #1 has been constructed. |
[2:48]: | The Tank has been damaged! |
[2:46]: | The Tank has been repaired! |
[2:29]: | Allied team has destroyed the Bank Doors! |
[1:57]: | The Tank has been damaged! |
ETPlayer [1:07]: | :xd |
ETPlayer [0:33]: | lost a map vs ipod |
ETPlayer [0:32]: | wtf xd |
[0:18]: | Axis team has destroyed the Allied Command Post! |
#CTRL.d ipod [0:06]: | tails |
[0:03]: | #CTRL.d ipodcalled a vote. |
[0:01]: | Vote passed! |
[0:01]: | Coin toss comes up TAILS! |
[0:01]: | Coin toss comes up TAILS! |
[Intermission]: | >>> Objective NOT reached in time (5:20) |
[7:58]: | The Doors are opening!! |
[7:18]: | Main blast door opening! |
#^PCTRL.d ^WEquanimity [6:30]: | PLZ |
[6:14]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 3:45 |
[2:30]: | The Doors are opening!! |
[1:47]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Objective reached at 1:58 (original: 3:45) |
#CTRL.d Deer Hunter [Intermission]: | GG ALMOST CLOSE SONS |
[Intermission]: | #CTRL.d Deer Hunter disconnected |
[Intermission]: | #CTRL.d ipod disconnected |
[Intermission]: | unRreal tomen disconnected |
[Intermission]: | #CTRL.d Equanimity disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.