Touch my Totem vs hi to u (2449 views)
21.07.13 16:30 CEST
Awards | awarded to | for |
Lady Macbeth | wiSe x hunter | 64 kills |
Killing Spree | hi2u ugly | 7 frags without being killed |
Accountant | wiSe x hunter | 103% kills/killed ratio |
He's dead, Jim! | hi2u janek | 10 gibs |
...and stay dead! | hi2u ugly | 23% gibs/kill |
Lead Poisoning | wiSe x hunter | 51 SMG kills |
Spammity spam spam! | hi2u janek | 11 SPAM kills |
Fragstealer | hi2u janek | 181 damage per frag |
Die! Damn you, Die! | wiSe x voiler | 380 damage per frag |
What objective? | wiSe x hunter | 362 XP |
Red Shirt | hi2u yoko | 75 deaths |
Are these pliers sharp? | wiSe x voiler | 13 deaths without fragging |
Med Pack Whore | wiSe x hunter | 177 damage per death |
Eyes Wide Shut | Tm^TT deryl | 2 team kills |
Gingerbread man | hi2u yoko | 32 /kills |
» View plaintext endround stats
hi2u yoko [Countdown]: | hf |
[11:17]: | The Allies have captured the forward bunker! |
[10:54]: | Axis Command Post constructed. Charge speed increased! |
[10:37]: | The Allies have opened up the Forward spawn rear exit! |
[10:35]: | The Allies have breached the Forward Bunker Gate! |
[9:42]: | Allied team has destroyed the Axis Command Post! |
[9:13]: | Axis Command Post constructed. Charge speed increased! |
[8:35]: | Allied team has destroyed the Axis Command Post! |
[8:13]: | Axis Command Post constructed. Charge speed increased! |
[7:52]: | The Depot Fence has been constructed. |
[7:23]: | Allied team has destroyed the Axis Command Post! |
[7:18]: | Allied Command Post constructed. Charge speed increased! |
[6:07]: | The Allies have breached the Depot Gate! |
[5:34]: | The Allies have breached the Depot's east wall! |
[3:53]: | The Allied Truck is in position! |
[3:06]: | The Crane Controls have been constructed. |
[3:05]: | The Allies have activated the crane! |
[2:52]: | The Allies have loaded the Gold Crate onto the Truck! |
hi2u yoko [1:23]: | :[ |
[1:20]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 10:39 |
wiSe x hunter [Intermission]: | ale sie przestraszylem |
wiSe x hunter [Intermission]: | ja jebie |
hi2u janek [Intermission]: | :D |
[3:17]: | The Allies have captured the forward bunker! |
[2:25]: | The Allies have opened up the Forward spawn rear exit! |
[2:19]: | The Allies have breached the Forward Bunker Gate! |
hi2u yoko [1:04]: | xD |
[0:52]: | The Allies have breached the Depot's east wall! |
[0:24]: | Allied Command Post constructed. Charge speed increased! |
[0:20]: | The Allies have breached the Depot Gate! |
[Intermission]: | >>> Objective NOT reached in time (10:39) |
hi2u yoko [Intermission]: | KAISEN FRENCH FREEZE |
hi2u ugly [Intermission]: | XD |
wiSe x hunter [Warmup]: | SKUTKI SOBOTY |
[10:30]: | Allies have damaged the East Wall |
[10:25]: | Allies capture the Forward Bunker! |
hi2u janek [9:46]: | :XD |
[9:26]: | Door Controls have been constructed. |
[9:26]: | Allies have secured the forward bunker. |
[8:59]: | The Allies have stolen a gold crate! |
[8:41]: | The Loading Doors are Opening! |
[8:33]: | The Allies have secured a gold crate! |
[8:29]: | The Loading Doors are Closing! |
[8:19]: | The Allies have stolen a gold crate! |
[6:41]: | The Loading Doors are Opening! |
[6:38]: | Allies have escaped with the Gold! |
[6:38]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Clock set to: 5:21 |
[4:55]: | Allies capture the Forward Bunker! |
[4:36]: | Allies have damaged the East Wall |
[4:05]: | Door Controls have been constructed. |
[4:05]: | Allies have secured the forward bunker. |
[4:04]: | The Loading Doors are Opening! |
[4:02]: | The Allies have stolen a gold crate! |
[3:49]: | The Allies have secured a gold crate! |
[3:43]: | The Allies have stolen a gold crate! |
[3:40]: | The Loading Doors are Closing! |
wiSe x voiler [3:19]: | :xddddddddd |
[2:35]: | The Loading Doors are Opening! |
hi2u yoko [2:34]: | GG /§DDD |
hi2u yoko [2:33]: | XD |
wiSe x hunter [2:31]: | :d |
[2:30]: | The Allies have secured a gold crate! |
[2:30]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Objective reached at 2:50 (original: 5:21) |
hi2u yoko [Intermission]: | worst decisions |
hi2u yoko [Intermission]: | ever |
[9:28]: | Match is PAUSED! (Allies) |
[9:28]: | Match resuming in 225 seconds! |
[9:28]: | Match resuming in 210 seconds! |
[9:28]: | Match resuming in 195 seconds! |
[9:28]: | Match resuming in 180 seconds! |
[9:28]: | Match resuming in 165 seconds! |
[9:28]: | Match resuming in 150 seconds! |
[9:28]: | Match resuming in 135 seconds! |
[9:28]: | Match resuming in 10 seconds! |
[9:28]: | Match resuming in 9 seconds! |
[9:28]: | Match resuming in 8 seconds! |
[9:28]: | Match resuming in 7 seconds! |
[9:28]: | Match resuming in 6 seconds! |
[9:28]: | Match resuming in 5 seconds! |
[9:28]: | Match resuming in 4 seconds! |
[9:28]: | Match resuming in 3 seconds! |
[9:28]: | Match resuming in 2 seconds! |
[9:28]: | Match resuming in 1 seconds! |
[9:28]: | FIGHT! |
[8:11]: | The Doors are opening!! |
[8:04]: | Main blast door opening! |
[6:47]: | Main blast door closing! |
[6:02]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 3:57 |
hi2u yoko [Intermission]: | ahahah |
wiSe x voiler [Intermission]: | worst decision ever ? |
wiSe x voiler [Intermission]: | huh |
hi2u yoko [Warmup]: | just |
hi2u yoko [Warmup]: | hangover |
[2:42]: | The Doors are opening!! |
hi2u yoko [0:00]: | :[ |
[Intermission]: | >>> Objective NOT reached in time (3:57) |
Tm^TT deryl [Intermission]: | gg |
hi2u yoko [Intermission]: | gg! |
[Intermission]: | TmT deryl disconnected |
[Intermission]: | hi2u yoko disconnected |
[Intermission]: | wiSe x voiler disconnected |
[Intermission]: | hi2u ugly disconnected |
[Intermission]: | wiSe x hunter disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.