Controlled-Gaming WarTeam vs Coffee Time (5025 views)
Equanimity
BossHK
Deer Hunter
BossHK
Deer Hunter
Sinnsyk
Baczo
Seigen
Baczo
Seigen
28.07.13 22:30 CEST
Awards | awarded to | for |
Lady Macbeth | c[_] Seigen que? | 64 kills |
Killing Spree | c[_] Seigen que? | 6 frags without being killed |
Accountant | c[_] Seigen que? | 103% kills/killed ratio |
He's dead, Jim! | c[_] Seigen que? | 14 gibs |
...and stay dead! | ^PcTRL-^WEquanimity<3^WM | 28% gibs/kill |
Lead Poisoning | c[_] Seigen que? | 52 SMG kills |
Spammity spam spam! | c[_] Baczo co? | 10 SPAM kills |
Fragstealer | ^PcTRL-^WEquanimity<3^WM | 185 damage per frag |
Die! Damn you, Die! | cTRL-BossHK | 276 damage per frag |
What objective? | c[_] Seigen que? | 389 XP |
Red Shirt | cTRL-Deer Hunter | 83 deaths |
Are these pliers sharp? | ^PcTRL-^WEquanimity<3^WM | 9 deaths without fragging |
Med Pack Whore | cTRL-BossHK | 154 damage per death |
Eyes Wide Shut | cTRL-Deer Hunter | 4 team kills |
Gingerbread man | cTRL-Deer Hunter | 27 /kills |
» View plaintext endround stats
c[_] Seigen que? [Warmup]: | dtect change nick :( |
cTRL-Deer Hunter [Warmup]: | what |
cTRL-Deer Hunter [Warmup]: | rup |
cTRL-BossHK [Warmup]: | its his CB name |
c[_] Seigen que? [Warmup]: | better than Deer Hunter |
c[_] Seigen que? [Warmup]: | :p |
c[_] Sinnsyk wAT?! [Warmup]: | have fun |
c[_] Seigen que? [Countdown]: | fun |
cTRL-Deer Hunter [Countdown]: | HF |
[10:46]: | The Allies have captured the forward bunker! |
[10:45]: | The Axis have captured the forward bunker! |
[10:44]: | The Allies have captured the forward bunker! |
[10:43]: | The Axis have captured the forward bunker! |
[8:35]: | The Allies have captured the forward bunker! |
[8:06]: | The Depot Fence has been constructed. |
[8:00]: | Axis Command Post constructed. Charge speed increased! |
[7:55]: | The Allies have opened up the Forward spawn rear exit! |
[7:52]: | The Allies have breached the Forward Bunker Gate! |
[7:01]: | Allied team has destroyed the Axis Command Post! |
[6:36]: | Allied Command Post constructed. Charge speed increased! |
[6:09]: | The Allies have breached the Depot's east wall! |
[5:27]: | The Allies have breached the Depot Gate! |
[4:29]: | The Allied Truck is in position! |
[0:53]: | The Crane Controls have been constructed. |
[0:52]: | The Allies have activated the crane! |
[0:39]: | The Allies have loaded the Gold Crate onto the Truck! |
c[_] Sinnsyk wAT?! [0:02]: | GG |
[Intermission]: | >>> Clock set to: 12:00 |
c[_] Seigen que? [Intermission]: | gg |
[9:16]: | The Allies have captured the forward bunker! |
[9:06]: | The Allies have breached the Forward Bunker Gate! |
[8:52]: | Allied Command Post constructed. Charge speed increased! |
[8:39]: | The Allies have opened up the Forward spawn rear exit! |
[7:13]: | The Depot Fence has been constructed. |
[6:56]: | The Allies have breached the Depot Gate! |
[5:00]: | The Allied Truck is in position! |
[4:30]: | The Allies have breached the Depot's east wall! |
[2:58]: | The Crane Controls have been constructed. |
[2:55]: | The Allies have activated the crane! |
[2:41]: | The Allies have loaded the Gold Crate onto the Truck! |
[0:26]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 11:33 (original: 12:00) |
c[_] Sinnsyk wAT?! [Intermission]: | :O |
^PcTRL-^WEquanimity<3^WM [Intermission]: | gg |
c[_] Sinnsyk wAT?! [Intermission]: | kerowalem ostatnio dwa gowna to teraz wzieli sie za siebie |
c[_] Seigen que? [Intermission]: | gg |
c[_] Sinnsyk wAT?! [Countdown]: | fun |
cTRL-Deer Hunter [Countdown]: | what |
[8:26]: | The Doors are opening!! |
[7:01]: | Allied Command Post constructed. Charge speed increased! |
[7:01]: | Allied Command Post spawn active! |
[0:58]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 9:01 |
cTRL-Deer Hunter [Warmup]: | dont think u r unhit but ur warp is awesome |
cTRL-BossHK [Warmup]: | whine |
cTRL-BossHK [Warmup]: | but seriously, stop warping |
cTRL-Deer Hunter [Warmup]: | whining in global chat>whining in ts and giving up |
c[_] Seigen que? [Warmup]: | if I am right you are only two hitable fintards on this world |
c[_] Sinnsyk wAT?! [Warmup]: | true |
cTRL-Deer Hunter [6:34]: | LO |
[6:31]: | The Doors are opening!! |
^PcTRL-^WEquanimity<3^WM [5:55]: | gg |
[5:42]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Objective reached at 3:19 (original: 9:01) |
c[_] Sinnsyk wAT?! [Intermission]: | wp |
c[_] Seigen que? [Intermission]: | ggs wp |
cTRL-Deer Hunter [Intermission]: | gg |
[Intermission]: | cTRL-Deer Hunter disconnected |
[Intermission]: | cTRL-Equanimity<3M disconnected |
[Intermission]: | cTRL-BossHK disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.