electric-charge vs heroes For Ever (2445 views)

pl SkyLine
tr rEINA
fr r1vA
fr sMiRZz
ee ince
ca monkey


CB ET 3on3 Ladder
#clanbase.et
28.07.13 17:00 CEST
Awards awarded to for
Lady Macbeth hFE.SMZ 56 kills
Killing Spree hfekaya 8 frags without being killed
Accountant hfekaya 138% kills/killed ratio
He's dead, Jim! hFE.SMZ 16 gibs
...and stay dead! hFE.SMZ 29% gibs/kill
Lead Poisoning hFE.SMZ 46 SMG kills
Spammity spam spam! hFE.KYUSS 5 SPAM kills
Fragstealer hfekaya 185 damage per frag
Die! Damn you, Die! eLe r1vA 424 damage per frag
What objective? hfekaya 371 XP
Red Shirt eLe r1vA 74 deaths
Are these pliers sharp? eLe r1vA 13 deaths without fragging
Med Pack Whore hfekaya 248 damage per death
Eyes Wide Shut eLe re1na 3 team kills
Gingerbread man hFE.SMZ 19 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
hFE.KYUSS1063625147111171070479552611/04/142/265/221016654
hFE.SMZ8936556631601191108683521420/16/346/395/219813335
hfekaya138371513750014947576251440/05/342/204/118620684
hfe107109815814722125031265239325471/015/3130/2014/119816854
eLe r1vA26191197400018682410465900/01/818/480/3359141213
eLe SkyLine432622763101128410106301870/02/424/412/731116926
eLe re1na762345066503158698101703150/05/445/433/417415435
eLe 47687962036044523932312655920/08/487/435/428115528
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
hFE.KYUSS1005488000216291373720/01/06/61/0KD/DKDKKDKD/DKKK
hFE.SMZ7786795011153210461060/00/05/83/0/DKDKDDKDTKKDDKDK
hfekaya16672106000216311254180/02/18/30/1DKKKK/KDKXKKK/DKD
hfe11421225235015479236731960/03/119/174/1
eLe r1vA2047210000210641569180/00/12/70/1/DDX/DKDKDDDD
eLe SkyLine503861200021085156900/00/16/70/2/DD/KDKDDDDKKDKKDD
eLe re1na90471011201415241654950/02/29/50/0KK/KDKKDKT/K/D/DDKKDKD
eLe 5313218332018367347921130/02/417/190/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
hFE.KYUSS35084144100220771081360/02/011/21/0KK/KKKKKKDK/KKKKDK
hFE.SMZ904591010051942140100/01/07/51/0KDK/DK/KDDK/KDKK/K/
hfekaya6007312220011494757540/00/010/12/0/KKKKKKKKDKKKK
hfe3472023516400855133239900/03/028/84/0
eLe r1vA1118218000311291694360/00/22/130/0DDDDDDDD/KKDD/DDDD/D
eLe SkyLine164421200019281983110/00/02/90/2DKDDDDDDKDDDD/
eLe re1na4032410000111821836180/00/14/60/2DDDKD/DKKDDDKD
eLe 2294840000532395513650/00/38/280/4
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
hFE.KYUSS86124192200084791358610/01/117/121/1D/K/K/DK/KKDK/K/KKDDDKDKDKDKDKKDDKKK/DDK/
hFE.SMZ1081282624400849713847360/03/322/121/1K/KK/DKDDKKK/K/D/KKDKK/KDDKDKK/KDKKDDK/DKDKKKDDKKD
hfekaya951231920200938273554540/00/217/92/0DKK//DKKK/KDK/K/DK/KKD/KKKDD/KKDDK/KDKD
hfe963756466600251358910987910/04/656/334/2
eLe r1vA2761933000930604766360/01/28/200/2/K/K//DDD/DDDD/DDKDD/DDKDDKDK/DDDDDK/KDDDK
eLe SkyLine4511211240005395044211480/02/29/170/0DDDKDD/DDKDDDK//DDDKD/K/KDKKDDKDKKD
eLe re1na75982128200739774402880/03/016/192/2KDDDDK/DDKKKDDDKKDDKD/KK//KKK/DDKDDK/KDKKDDKKD/KD
eLe 4927141852002110987135892720/06/433/562/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
hFE.KYUSS7610010130115220719151521/00/08/62/1K/KS/DK/KK//DDKDKKDKKDDT
hFE.SMZ70106142060052641205800/12/012/140/1DKDDK/DKDDDD/K/KKKDDKDDDKK/KKDK/KDX
hfekaya111103109100225232060180/03/07/70/0KKK/KDDKDK/DDDKKKKD
hfe86309344271112737160331701/15/027/272/2
eLe r1vA466561300041571243600/00/36/80/0KDDKKDD/K/K/XDDDKX/DD
eLe SkyLine5368815101424472657280/00/17/82/3/DK/KDDDXKD/D/KTKDKDDKDKD
eLe re1na885715171023201522781140/00/116/131/0DKDDKKDKD/TKDDKKDDKKDKDK/KDKKT/DDK
eLe 62190294520311603373711420/00/529/293/3

» View plaintext endround stats
Player Chats
[11:36]: Allied Command Post constructed. Charge speed increased!
[10:45]: The Tank has been repaired!
[10:42]: Allied team has stolen the Tank!
[10:09]: Truck Barrier #1 has been constructed.
[9:42]: The Tank has been damaged!
[9:35]: The Tank has been repaired!
[9:05]: Allied team has destroyed the Bank Doors!
[9:01]: The Tank has been damaged!
[8:17]: Truck Barrier #1 has been destroyed.
[7:40]: Allied team is escaping with the Gold Crate!
[6:21]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 5:38
[5:13]: Allied Command Post constructed. Charge speed increased!
hFE.SMZ [2:47]: gg
hFE.SMZ [1:46]: ± AMEN ±
[Intermission]: >>> Objective NOT reached in time (5:38)
hFE.KYUSS [Countdown]: you want attack/def?
hFE.KYUSS [Countdown]: or zoo?
[9:00]: The Allies have captured the forward bunker!
[8:54]: The Axis have captured the forward bunker!
hFE.SMZ [0:50]: gg
hFE.SMZ [0:26]: HITBOX
hFE.SMZ [0:24]: bro
[0:14]: The Allies have captured the forward bunker!
[Intermission]: >>> Clock set to: 12:00
hFE.SMZ [Warmup]: sphincter
[11:12]: The Allies have captured the forward bunker!
[10:55]: Axis Command Post constructed. Charge speed increased!
[10:08]: The Allies have breached the Forward Bunker Gate!
[9:57]: The Allies have opened up the Forward spawn rear exit!
[9:09]: Allied team has destroyed the Axis Command Post!
[9:05]: Allied Command Post constructed. Charge speed increased!
[8:58]: The Depot Fence has been constructed.
[8:05]: The Allies have breached the Depot Gate!
[7:40]: The Allies have breached the Depot's east wall!
[6:10]: The Allied Truck is in position!
[6:10]: The Crane Controls have been constructed.
[6:09]: The Allies have activated the crane!
[5:56]: The Allies have loaded the Gold Crate onto the Truck!
[3:36]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 8:23 (original: 12:00)
eLe SkyLine [Intermission]: gg
[Intermission]: eLe SkyLine disconnected
[Intermission]: eLe r1vA disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.