strengthNrape vs ingaMev2 (2618 views)
03.08.13 02:00 CEST
Awards | awarded to | for |
Lady Macbeth | s&r phyZiC | 66 kills |
Killing Spree | s&r phyZiC | 5 frags without being killed |
Accountant | s&r phyZiC | 106% kills/killed ratio |
He's dead, Jim! | s&r phyZiC | 13 gibs |
...and stay dead! | s&r phyZiC | 20% gibs/kill |
Lead Poisoning | s&r phyZiC | 54 SMG kills |
Spammity spam spam! | s&r k4ZIM | 8 SPAM kills |
Fragstealer | s&r phyZiC | 220 damage per frag |
Die! Damn you, Die! | iNGAME poisson | 318 damage per frag |
What objective? | s&r phyZiC | 399 XP |
Red Shirt | lol | 74 deaths |
Are these pliers sharp? | lol | 18 deaths without fragging |
Med Pack Whore | hanS | 185 damage per death |
Eyes Wide Shut | s&r phyZiC | 2 team kills |
Gingerbread man | s&r k4ZIM | 33 /kills |
» View plaintext endround stats
s&r Stary [Countdown]: | shoutout [eXe]Snake |
hanS [11:16]: | LOOL |
[8:54]: | The Allies have captured the forward bunker! |
hanS [8:21]: | SHOCK |
[8:20]: | Axis Command Post constructed. Charge speed increased! |
hanS [8:18]: | PURO CEREBRO AMIGO |
[8:01]: | The Allies have breached the Forward Bunker Gate! |
[7:58]: | The Allies have opened up the Forward spawn rear exit! |
[7:04]: | The Depot Fence has been constructed. |
[7:03]: | Allied team has destroyed the Axis Command Post! |
[6:58]: | Allied Command Post constructed. Charge speed increased! |
iNGAME poisson [6:29]: | 8'] |
[5:33]: | The Allies have breached the Depot Gate! |
hanS [5:29]: | aca no ql |
lol [5:04]: | wow |
[3:34]: | The Allies have breached the Depot's east wall! |
[3:06]: | The Allied Truck is in position! |
[Intermission]: | >>> Clock set to: 12:00 |
s&r k4ZIM [Intermission]: | phyzic :D |
s&r phyZiC [Warmup]: | Rup |
s&r phyZiC [Warmup]: | what time is it in brazil? |
lol [Warmup]: | 21;21 |
s&r phyZiC [Warmup]: | ok |
lol [Warmup]: | 9 pm |
lol [Warmup]: | xD |
[10:22]: | The Allies have captured the forward bunker! |
lol [10:18]: | :D |
s&r k4ZIM [10:16]: | :XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD |
[9:52]: | Axis Command Post constructed. Charge speed increased! |
[9:32]: | The Allies have breached the Forward Bunker Gate! |
[9:31]: | The Allies have opened up the Forward spawn rear exit! |
[8:32]: | Allied team has destroyed the Axis Command Post! |
[8:28]: | Allied Command Post constructed. Charge speed increased! |
lol [7:23]: | lololol |
[7:04]: | The Allies have breached the Depot's east wall! |
[6:53]: | The Depot Fence has been constructed. |
[6:42]: | The Allies have breached the Depot Gate! |
[5:30]: | The Allied Truck is in position! |
[5:29]: | The Crane Controls have been constructed. |
[5:27]: | The Allies have activated the crane! |
[5:14]: | The Allies have loaded the Gold Crate onto the Truck! |
lol [3:54]: | gg |
[3:25]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 8:34 (original: 12:00) |
lol [Warmup]: | rup |
[8:56]: | The Doors are opening!! |
hanS [8:17]: | xd |
[7:19]: | Allied Command Post spawn active! |
[7:19]: | Allied Command Post constructed. Charge speed increased! |
hanS [3:32]: | ... |
lol [0:53]: | ggs |
iNGAME poisson [0:43]: | 8'] |
[Intermission]: | >>> Clock set to: 10:00 |
hanS [Intermission]: | gg |
lol [Intermission]: | xD |
s&r k4ZIM [Intermission]: | pyzic ! |
s&r k4ZIM [Intermission]: | phyzic ! |
[9:16]: | The Doors are opening!! |
[9:09]: | Main blast door opening! |
[8:50]: | Allied Command Post spawn active! |
[8:50]: | Allied Command Post constructed. Charge speed increased! |
[7:45]: | Main blast door closing! |
[7:11]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Objective reached at 2:48 (original: 10:00) |
lol [Intermission]: | tgg |
lol [Intermission]: | ggs |
s&r k4ZIM [Intermission]: | Xd |
hanS [Intermission]: | 8D |
[Intermission]: | s&r Stary disconnected |
[Intermission]: | hanS disconnected |
[Intermission]: | v1d4 l0k4 disconnected |
[Intermission]: | iNGAME poisson disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.