Észak vs Kelet (1778 views)
adze
sanco
dxtr
jerk
kuko
misztje
gun
sanco
dxtr
jerk
kuko
misztje
gun
karrde
r0n1n
sereya
sedi
papo
medox
r0n1n
sereya
sedi
papo
medox
Hungarian Allstars Round 2
04.08.13 19:00 CEST
Awards | awarded to | for |
Lady Macbeth | [eszak*Adze] | 38 kills |
Killing Spree | [eszak*sAnc0] | 6 frags without being killed |
Accountant | [eszak*eqzyxcv] | 250% kills/killed ratio |
He's dead, Jim! | /<ELET###KARRRDE | 11 gibs |
...and stay dead! | /<ELET###KARRRDE | 61% gibs/kill |
Lead Poisoning | [eszak*Adze] | 34 SMG kills |
Spammity spam spam! | [eszak*eqzyxcv] | 16 SPAM kills |
Fragstealer | [eszak*eqzyxcv] | 120 damage per frag |
Die! Damn you, Die! | [EszAk*jerK] | 336 damage per frag |
What objective? | [eszak*Adze] | 167 XP |
Red Shirt | /<EleT ### se | 35 deaths |
Are these pliers sharp? | /<EleT ### rn1 | 10 deaths without fragging |
Med Pack Whore | [eszak*sAnc0] | 299 damage per death |
Eyes Wide Shut | /<EleT ### rn1 | 2 team kills |
Gingerbread man | [eszak*dexter] | 7 /kills |
» View plaintext endround stats
[3:45]: | Allies have damaged the East Wall |
[3:20]: | Allies capture the Forward Bunker! |
[3:18]: | Axis reclaim the Forward Bunker! |
[3:06]: | Allies capture the Forward Bunker! |
[2:51]: | Allies have damaged the West Wall |
[1:00]: | Axis team locked from spectators by [eszak*dexter] |
[0:13]: | Axis reclaim the Forward Bunker! |
[Intermission]: | >>> Objective NOT reached in time (4:35) |
[eszak*Adze] [Intermission]: | GG |
/<ELET###KARRRDE [Intermission]: | uberraschung |
[eszak*dexter] [Warmup]: | nektek is< |
[eszak*dexter] [Warmup]: | ? |
/<ELET###KARRRDE [Warmup]: | lig of legends |
/<ELET###KARRRDE [Countdown]: | 4 napja nem toltam |
/<ELET###KARRRDE [Countdown]: | nem birom |
[eszak*kuko] [Countdown]: | ilyen a kokain :( |
[14:29]: | Allied Command Post constructed. Charge speed increased! |
[13:45]: | The Tank has been repaired! |
[13:42]: | Allied team has stolen the Tank! |
/<EleT ### rn1 [13:30]: | megadjuk magunkat |
/<EleT ### rn1 [13:17]: | callvote surrender |
[13:16]: | /<EleT ### nyerkcalled a vote. |
[13:14]: | Vote FAILED! (Timelimit 1.000000) |
[12:27]: | Allied team has destroyed the Bank Doors! |
[11:46]: | Allied team is escaping with the Gold Crate! |
[11:35]: | The Tank has been damaged! |
/<EleT ### se [10:59]: | miert engem |
/<EleT ### se [10:58]: | ::( |
[10:37]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 4:22 |
[eszak*dexter] [Intermission]: | karrde eune-n vagytok ? |
/<ELET###KARRRDE [Intermission]: | west |
/<EleT ### rn1 [Intermission]: | west |
[eszak*dexter] [Warmup]: | helyes |
/<ELET###KARRRDE [Warmup]: | ha tank vagy johetsz |
/<ELET###KARRRDE [Warmup]: | :DDDD |
[eszak*dexter] [Warmup]: | en mindent jol jatszok |
/<ELET###KARRRDE [Warmup]: | KarrdeUNDERSCORE vegyel majd fel |
/<ELET###KARRRDE [Countdown]: | meg |
/<ELET###KARRRDE [Countdown]: | Br0n1n |
[4:07]: | Axis Command Post constructed. Charge speed increased! |
/<EleT ### se [3:29]: | azert megijedtel |
[eszak*dexter] [3:04]: | karrde mi a kedvenc karid? |
/<ELET###KARRRDE [2:55]: | veigar |
/<ELET###KARRRDE [2:55]: | :D |
/<ELET###KARRRDE [2:53]: | MI MAS |
/<EleT ### rn1 [2:51]: | nub |
/<EleT ### se [0:46]: | :D |
/<EleT ### se [0:42]: | nezd a hullam izi |
/<EleT ### se [0:41]: | :( |
[Intermission]: | >>> Objective NOT reached in time (4:22) |
[eszak*Adze] [Intermission]: | RGG |
[Intermission]: | /<EleT ### nyerk disconnected |
[eszak*eqzyxcv] [Intermission]: | bb |
[Intermission]: | [eszak*Adze] disconnected |
[Intermission]: | [eszak*eqzyxcv] disconnected |
[Intermission]: | [EszAk*jerK] disconnected |
[eszak*kuko] [Intermission]: | gg |
[eszak*dexter] [Intermission]: | gg |
/<ELET###KARRRDE [Intermission]: | gl |
[Intermission]: | [eszak*dexter] disconnected |
[Intermission]: | /<EleT ### rn1 disconnected |
[Intermission]: | /<EleT ### se disconnected |
[Intermission]: | /<ELET###KARRRDE disconnected |
[Intermission]: | /<eleT ### MedoXe:x disconnected |
[Intermission]: | |<EleT ### Papo disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.