strengthNrape vs SixStar Red (2557 views)

fi olden
fr k4Z1M
be rApZ
be dizzy
be MAXIMUs
nl Sir5alL


CB ET 3on3 Ladder
#clanbase.et
09.08.13 18:15 CEST
Awards awarded to for
Lady Macbeth SNR + r4pZ 54 kills
Killing Spree ^WSNR ^J+ ^Polden 6 frags without being killed
Accountant SNR + r4pZ 154% kills/killed ratio
He's dead, Jim! SNR + r4pZ 12 gibs
...and stay dead! six*Sir5alL 30% gibs/kill
Lead Poisoning SNR + r4pZ 51 SMG kills
Spammity spam spam! SNR + k4Z1M 6 SPAM kills
Fragstealer SNR + r4pZ 147 damage per frag
Die! Damn you, Die! SNR + k4Z1M 269 damage per frag
What objective? SNR + r4pZ 300 XP
Red Shirt six*Dizzy4ever 56 deaths
Are these pliers sharp? six*Dizzy4ever 14 deaths without fragging
Med Pack Whore SNR + r4pZ 164 damage per death
Eyes Wide Shut SNR + k4Z1M 2 team kills
Gingerbread man ^WSNR ^J+ ^Polden 18 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
six*Sir5alL592142746800664987277720/01/124/372/224115866
six*Dizzy4ever3617420564001047567796180/01/519/400/1238139314
six*MAXIMUss511952955620859717493890/00/125/404/420613139
six*485837615718202417225225661790/02/168/406/4228143410
SNR + k4Z1M67211304530211601958362250/00/026/326/420113057
SNR + r4pZ150300543512119859364232820/03/151/241/115917853
^WSNR ^J+ ^Polden1342954735110118795449661000/04/142/142/316914264
SNR + 11380613111526143822566172256070/07/1119/149/317615055
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
six*Sir5alL4485112530042817373200/00/111/190/1/DKDK/DKDDKDDDDDDKKDDDDK/KDKDD/KKDDD
six*Dizzy4ever127243120052249369700/01/43/210/1DDDKD/DDDDDDKD///DDDDDDD/DDKDDDDKDD
six*MAXIMUss401021127220427713902720/00/111/180/2KDDDSD/DDDKDDDKDD/KDKDKDK/DK/KSDDKDDKD
six*32259268372013783711331720/01/625/580/4
SNR + k4Z1M105991918200632782815490/00/016/123/0D/KK/K/KDKKKKDKKDK/D/DDKKD/DDDDKKKKKK
SNR + r4pZ13112121164104378630821030/03/118/100/0/K/DDK/KKDSKDKKKKKDKDKKKKDKDK/KKKDKDD
^WSNR ^J+ ^Polden16416128175001442671940160/03/024/31/0KK/KK/K///KK/KK/KK/KKD/KKKKK/KKK/D/KKK/KKDK/K
SNR + 13338168511110241133178371680/06/158/254/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
six*Sir5alL931221516500232492951360/01/012/132/1KDKDKDD/DKKKKKKDDKDKKDKK/KDDDDD
six*Dizzy4ever78931519200522283127180/00/015/140/0//KK/KDKK/KKKD/KKDDDDKDKDDDKDDKDKD
six*MAXIMUss6981162340042630274100/00/013/173/2K/KKDDKDK/KDDDDKKD/KDDK/KKDDKKDDKDDDDKD
six*80296465811001181078819540/01/040/445/3
SNR + k4Z1M3685822100419112513360/00/07/161/3/KDKDDKDDDKDDDDD/KDDDXDDDK/KD/K
SNR + r4pZ1441362618600439502893360/00/025/141/0DDKDKKKDDKDDK/KDK//KKK/KKKKDKDKDKKDKKKDKKKDK
^WSNR ^J+ ^Polden721051318601429582701480/00/113/111/2DDDK/DDDK/DDDKK/DDKK/TKDDKKKKKKD
SNR + 843264758130112881981071200/00/145/413/5
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
six*Sir5alL336130000324329360/00/01/30/0DDKD
six*Dizzy4ever50712000011736900/00/01/20/0KDD
six*MAXIMUss50612000028438600/00/00/21/0KDD
six*44193700007251084360/00/02/71/0
SNR + k4Z1M6617230010326280170/00/02/21/1DTKDKD
SNR + r4pZ3002431100150030400/00/03/00/0K/KK
^WSNR ^J+ ^Polden1008200000258141180/00/02/00/1KXK
SNR + 155497410111084725350/00/07/21/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
six*Sir5alL0102000010826500/00/00/20/0DD
six*Dizzy4ever0204000016260300/00/10/30/0DDDD
six*MAXIMUss336130000286464170/00/01/30/0DDKD
six*1191900005561332170/00/11/80/0
SNR + k4Z1M50101200115042281230/00/01/21/0/KXTD
SNR + r4pZ100194010103571441430/00/05/00/1KKKTKX
^WSNR ^J+ ^Polden10021400000471184180/01/03/00/0KKKK
SNR + 835092102113325562840/01/09/21/1

» View plaintext endround stats
Player Chats
six*Dizzy4ever [Warmup]: Ready.
SNR + r4pZ [Countdown]: hf
SNR + r4pZ [10:54]: fsdfgsdg
[6:17]: The Allies have captured the forward bunker!
[5:54]: The Depot Fence has been constructed.
[5:47]: Axis Command Post constructed. Charge speed increased!
[5:34]: The Allies have breached the Forward Bunker Gate!
[5:33]: The Allies have opened up the Forward spawn rear exit!
[2:58]: Allied team has destroyed the Axis Command Post!
[2:53]: Allied Command Post constructed. Charge speed increased!
[1:59]: The Allies have breached the Depot Gate!
SNR + r4pZ [1:06]: GG
[0:28]: The Allies have breached the Depot's east wall!
SNR + r4pZ [0:11]: yup, tuurlijk
[Intermission]: >>> Clock set to: 12:00
six*Dizzy4ever [Warmup]: Ready.
six*Dizzy4ever [Warmup]: Yes.
SNR + r4pZ [Warmup]: rup
SNR + k4Z1M [Countdown]: ggl hf
[11:39]: Match is PAUSED! (Allies)
[11:39]: Match resuming in 225 seconds!
[11:38]: Match resuming in 10 seconds!
[11:38]: Match resuming in 9 seconds!
[11:38]: Match resuming in 8 seconds!
[11:38]: Match resuming in 7 seconds!
[11:38]: Match resuming in 6 seconds!
[11:38]: Match resuming in 5 seconds!
[11:38]: Match resuming in 4 seconds!
[11:38]: Match resuming in 3 seconds!
[11:38]: Match resuming in 2 seconds!
[11:38]: Match resuming in 1 seconds!
[11:38]: FIGHT!
[10:10]: The Allies have captured the forward bunker!
[9:57]: The Allies have breached the Forward Bunker Gate!
[9:45]: Axis Command Post constructed. Charge speed increased!
[9:33]: The Allies have opened up the Forward spawn rear exit!
[9:20]: The Depot Fence has been constructed.
[8:36]: Allied team has destroyed the Axis Command Post!
[8:32]: Allied Command Post constructed. Charge speed increased!
SNR + r4pZ [7:46]: lol
SNR + r4pZ [7:45]: haha
[6:02]: The Allies have breached the Depot Gate!
[5:21]: The Allies have breached the Depot's east wall!
[4:23]: The Allied Truck is in position!
SNR + r4pZ [3:09]: LOL
[2:26]: The Crane Controls have been constructed.
[2:25]: The Allies have activated the crane!
[2:11]: The Allies have loaded the Gold Crate onto the Truck!
SNR + r4pZ [1:00]: GG
[0:58]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 11:01 (original: 12:00)
six*Dizzy4ever [Warmup]: Yes.
[8:55]: The Doors are opening!!
[8:39]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 1:20
SNR + r4pZ [Intermission]: :)
SNR + r4pZ [Intermission]: thx guys
six*Dizzy4ever [Intermission]: ¨¨
six*Dizzy4ever [Intermission]: ¨¨
six*Dizzy4ever [Intermission]: hihi
six*Dizzy4ever [Warmup]: Ready.
six*Dizzy4ever [Warmup]: Ready.
six*Sir5alL [Warmup]: wp
SNR + r4pZ [Countdown]: ty
SNR + r4pZ [0:49]: gg
SNR + r4pZ [0:14]: kazim low
SNR + r4pZ [0:14]: :S
SNR + k4Z1M [0:09]: :XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
[Intermission]: >>> Objective NOT reached in time (1:20)
[Intermission]: rAPZZzZ disconnected
six*MAXIMUss [Intermission]: gg
[Intermission]: six*MAXIMUss disconnected
[Intermission]: six*Dizzy4ever disconnected
[Intermission]: SNR + k4Z1M disconnected
[Intermission]: SNR + olden disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.