SteelSeries vs immortal technique (2346 views)
10.08.13 18:00 CEST
Awards | awarded to | for |
Lady Macbeth | frogZ.upli | 72 kills |
Killing Spree | frogZ.kiwi | 9 frags without being killed |
Accountant | frogZ.upli | 97% kills/killed ratio |
He's dead, Jim! | frogZ.kiwi | 18 gibs |
...and stay dead! | frogZ.kiwi | 28% gibs/kill |
Lead Poisoning | frogZ.upli | 68 SMG kills |
Spammity spam spam! | kARMAZINHO | 7 SPAM kills |
Fragstealer | frogZ.upli | 184 damage per frag |
Die! Damn you, Die! | frogZ.wass | 275 damage per frag |
What objective? | frogZ.kiwi | 549 XP |
Red Shirt | kARMAZINHO | 99 deaths |
Are these pliers sharp? | frogZ.wass | 16 deaths without fragging |
Med Pack Whore | frogZ.kiwi | 188 damage per death |
Eyes Wide Shut | druwiiin | 4 team kills |
Gingerbread man | kARMAZINHO | 40 /kills |
» View plaintext endround stats
frogZ.kiwi [Countdown]: | gl :) |
kARMAZINHO [Countdown]: | hf |
[9:06]: | The Axis have blown the Main Entrance! |
[8:38]: | Axis have captured the Forward Bunker! |
[6:48]: | Allies have reclaimed the Forward Bunker! |
[6:22]: | Axis have captured the Forward Bunker! |
[4:51]: | Allies have reclaimed the Forward Bunker! |
[4:35]: | Axis have captured the Forward Bunker! |
[4:32]: | Allies have reclaimed the Forward Bunker! |
[2:37]: | Axis have captured the Forward Bunker! |
[Intermission]: | >>> Clock set to: 10:00 |
frogZ.upli [Warmup]: | need new mouse :( |
[9:57]: | PHYZiC connected |
[9:12]: | Allies team locked from spectators by frogZ.wass |
[8:48]: | Axis have captured the Forward Bunker! |
[8:47]: | Allies have reclaimed the Forward Bunker! |
[8:46]: | Axis have captured the Forward Bunker! |
[8:29]: | Allies have reclaimed the Forward Bunker! |
[8:03]: | The Axis have blown the Main Entrance! |
[7:37]: | Axis have captured the Forward Bunker! |
[7:07]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Objective reached at 2:52 (original: 10:00) |
[Countdown]: | kARMAZINHOis ready! |
[11:31]: | Allies capture the Forward Bunker! |
[11:11]: | Allies have damaged the East Wall |
[10:11]: | Allies have secured the forward bunker. |
[10:11]: | Door Controls have been constructed. |
[10:09]: | The Loading Doors are Opening! |
[9:54]: | The Loading Doors are Closing! |
[9:50]: | The Allies have stolen a gold crate! |
[9:21]: | The Loading Doors are Opening! |
[9:16]: | The Loading Doors are Closing! |
[9:02]: | The Axis have intercepted the stolen gold crate! |
[8:29]: | The Allies have stolen a gold crate! |
kARMAZINHO [8:04]: | lolz. |
[7:54]: | The Loading Doors are Opening! |
[7:45]: | The Axis have intercepted the stolen gold crate! |
[7:36]: | The Allies have stolen a gold crate! |
[7:30]: | The Loading Doors are Closing! |
[7:14]: | The Loading Doors are Opening! |
[7:11]: | The Allies have secured a gold crate! |
[6:49]: | The Allies have stolen a gold crate! |
[6:48]: | The Loading Doors are Closing! |
[6:38]: | The Loading Doors are Opening! |
[6:22]: | Allies have escaped with the Gold! |
[6:22]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Clock set to: 5:37 |
[4:53]: | Allies have damaged the East Wall |
[3:44]: | Allies capture the Forward Bunker! |
[0:55]: | Door Controls have been constructed. |
[0:55]: | Allies have secured the forward bunker. |
[0:48]: | The Loading Doors are Opening! |
[0:37]: | The Loading Doors are Closing! |
[0:36]: | The Allies have stolen a gold crate! |
frogZ.kiwi [0:27]: | the fuck am i doing :D |
[0:10]: | The Loading Doors are Opening! |
[0:06]: | The Axis have intercepted the stolen gold crate! |
[Intermission]: | >>> Objective NOT reached in time (5:37) |
[9:42]: | The Allies have captured the forward bunker! |
[9:41]: | The Axis have captured the forward bunker! |
druwiiin [9:37]: | LOL |
frogZ.upli [9:33]: | |:D |
[8:24]: | The Allies have captured the forward bunker! |
[8:23]: | The Axis have captured the forward bunker! |
druwiiin [8:19]: | LOL |
[7:49]: | Allied Command Post constructed. Charge speed increased! |
[7:01]: | The Allies have breached the Depot's east wall! |
[6:55]: | The Crane Controls have been constructed. |
[6:51]: | The Allies have breached the Depot Gate! |
[5:59]: | The Crane Controls have been destroyed. |
[5:59]: | The Allies have breached the Forward Bunker Gate! |
[5:48]: | The Crane Controls have been constructed. |
[5:21]: | The Crane Controls have been destroyed. |
[5:01]: | The Depot Fence has been constructed. |
[0:02]: | The Allied Truck is in position! |
[Intermission]: | >>> Clock set to: 12:00 |
frogZ.kiwi [Countdown]: | need to leave after this i guess |
[11:07]: | The Allies have captured the forward bunker! |
[10:35]: | The Axis have captured the forward bunker! |
[10:22]: | Axis Command Post constructed. Charge speed increased! |
[10:14]: | The Allies have opened up the Forward spawn rear exit! |
[10:10]: | The Allies have captured the forward bunker! |
[9:31]: | The Allies have breached the Forward Bunker Gate! |
[9:13]: | Allied team has destroyed the Axis Command Post! |
[8:57]: | The Depot Fence has been constructed. |
[8:57]: | Allied Command Post constructed. Charge speed increased! |
[8:16]: | The Allies have breached the Depot's east wall! |
[8:03]: | The Allies have breached the Depot Gate! |
[5:25]: | The Allied Truck is in position! |
[2:38]: | The Crane Controls have been constructed. |
[2:37]: | The Allies have activated the crane! |
[2:24]: | The Allies have loaded the Gold Crate onto the Truck! |
[1:03]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 10:56 (original: 12:00) |
kARMAZINHO [Intermission]: | gg |
druwiiin [Intermission]: | gg |
[Intermission]: | frogZ.wass disconnected |
[Intermission]: | druwiiin disconnected |
[Intermission]: | kARMAZINHO disconnected |
frogZ.upli [Intermission]: | gg |
[Intermission]: | frogZ.kiwi disconnected |
[Intermission]: | frogZ.upli disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.