ingaMev2 vs Controlled Gaming (4353 views)

br jujuf
fr Faks
fr saNjih
fi dTEC7
us Equanimity
gb Element


CB ET 3on3 Ladder
#clanbase.et
10.08.13 21:15 CEST
Awards awarded to for
Lady Macbeth ingame-poissoN :o} 62 kills
Killing Spree ingame-poissoN :o} 7 frags without being killed
Accountant ingame-poissoN :o} 103% kills/killed ratio
He's dead, Jim! Element #^ZCUNTROLL 11 gibs
...and stay dead! Element #^ZCUNTROLL 29% gibs/kill
Lead Poisoning ingame-poissoN :o} 48 SMG kills
Spammity spam spam! Equanimity #CUNTROLL 12 SPAM kills
Fragstealer ingame-poissoN :o} 164 damage per frag
Die! Damn you, Die! Element #^ZCUNTROLL 235 damage per frag
What objective? ingame-faksz 397 XP
Red Shirt Deer Hunter #CUNTROLL 76 deaths
Are these pliers sharp? ingame-faksz 13 deaths without fragging
Med Pack Whore ingame-poissoN :o} 165 damage per death
Eyes Wide Shut Deer Hunter #CUNTROLL 3 team kills
Gingerbread man Deer Hunter #CUNTROLL 20 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
Equanimity #CUNTROLL7027750717001982809796720/01/437/4112/1016613845
Deer Hunter #CUNTROLL70345537670320961686513820/01/344/4511/818111439
Element #^ZCUNTROLL6127538621100108394100711300/05/433/420/622116237
#CUNTROLL6789714120925034926290285185840/07/4114/4223/618913837
ingame-jujuf7929644565007833787391060/01/338/415/518915656
ingame-faksz963975456100091008477062730/01/142/4211/5187138613
ingame-poissoN :o}1023426260411141009798452280/09/348/316/1116316174
ingame-92103516017219113028518262906070/011/3128/3122/1118015268
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Equanimity #CUNTROLL4631715000310041859360/00/06/111/1KDKDK/DD/KDDD/KDKKDDDD
Deer Hunter #CUNTROLL84531113400416141503180/00/010/71/2K/KKDK/DKDDDKD/KKDK/KKDD
Element #^ZCUNTROLL4542511100212601495580/00/05/70/2/DDDKDDKK/KDDKDD
#CUNTROLL5812623395009387848571120/00/021/252/5
ingame-jujuf3333392000877117700/00/02/81/1DKDDKDKDDDDD
ingame-faksz1501331812300328251453670/00/014/94/0DK/DDKKKKDKKDKK/KDDDKKDKK/KKKK
ingame-poissoN :o}1126098100311551248180/00/09/40/1KDK/KK/K/DDDKKDKK
ingame-982263029600648573878850/00/025/215/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Equanimity #CUNTROLL4145717000312862150180/00/16/111/3DD/DKD/KDK/XKDDDKKDDDDKDD
Deer Hunter #CUNTROLL716610140015161016261560/00/19/82/0/KDDDDD/T/K/KDDDKK/KKKKDK
Element #^ZCUNTROLL586071200012118235100/02/45/70/0DKD/DKKDKDDDDDKDKKD
#CUNTROLL5717124430019501461271740/02/620/263/3
ingame-jujuf4653613100317342061360/01/15/80/1KKDK/DDDDDK/KDKDD/D
ingame-faksz774979100115991170800/00/06/81/0KDKKD/DDKDKDKDKD
ingame-poissoN :o}21092211001032794178300/05/115/41/1K/KK/KK/KKKDKKKKKKKKDKDKDDDKKKS
ingame-11119434322107612750141160/06/226/202/2
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Equanimity #CUNTROLL5679142540052840378200/01/39/154/4DD/DKDDXK/DKKDDKKDKD/DDKDDKDKD/KKDK/XDKDD
Deer Hunter #CUNTROLL5711616280023351232241540/01/214/193/4KKDDDDDDDDDTKDDDKKKDDKDKKKDDDDKKDD/KK/KDTDK/DD
Element #^ZCUNTROLL56981323400226984070360/02/011/170/4DDDKDD/KDD/DKKKDKKDDKDKDDDDDDDKKDDKK
#CUNTROLL562934376802109050110761900/04/534/517/12
ingame-jujuf129125221720033579292400/00/119/133/0KDKKKKKDKK/KKDKDKDK/KDKDDDKDKDDKDKKDK/K
ingame-faksz16413323143002376027461260/01/116/106/2KDKKKKKDKDDKDDK/KDKKKKKKDKK/KDDKDKDKKX
ingame-poissoN :o}9110721231016373733801020/04/216/112/4KDKKKK/KD/KKDDDKDDKK/DDDKK/KKKDKK/KKDDDD/KDTD
ingame-1283656654601111107690502280/05/451/3411/6

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Equanimity #CUNTROLL1571222214300831502005180/00/016/46/2K/KK/KKKK/KK/KKKDDK/KKKK/K/KKK/DDDDK
Deer Hunter #CUNTROLL761101621300828802298540/00/011/115/2/KK//K/KD/KKDDKKK/KDD/DDKDDDKDKDKDK/K
Element #^ZCUNTROLL81751316600523182155360/01/012/110/0K/KDDD/K/KK/KDK/KDDDKKKDKDDKD
#CUNTROLL1053075151120021834864581080/01/039/2611/4
ingame-jujuf76851317000121472577700/00/112/121/3DDDDDK/KDKKDDDDDKKDKDKKDDKKKKD
ingame-faksz288262130031900233700/00/06/150/3DDDDDDDDDDDDK/KDDKDDKK/KD/D
ingame-poissoN :o}578311192002241134341080/00/08/123/5D/DKDKDDDDKKKKD/KDKDDDDKDDKDKD
ingame-5425030575006645883481780/00/126/394/11

» View plaintext endround stats
Player Chats
ingame-jujuf [Warmup]: RESPECTA TU PADRE
ingame-jujuf [Countdown]: hf
[11:28]: The Allies have captured the forward bunker!
[10:44]: Axis Command Post constructed. Charge speed increased!
[10:32]: The Axis have captured the forward bunker!
[10:27]: The Allies have breached the Forward Bunker Gate!
Deer Hunter #CUNTROLL [10:11]: this element
[10:10]: The Allies have opened up the Forward spawn rear exit!
Deer Hunter #CUNTROLL [10:09]: tseriouis down
[9:47]: The Allies have breached the Depot Gate!
[9:40]: Allied team has destroyed the Axis Command Post!
[9:33]: Allied Command Post constructed. Charge speed increased!
[9:00]: The Depot Fence has been constructed.
[8:31]: The Allied Truck is in position!
[8:24]: The Allies have breached the Depot's east wall!
[7:45]: The Crane Controls have been constructed.
[7:44]: The Allies have activated the crane!
Deer Hunter #CUNTROLL [7:43]: element played ecv
Deer Hunter #CUNTROLL [7:42]: ec
[7:31]: The Allies have loaded the Gold Crate onto the Truck!
Element #^ZCUNTROLL [7:13]: implying thats hard in 2k13 gg
[5:54]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 6:05
ingame-faksz [Intermission]: !D
ingame-jujuf [Intermission]: lol
ingame-jujuf [Warmup]: RESPECTA TU PADRE
[4:13]: The Allies have captured the forward bunker!
[3:53]: Axis Command Post constructed. Charge speed increased!
[3:19]: The Allies have opened up the Forward spawn rear exit!
[3:16]: The Allies have breached the Forward Bunker Gate!
ingame-jujuf [0:25]: :D
[Intermission]: >>> Objective NOT reached in time (6:05)
Element #^ZCUNTROLL [11:09]: nigger
ingame-jujuf [11:07]: :D
[7:49]: The Tank has been repaired!
[7:46]: Allied team has stolen the Tank!
[7:21]: Allied Command Post constructed. Charge speed increased!
[6:14]: Allied team has destroyed the Bank Doors!
ingame-poissoN :o} [5:49]: 8]
ingame-poissoN :o} [5:49]: 8]
ingame-poissoN :o} [5:48]: 8[
ingame-poissoN :o} [5:48]: 8[
[3:01]: Truck Barrier #1 has been constructed.
[2:15]: The Tank has been damaged!
[2:05]: Allied team is escaping with the Gold Crate!
[1:34]: Truck Barrier #1 has been destroyed.
ingame-faksz [0:45]: wp
[0:33]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 11:26
ingame-jujuf [Warmup]: RESPECTA TU PADRE
ingame-jujuf [10:50]: :D
[9:41]: Allied Command Post constructed. Charge speed increased!
[6:24]: The Tank has been repaired!
[6:21]: Allied team has stolen the Tank!
[5:41]: Tank Barrier #1 has been constructed.
[5:39]: The Tank has been damaged!
Equanimity #CUNTROLL [4:36]: ..
ingame-poissoN :o} [4:11]: 8]
ingame-poissoN :o} [4:11]: 8]
[4:08]: The Tank has been repaired!
[3:57]: Tank Barrier #1 has been destroyed.
[3:48]: Axis team has destroyed the Allied Command Post!
[3:23]: Allied Command Post constructed. Charge speed increased!
[2:57]: Allied team has destroyed the Bank Doors!
[2:53]: The Tank has been damaged!
ingame-jujuf [2:51]: FUK OFF
[2:12]: Allied team is escaping with the Gold Crate!
[1:02]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 10:24 (original: 11:26)
Element #^ZCUNTROLL [Intermission]: gaygay
Deer Hunter #CUNTROLL [Intermission]: gg
[Intermission]: ingame-jujuf disconnected
[Intermission]: Element #CUNTROLL disconnected
[Intermission]: ingame-faksz disconnected
[Intermission]: Deer Hunter #CUNTROLL disconnected
[Intermission]: Equanimity #CUNTROLL disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.