Electrostatic Discharge vs Controlled Gaming (9568 views)
Tomun
Empty
crono
hobbit
hayzay
vein
Empty
crono
hobbit
hayzay
vein
Equanimity
Deer Hunter
BossHK
Element
Prodigy
CrimZon
Deer Hunter
BossHK
Element
Prodigy
CrimZon
08.09.13 21:00 CEST
Awards | awarded to | for |
Lady Macbeth | #CTRL.d CrimZon | 83 kills |
Killing Spree | *|* hobbit | 8 frags without being killed |
Accountant | *|* hobbit | 116% kills/killed ratio |
He's dead, Jim! | *|* hobbit | 33 gibs |
...and stay dead! | #CTRL.d Prod | 41% gibs/kill |
Lead Poisoning | #CTRL.d CrimZon | 78 SMG kills |
Spammity spam spam! | #CTRL.d Equanimity<3M | 44 SPAM kills |
Fragstealer | #CTRL.d CrimZon | 137 damage per frag |
Die! Damn you, Die! | Also Known As Rito | 232 damage per frag |
What objective? | #CTRL.d Deer Hunter | 442 XP |
Red Shirt | Also Known As Rito | 95 deaths |
Are these pliers sharp? | Also Known As Rito | 9 deaths without fragging |
Med Pack Whore | #CTRL.d Prod | 170 damage per death |
Eyes Wide Shut | #CTRL.d CrimZon | 7 team kills |
Gingerbread man | Also Known As Rito | 27 /kills |
» View plaintext endround stats
[14:30]: | Allied Command Post constructed. Charge speed increased! |
[7:00]: | The Tank has been repaired! |
[6:57]: | Allied team has stolen the Tank! |
[6:50]: | The Tank has been damaged! |
[6:23]: | The Tank has been repaired! |
*|* Empty [6:20]: | awdiawjdawd |
[5:48]: | The Tank has been damaged! |
[5:42]: | The Tank has been repaired! |
[5:29]: | The Tank has been damaged! |
[5:15]: | The Tank has been repaired! |
[5:09]: | Axis team has destroyed the Allied Command Post! |
[5:04]: | The Tank has been damaged! |
[4:51]: | Allied Command Post constructed. Charge speed increased! |
[4:48]: | The Tank has been repaired! |
[4:39]: | Truck Barrier #1 has been constructed. |
[4:28]: | The Tank has been damaged! |
[4:15]: | The Tank has been repaired! |
[4:03]: | The Tank has been damaged! |
[3:52]: | The Tank has been repaired! |
[3:41]: | Allied team has destroyed the Bank Doors! |
[2:20]: | Truck Barrier #1 has been destroyed. |
[2:07]: | The Tank has been damaged! |
[Intermission]: | >>> Clock set to: 15:00 |
*|* Empty [Warmup]: | rup |
#CTRL.d Deer Hunter [Warmup]: | sry mckloot bad |
#cTRL.d BossHK [Warmup]: | nope, we need 3min for tactics |
*|* Empty [Warmup]: | ok |
#CTRL.d Equanimity<3M [Warmup]: | dTEC7 on TS: I can't hit at all gg |
#CTRL.d Deer Hunter [Warmup]: | fake |
Also Known As Rito [Warmup]: | emtpy in fucking BC and has same ping |
*|* Empty [Warmup]: | alberta |
*|* Empty [Warmup]: | stfu |
Also Known As Rito [Warmup]: | oh |
*|* Empty [Warmup]: | ;p |
#cTRL.d BossHK [Warmup]: | tag up |
*|* Empty [Warmup]: | hes french he doesn't understand |
#CTRL.d Prod [Warmup]: | tag up rito ffs |
#cTRL.d BossHK [Warmup]: | le tag batong up frog |
*|* Empty [Warmup]: | LOL.; |
[13:00]: | The Tank has been repaired! |
[12:57]: | Allied team has stolen the Tank! |
[12:55]: | The Tank has been damaged! |
[12:40]: | The Tank has been repaired! |
[12:18]: | Tank Barrier #1 has been constructed. |
[12:10]: | Axis Command Post constructed. Charge speed increased! |
[11:39]: | The Tank has been damaged! |
[10:20]: | The Tank has been repaired! |
[10:17]: | Tank Barrier #1 has been destroyed. |
[9:55]: | Allied team has destroyed the Axis Command Post! |
[9:48]: | Allied Command Post constructed. Charge speed increased! |
[9:39]: | Allied team has destroyed the Bank Doors! |
[9:35]: | The Tank has been damaged! |
[4:31]: | Allied team is escaping with the Gold Crate! |
#CTRL.d Equanimity<3M [2:54]: | XD |
[2:43]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 12:16 (original: 15:00) |
[12:59]: | The Allies have breached the Forward Bunker Gate! |
[12:44]: | Allied Command Post constructed. Charge speed increased! |
*|* Empty [12:18]: | .. |
[12:17]: | The Depot Fence has been constructed. |
[11:56]: | The Allies have breached the Depot Gate! |
[11:26]: | The Allies have breached the Depot's east wall! |
[11:19]: | The Crane Controls have been constructed. |
*|* Empty [11:06]: | this is bad |
[10:35]: | The Allied Truck is in position! |
[10:26]: | The Allies have activated the crane! |
[10:12]: | The Allies have loaded the Gold Crate onto the Truck! |
[9:57]: | The Allies have breached the Depot's west wall! |
*|* HAYZAY [8:16]: | ? |
#CTRL.d Deer Hunter [8:16]: | why are u trying |
#CTRL.d Element [8:12]: | tryhards gg |
[7:13]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 7:46 |
#CTRL.d Deer Hunter [Warmup]: | shoutout to nAb.Death |
Also Known As Rito [Warmup]: | lmao foreigner so dumb |
[6:57]: | The Allies have captured the forward bunker! |
[6:41]: | Axis Command Post constructed. Charge speed increased! |
[6:17]: | The Allies have breached the Forward Bunker Gate! |
[5:59]: | The Allies have opened up the Forward spawn rear exit! |
*|* vein [5:17]: | sur |
[4:03]: | Allied team has destroyed the Axis Command Post! |
[3:52]: | Allied Command Post constructed. Charge speed increased! |
[3:43]: | The Depot Fence has been constructed. |
#CTRL.d Deer Hunter [2:33]: | VITTU |
[2:06]: | The Allies have breached the Depot's east wall! |
[1:36]: | The Allies have breached the Depot Gate! |
[0:47]: | The Allied Truck is in position! |
#CTRL.d CrimZon [0:25]: | gg |
#CTRL.d Equanimity<3M [0:15]: | I'd like to thank ipod for wishing me gl, i'd like to thank control for this win, and nab death, base |
#CTRL.d Equanimity<3M [0:13]: | suck my dick |
#CTRL.d Deer Hunter [Intermission]: | nab death <333 |
[Intermission]: | >>> Objective NOT reached in time (7:46) |
[Intermission]: | #CTRL.d Deer Hunter disconnected |
[Intermission]: | *|* HAYZAY disconnected |
[Intermission]: | #CTRL.d Element disconnected |
[Intermission]: | #CTRL.d Equanimity<3M disconnected |
[Intermission]: | *|* vein disconnected |
[Intermission]: | #CTRL.d CrimZon disconnected |
[Intermission]: | Also Known As Rito disconnected |
[Intermission]: | *|* hobbit disconnected |
[Intermission]: | *|* Empty disconnected |
[Intermission]: | #cTRL.d BossHK disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.