amped vs TOTAL GAMING (2114 views)
01.09.13 14:00 CEST
Awards | awarded to | for |
Lady Macbeth | kEbAb | 68 kills |
Killing Spree | kEbAb | 5 frags without being killed |
Accountant | kEbAb | 111% kills/killed ratio |
He's dead, Jim! | kEbAb | 24 gibs |
...and stay dead! | kEbAb | 35% gibs/kill |
Lead Poisoning | kEbAb | 59 SMG kills |
Spammity spam spam! | KADY | 8 SPAM kills |
Fragstealer | Damon *-* | 159 damage per frag |
Die! Damn you, Die! | bAstek@MUSIC | 265 damage per frag |
What objective? | kEbAb | 400 XP |
Red Shirt | bAstek@MUSIC | 76 deaths |
Are these pliers sharp? | bAstek@MUSIC | 12 deaths without fragging |
Med Pack Whore | Damon *-* | 181 damage per death |
Eyes Wide Shut | lEku:C | 2 team kills |
Gingerbread man | rAKJiiiiii | 21 /kills |
» View plaintext endround stats
KADY [8:24]: | bastek from? |
KADY [8:16]: | pl right? |
[6:51]: | Match is PAUSED! (Allies) |
[6:51]: | Match resuming in 10 seconds! |
[6:51]: | Match resuming in 9 seconds! |
[6:51]: | Match resuming in 8 seconds! |
[6:51]: | Match resuming in 7 seconds! |
[6:51]: | Match resuming in 6 seconds! |
[6:51]: | Match resuming in 5 seconds! |
[6:51]: | Match resuming in 4 seconds! |
[6:51]: | Match resuming in 3 seconds! |
[6:51]: | Match resuming in 2 seconds! |
[6:51]: | Match resuming in 1 seconds! |
[6:51]: | FIGHT! |
[5:17]: | The Allies have captured the forward bunker! |
[4:46]: | Axis Command Post constructed. Charge speed increased! |
[4:26]: | The Allies have opened up the Forward spawn rear exit! |
[4:23]: | The Depot Fence has been constructed. |
[4:22]: | The Allies have breached the Forward Bunker Gate! |
[3:31]: | Allied team has destroyed the Axis Command Post! |
[3:27]: | Allied Command Post constructed. Charge speed increased! |
[3:25]: | The Allies have breached the Depot Gate! |
rAKJiiiiii [3:03]: | :D |
[1:48]: | The Allied Truck is in position! |
rAKJiiiiii [0:39]: | :D |
rAKJiiiiii [0:00]: | :D |
[Intermission]: | >>> Clock set to: 12:00 |
lEku:C [Warmup]: | Ready |
rAKJiiiiii [Warmup]: | azur: if i were an object, i'd be a wheelchair |
lEku:C [Warmup]: | :D |
rAKJiiiiii [Warmup]: | :D |
rAKJiiiiii [10:45]: | :D |
bAstek@MUSIC [10:43]: | :d |
bAstek@MUSIC [10:42]: | KURWA |
bAstek@MUSIC [9:05]: | fuck |
bAstek@MUSIC [7:29]: | xd |
bAstek@MUSIC [7:28]: | KADY |
KADY [7:24]: | 3hs |
[6:47]: | The Allies have captured the forward bunker! |
[6:24]: | Axis Command Post constructed. Charge speed increased! |
[6:21]: | The Allies have breached the Forward Bunker Gate! |
[5:48]: | The Allies have opened up the Forward spawn rear exit! |
[5:31]: | Allied team has destroyed the Axis Command Post! |
bAstek@MUSIC [5:25]: | 3 MEDIC |
[5:06]: | The Allies have breached the Depot Gate! |
[5:00]: | Allied Command Post constructed. Charge speed increased! |
[4:21]: | The Depot Fence has been constructed. |
[3:53]: | The Allied Truck is in position! |
[3:00]: | The Allies have breached the Depot's east wall! |
[2:50]: | The Crane Controls have been constructed. |
[2:49]: | The Allies have activated the crane! |
[2:36]: | The Allies have loaded the Gold Crate onto the Truck! |
rAKJiiiiii [1:23]: | wp |
[1:22]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 10:37 (original: 12:00) |
lEku:C [Warmup]: | Ready |
rAKJiiiiii [Countdown]: | exec gfx |
[11:16]: | Allies have damaged the East Wall |
[11:08]: | Allies capture the Forward Bunker! |
[10:05]: | Door Controls have been constructed. |
[10:05]: | Allies have secured the forward bunker. |
[10:04]: | The Loading Doors are Opening! |
[10:00]: | The Allies have stolen a gold crate! |
[9:58]: | The Loading Doors are Closing! |
[9:33]: | The Axis have intercepted the stolen gold crate! |
[9:21]: | The Allies have stolen a gold crate! |
rAKJiiiiii [8:04]: | :D |
[7:50]: | The Loading Doors are Opening! |
[7:45]: | The Loading Doors are Closing! |
[7:41]: | The Allies have secured a gold crate! |
[7:37]: | The Allies have stolen a gold crate! |
[7:10]: | The Loading Doors are Opening! |
[7:07]: | Allies have escaped with the Gold! |
[7:07]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Clock set to: 4:52 |
lEku:C [Warmup]: | Ready |
rAKJiiiiii [Warmup]: | WHEELCHAIR ARMZ INC. |
bAstek@MUSIC [Countdown]: | KOYMAK |
kEbAb [Countdown]: | :D |
kEbAb [Countdown]: | :D |
kEbAb [Countdown]: | :D |
kEbAb [Countdown]: | :D |
kEbAb [Countdown]: | :D |
[4:04]: | Allies have damaged the East Wall |
[3:29]: | Allies capture the Forward Bunker! |
lEku:C [2:54]: | =DDD |
[2:03]: | Axis reclaim the Forward Bunker! |
[2:02]: | Allies capture the Forward Bunker! |
kEbAb [2:01]: | :D |
kEbAb [2:00]: | :D |
kEbAb [2:00]: | :D |
[1:41]: | Door Controls have been constructed. |
[1:41]: | Allies have secured the forward bunker. |
[1:39]: | The Loading Doors are Opening! |
[1:38]: | The Allies have stolen a gold crate! |
[1:23]: | The Allies have secured a gold crate! |
rAKJiiiiii [1:20]: | ggwp :D |
kEbAb [1:18]: | :D:D:D:D:D |
[1:16]: | The Allies have stolen a gold crate! |
bAstek@MUSIC [1:10]: | huna matata |
bAstek@MUSIC [1:05]: | koymak |
[1:03]: | The Allies have secured a gold crate! |
[1:03]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Objective reached at 3:49 (original: 4:52) |
bAstek@MUSIC [Intermission]: | omg |
kEbAb [Intermission]: | lets adler ? |
kEbAb [Intermission]: | fast game |
rAKJiiiiii [Warmup]: | adler grush frost ice beach erden ufo b4 |
bAstek@MUSIC [Warmup]: | ufo |
bAstek@MUSIC [Warmup]: | out |
rAKJiiiiii [Warmup]: | adler grush frost ice beach erden b4 |
Damon *-* [Warmup]: | frush out |
Damon *-* [Warmup]: | grush* |
rAKJiiiiii [Warmup]: | adler frost ice beach erden b4 |
rAKJiiiiii [Warmup]: | adler grush frost ice erden b4 |
rAKJiiiiii [Warmup]: | beach out |
Damon *-* [Warmup]: | grush was out already |
bAstek@MUSIC [Warmup]: | ok |
rAKJiiiiii [Warmup]: | adler frost ice erden b4 |
Damon *-* [Warmup]: | frost out |
rAKJiiiiii [Warmup]: | adler ice erden |
rAKJiiiiii [Warmup]: | b4 out |
bAstek@MUSIC [Warmup]: | kahrolas? damon |
Damon *-* [Warmup]: | ma iei de pula? bastek? |
lEku:C [Warmup]: | Ready |
kEbAb [Warmup]: | lets go |
bAstek@MUSIC [Warmup]: | Annem seks vard?? |
bAstek@MUSIC [8:23]: | GG |
[8:23]: | The Doors are opening!! |
[8:15]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 1:44 |
rAKJiiiiii [Intermission]: | wp |
lEku:C [Warmup]: | Ready |
[0:42]: | The Doors are opening!! |
Damon *-* [0:10]: | GG |
kEbAb [0:06]: | unlucky XD |
Damon *-* [Intermission]: | U LOW |
[Intermission]: | >>> Objective NOT reached in time (1:44) |
Damon *-* [Intermission]: | xd |
[Intermission]: | bAstek@MUSIC disconnected |
rAKJiiiiii [Intermission]: | wp |
Damon *-* [Intermission]: | cu |
[Intermission]: | KADY disconnected |
Damon *-* [Intermission]: | wp |
[Intermission]: | rAKJiiiiii disconnected |
[Intermission]: | Damon *-* disconnected |
[Intermission]: | lEku:C disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.