gentleMen vs unreAl Gaming (3313 views)
02.09.13 00:15 CEST
Awards | awarded to | for |
Lady Macbeth | boom gMen'd! @2UR | 32 kills |
Killing Spree | boom gMen'd! V1K0 | 5 frags without being killed |
Accountant | boom gMen'd! @2UR | 80% kills/killed ratio |
He's dead, Jim! | boom gMen'd! @D70 | 8 gibs |
...and stay dead! | boom gMen'd! @D70 | 28% gibs/kill |
Lead Poisoning | boom gMen'd! V1K0 | 30 SMG kills |
Spammity spam spam! | boom gMen'd! @D70 | 3 SPAM kills |
Fragstealer | boom gMen'd! @2UR | 167 damage per frag |
Die! Damn you, Die! | boom gMen'd! V1K0 | 272 damage per frag |
What objective? | ****** | 217 XP |
Red Shirt | boom gMen'd! V1K0 | 42 deaths |
Are these pliers sharp? | l0l | 8 deaths without fragging |
Med Pack Whore | ****** | 174 damage per death |
Eyes Wide Shut | l0l | 2 team kills |
Gingerbread man | boom gMen'd! V1K0 | 18 /kills |
» View plaintext endround stats
boom gMen'd! V1K0 [11:58]: | Shoutout Snatixm8 <3 |
[11:46]: | Axis Command Post constructed. Charge speed increased! |
[11:13]: | Allies have breached the main entrance! |
[9:08]: | Allies have breached the side entrance! |
[7:24]: | Allied team has destroyed the Axis Command Post! |
[6:52]: | Axis Command Post constructed. Charge speed increased! |
[4:06]: | Allied team has dropped the UFO documents! |
[3:22]: | Allied team has destroyed the Axis Command Post! |
[3:17]: | Allied Command Post constructed. Charge speed increased! |
[3:08]: | Allied team has dropped the UFO documents! |
[2:37]: | Allied team has dropped the UFO documents! |
[Intermission]: | >>> Clock set to: 12:00 |
goat [Intermission]: | mooie tering map |
goat [Intermission]: | moi |
****** [Intermission]: | more kankers |
[11:47]: | Axis Command Post constructed. Charge speed increased! |
[11:19]: | Allies have breached the main entrance! |
[10:24]: | Allies Transmitted the UFO Documents! |
[Intermission]: | >>> Objective reached at 1:37 (original: 12:00) |
[11:16]: | Allies have damaged the West Wall |
[11:15]: | Allies have damaged the East Wall |
[10:26]: | Allies capture the Forward Bunker! |
[9:59]: | Door Controls have been constructed. |
[9:59]: | Allies have secured the forward bunker. |
[9:56]: | The Allies have stolen a gold crate! |
[9:29]: | The Loading Doors are Opening! |
[9:25]: | The Allies have secured a gold crate! |
[9:17]: | The Allies have stolen a gold crate! |
[9:05]: | The Loading Doors are Closing! |
[9:02]: | The Loading Doors are Opening! |
[8:52]: | The Loading Doors are Closing! |
[8:29]: | Axis have returned the objective! |
[8:29]: | The Axis have intercepted the stolen gold crate! |
[8:27]: | The Allies have stolen a gold crate! |
[7:04]: | The Axis have intercepted the stolen gold crate! |
[6:55]: | The Allies have stolen a gold crate! |
[6:35]: | The Loading Doors are Opening! |
[6:32]: | The Allies have secured a gold crate! |
[6:32]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 5:27 |
[4:43]: | Allies have damaged the East Wall |
goat [4:03]: | snerd |
goat [4:01]: | kk ios op |
[3:55]: | Allies capture the Forward Bunker! |
[3:18]: | Door Controls have been constructed. |
[3:18]: | Allies have secured the forward bunker. |
goat [3:14]: | dat block |
goat [3:13]: | lol |
[3:11]: | The Loading Doors are Opening! |
boom gMen'd! V1K0 [3:09]: | LOOOOL |
[3:04]: | The Allies have stolen a gold crate! |
goat [2:43]: | KANKER |
[2:38]: | The Axis have intercepted the stolen gold crate! |
[2:24]: | The Loading Doors are Closing! |
[2:24]: | The Allies have stolen a gold crate! |
[1:18]: | The Axis have intercepted the stolen gold crate! |
[1:12]: | The Loading Doors are Opening! |
[1:08]: | The Loading Doors are Closing! |
[0:42]: | The Allies have stolen a gold crate! |
goat [0:12]: | XD |
boom gMen'd! @D70 [0:01]: | :O) |
[Intermission]: | >>> Objective NOT reached in time (5:27) |
[Intermission]: | ****** disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.