Happy Tree Friends vs Second Massachusetts (2167 views)

be r4pz
nl base
fi yasmin
pl Mirek
pl Uncle
pl Alphi


CB ET 3on3 Ladder
#clanbase.et
14.09.13 21:15 CEST
Awards awarded to for
Lady Macbeth WTFTHATGUYJUSTTURNEDANDTINGTING 54 kills
Killing Spree inactiVe :=( 7 frags without being killed
Accountant WTFTHATGUYJUSTTURNEDANDTINGTING 92% kills/killed ratio
He's dead, Jim! SMS| Mirek 14 gibs
...and stay dead! SMS| Mirek 39% gibs/kill
Lead Poisoning WTFTHATGUYJUSTTURNEDANDTINGTING 55 SMG kills
Spammity spam spam! SMS| Mirek 10 SPAM kills
Fragstealer WTFTHATGUYJUSTTURNEDANDTINGTING 158 damage per frag
Die! Damn you, Die! SMS| Mirek 262 damage per frag
What objective? WTFTHATGUYJUSTTURNEDANDTINGTING 306 XP
Red Shirt bse 62 deaths
Are these pliers sharp? inactiVe :=( 11 deaths without fragging
Med Pack Whore WTFTHATGUYJUSTTURNEDANDTINGTING 174 damage per death
Eyes Wide Shut WTFTHATGUYJUSTTURNEDANDTINGTING 4 team kills
Gingerbread man a l p h i 25 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
bse61285386250321816886972820/02/231/378/821514039
inactiVe :=(49189234770217539676091240/01/222/222/7235162711
WTFTHATGUYJUSTTURNEDANDTINGTING9230654598041910988101291060/02/155/361/420317234
TI6878011516820095724552264355120/05/1108/3611/421815848
Uncle662353756100112816485811590/02/232/404/522115337
SMS| Mirek72292365014021490557489180/00/127/3310/425215039
a l p h i63243386060225921684822410/02/134/334/124314138
a l p h i6777011116630055126435245524180/04/193/3318/123914838
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
bse130147262020211441234331130/02/221/95/0DKDKDTK/KKDTK/KK/KKKDXKX/KD/K/KK/KKK/KD/KDKKK/KK/D
inactiVe :=(87911416500825212944720/00/013/91/1/KK/DXDKX/K/D/D/KKDDK//KKKKKKKDD
WTFTHATGUYJUSTTURNEDANDTINGTING1201142420302841223452250/01/025/110/1KK/KDDK/KKKDKK/KKKDDKT/TKK/KK/KDKKDD/KDKDKK/DD
TI11235264561004271105598292100/03/259/296/2
Uncle50951428500431333709180/00/214/210/3DKDKK//K/DKDDDDKDDXK/DKDDKKDDDDDXDDKDDKDDDKK
SMS| Mirek2590624302330933456180/00/07/191/2DKDKD/DDDD/DDKDT/DDDDDDKDTDKDDDK
a l p h i3310192710083603389000/01/08/190/0KDDD//DD/K/DDDKKD/DDKDD/DDKKDDDD//KK
a l p h i36286297990215982911055360/01/229/591/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
bse20785252015238633461330/00/05/221/0DDDKD/DDDDDDKDDK/DD/DX/DDKDDKTD/X
inactiVe :=(226041810052003271100/01/03/90/4DK/DDDD/DDD/DK/DDKK/DD
WTFTHATGUYJUSTTURNEDANDTINGTING8513024282021049354561810/01/124/171/1DKDKKDDK/D/KKD/KDKDDKK//DKK/KTKKDKD/KK/DK/DDKDXDDKTKK/K
TI422683371503209324106182140/02/132/482/5
Uncle689413194015321433821230/00/013/141/1/KDKKKD/KXKK/DKDDKDDDKK/D/DDDKKDTD
SMS| Mirek105125191850094156285900/00/116/83/1KK/DK/KKK/K/D/K/KKD/K/DKDKDKKD/KDKKKDX
a l p h i8277192340113324830831030/01/118/91/0K/DKDD/TKK/DK/KKK/KDKD/KK/K//KDD/KKK/K/KD/D
a l p h i8529651601302271061893242260/01/247/315/2
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
bse4651613100512941291360/00/04/62/4XDXKDK////DDDDKDK/KKD
inactiVe :=(44364900247811497520/00/15/31/1TKDDTDK//K//DDK
WTFTHATGUYJUSTTURNEDANDTINGTING85526720011527156000/00/06/50/1DKDKKDDDK/KKD
TI5813916293021036024348880/00/115/143/6
Uncle853167000214331380180/01/04/41/1D/KDKDK/KKDKD
SMS| Mirek100467700011281106400/00/04/63/1K/KKDKDDKKXDDKD
a l p h i7540681013163411581380/00/05/42/1K/KDDTK/K/KDKDD
a l p h i8711719221016434836021560/01/013/146/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
bse2591400007662700/00/01/00/4DDDKD
inactiVe :=(2521410009145700/00/11/10/1DDKDD
WTFTHATGUYJUSTTURNEDANDTINGTING01004100040455600/00/00/30/1DDDD
TI17212122000571164000/00/12/40/6
Uncle2001542100138411000/01/01/12/0K/KDKK
SMS| Mirek4003141600152511000/00/00/03/0K/KKK
a l p h i2002542000173135100/00/03/11/0K/KKKD
a l p h i267711257003164057100/01/04/26/0

» View plaintext endround stats
Player Chats
SMS| Mirek [Warmup]: so why he dont have uac ?
WTFTHATGUYJUSTTURNEDANDTINGTING [Warmup]: she
SMS| Mirek [Warmup]: she*
a l p h i [Warmup]: whatever
inactiVe :=( [Warmup]: havent played this for months
Uncle [Warmup]: refresh dumb
SMS| Mirek [Warmup]: orly ?
inactiVe :=( [Warmup]: yes really
inactiVe :=( [Warmup]: so idont have it
SMS| Mirek [Warmup]: so its her first match ?
bse [Warmup]: second
a l p h i [Warmup]: luckey - she?
WTFTHATGUYJUSTTURNEDANDTINGTING [Warmup]: oh jeez
inactiVe :=( [Warmup]: just ready up
WTFTHATGUYJUSTTURNEDANDTINGTING [Warmup]: the average IQ hasn't improved
bse [Warmup]: rup now or we take forfeit cus 20mins passed
bse [Warmup]: :D
a l p h i [Warmup]: mada is woman too
SMS| Mirek [Warmup]: rly ?
WTFTHATGUYJUSTTURNEDANDTINGTING [Warmup]: thats great
WTFTHATGUYJUSTTURNEDANDTINGTING [Warmup]: now rup
Uncle [Warmup]: 3mins
inactiVe :=( [Countdown]: finally (Y)
WTFTHATGUYJUSTTURNEDANDTINGTING [Countdown]: hf
[10:47]: The Allies have captured the forward bunker!
[10:30]: Axis Command Post constructed. Charge speed increased!
[10:12]: The Allies have breached the Forward Bunker Gate!
[10:04]: The Allies have opened up the Forward spawn rear exit!
[8:38]: Allied team has destroyed the Axis Command Post!
[8:34]: Allied Command Post constructed. Charge speed increased!
inactiVe :=( [7:44]: :DDD
[6:38]: Match is PAUSED! (Allies)
[6:37]: Match resuming in 10 seconds!
[6:37]: Match resuming in 9 seconds!
[6:37]: Match resuming in 8 seconds!
[6:37]: Match resuming in 7 seconds!
[6:37]: Match resuming in 6 seconds!
[6:37]: Match resuming in 5 seconds!
[6:37]: Match resuming in 4 seconds!
[6:37]: Match resuming in 3 seconds!
[6:37]: Match resuming in 2 seconds!
[6:37]: Match resuming in 1 seconds!
[6:37]: FIGHT!
[6:10]: The Allies have breached the Depot Gate!
[6:02]: The Depot Fence has been constructed.
[5:33]: The Allies have breached the Depot's east wall!
[4:26]: The Allied Truck is in position!
[Intermission]: >>> Clock set to: 12:00
WTFTHATGUYJUSTTURNEDANDTINGTING [Intermission]: bullshit
a l p h i [Warmup]: base so crazy
WTFTHATGUYJUSTTURNEDANDTINGTING [Warmup]: yea
WTFTHATGUYJUSTTURNEDANDTINGTING [Warmup]: fucking unbelievable
WTFTHATGUYJUSTTURNEDANDTINGTING [Warmup]: prolly toke a screen of it
bse [Countdown]: Yes
bse [Countdown]: printing it atm
a l p h i [Countdown]: our hero
bse [11:05]: yes
bse [11:05]: oke
[10:56]: The Allies have captured the forward bunker!
[10:46]: The Axis have captured the forward bunker!
WTFTHATGUYJUSTTURNEDANDTINGTING [7:14]: die
[6:57]: The Allies have captured the forward bunker!
[6:54]: The Axis have captured the forward bunker!
[6:53]: The Allies have captured the forward bunker!
[6:27]: Axis Command Post constructed. Charge speed increased!
[6:03]: The Allies have opened up the Forward spawn rear exit!
[6:02]: The Depot Fence has been constructed.
[5:50]: The Allies have breached the Forward Bunker Gate!
inactiVe :=( [5:16]: :ddddddddddddd
[5:04]: Allied team has destroyed the Axis Command Post!
[4:57]: Allied Command Post constructed. Charge speed increased!
[3:43]: The Allies have breached the Depot Gate!
[2:34]: The Allies have breached the Depot's east wall!
[1:41]: The Allied Truck is in position!
WTFTHATGUYJUSTTURNEDANDTINGTING [0:54]: gg
[Intermission]: >>> Objective NOT reached in time (12:00)
WTFTHATGUYJUSTTURNEDANDTINGTING [9:16]: cmon man
[8:54]: Allies capture the factory district!
[8:53]: Axis recapture the factory district!
bse [8:50]: ur bs
[8:33]: Allies capture the factory district!
[7:52]: The side gate has been built!
[7:34]: Allies have destroyed the Main Gate!
WTFTHATGUYJUSTTURNEDANDTINGTING [5:05]: gg
[4:58]: Allies have destroyed the Bunker Controls!
[4:58]: Allies have destroyed the Bunker Controls!
[4:58]: Allies have destroyed the Bunker Controls!
[4:58]: Allies have destroyed the Bunker Controls!
[4:58]: Allies have destroyed the Bunker Controls!
[4:58]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Clock set to: 5:02
bse [Warmup]: let me guess, uncle smokin:D
a l p h i [Warmup]: :|
[4:47]: Allies capture the factory district!
[4:08]: Allies have destroyed the Main Gate!
[3:38]: Allies have destroyed the Bunker Controls!
[3:38]: Allies have destroyed the Bunker Controls!
[3:38]: Allies have destroyed the Bunker Controls!
[3:38]: Allies have destroyed the Bunker Controls!
[3:38]: Allies have destroyed the Bunker Controls!
[3:38]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Objective reached at 1:24 (original: 5:02)
[Intermission]: WTFTHATGUYJUSTTURNEDANDTINGTING disconnected
SMS| Mirek [Intermission]: HAHAHA
a l p h i [Intermission]: D:
[Intermission]: bse disconnected
[Intermission]: inactiVe :=( disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.