Happy Tree Friends vs Second Massachusetts (2167 views)
r4pz
base
yasmin
base
yasmin
Mirek
Uncle
Alphi
Uncle
Alphi
14.09.13 21:15 CEST
Awards | awarded to | for |
Lady Macbeth | WTFTHATGUYJUSTTURNEDANDTINGTING | 54 kills |
Killing Spree | inactiVe :=( | 7 frags without being killed |
Accountant | WTFTHATGUYJUSTTURNEDANDTINGTING | 92% kills/killed ratio |
He's dead, Jim! | SMS| Mirek | 14 gibs |
...and stay dead! | SMS| Mirek | 39% gibs/kill |
Lead Poisoning | WTFTHATGUYJUSTTURNEDANDTINGTING | 55 SMG kills |
Spammity spam spam! | SMS| Mirek | 10 SPAM kills |
Fragstealer | WTFTHATGUYJUSTTURNEDANDTINGTING | 158 damage per frag |
Die! Damn you, Die! | SMS| Mirek | 262 damage per frag |
What objective? | WTFTHATGUYJUSTTURNEDANDTINGTING | 306 XP |
Red Shirt | bse | 62 deaths |
Are these pliers sharp? | inactiVe :=( | 11 deaths without fragging |
Med Pack Whore | WTFTHATGUYJUSTTURNEDANDTINGTING | 174 damage per death |
Eyes Wide Shut | WTFTHATGUYJUSTTURNEDANDTINGTING | 4 team kills |
Gingerbread man | a l p h i | 25 /kills |
» View plaintext endround stats
SMS| Mirek [Warmup]: | so why he dont have uac ? |
WTFTHATGUYJUSTTURNEDANDTINGTING [Warmup]: | she |
SMS| Mirek [Warmup]: | she* |
a l p h i [Warmup]: | whatever |
inactiVe :=( [Warmup]: | havent played this for months |
Uncle [Warmup]: | refresh dumb |
SMS| Mirek [Warmup]: | orly ? |
inactiVe :=( [Warmup]: | yes really |
inactiVe :=( [Warmup]: | so idont have it |
SMS| Mirek [Warmup]: | so its her first match ? |
bse [Warmup]: | second |
a l p h i [Warmup]: | luckey - she? |
WTFTHATGUYJUSTTURNEDANDTINGTING [Warmup]: | oh jeez |
inactiVe :=( [Warmup]: | just ready up |
WTFTHATGUYJUSTTURNEDANDTINGTING [Warmup]: | the average IQ hasn't improved |
bse [Warmup]: | rup now or we take forfeit cus 20mins passed |
bse [Warmup]: | :D |
a l p h i [Warmup]: | mada is woman too |
SMS| Mirek [Warmup]: | rly ? |
WTFTHATGUYJUSTTURNEDANDTINGTING [Warmup]: | thats great |
WTFTHATGUYJUSTTURNEDANDTINGTING [Warmup]: | now rup |
Uncle [Warmup]: | 3mins |
inactiVe :=( [Countdown]: | finally (Y) |
WTFTHATGUYJUSTTURNEDANDTINGTING [Countdown]: | hf |
[10:47]: | The Allies have captured the forward bunker! |
[10:30]: | Axis Command Post constructed. Charge speed increased! |
[10:12]: | The Allies have breached the Forward Bunker Gate! |
[10:04]: | The Allies have opened up the Forward spawn rear exit! |
[8:38]: | Allied team has destroyed the Axis Command Post! |
[8:34]: | Allied Command Post constructed. Charge speed increased! |
inactiVe :=( [7:44]: | :DDD |
[6:38]: | Match is PAUSED! (Allies) |
[6:37]: | Match resuming in 10 seconds! |
[6:37]: | Match resuming in 9 seconds! |
[6:37]: | Match resuming in 8 seconds! |
[6:37]: | Match resuming in 7 seconds! |
[6:37]: | Match resuming in 6 seconds! |
[6:37]: | Match resuming in 5 seconds! |
[6:37]: | Match resuming in 4 seconds! |
[6:37]: | Match resuming in 3 seconds! |
[6:37]: | Match resuming in 2 seconds! |
[6:37]: | Match resuming in 1 seconds! |
[6:37]: | FIGHT! |
[6:10]: | The Allies have breached the Depot Gate! |
[6:02]: | The Depot Fence has been constructed. |
[5:33]: | The Allies have breached the Depot's east wall! |
[4:26]: | The Allied Truck is in position! |
[Intermission]: | >>> Clock set to: 12:00 |
WTFTHATGUYJUSTTURNEDANDTINGTING [Intermission]: | bullshit |
a l p h i [Warmup]: | base so crazy |
WTFTHATGUYJUSTTURNEDANDTINGTING [Warmup]: | yea |
WTFTHATGUYJUSTTURNEDANDTINGTING [Warmup]: | fucking unbelievable |
WTFTHATGUYJUSTTURNEDANDTINGTING [Warmup]: | prolly toke a screen of it |
bse [Countdown]: | Yes |
bse [Countdown]: | printing it atm |
a l p h i [Countdown]: | our hero |
bse [11:05]: | yes |
bse [11:05]: | oke |
[10:56]: | The Allies have captured the forward bunker! |
[10:46]: | The Axis have captured the forward bunker! |
WTFTHATGUYJUSTTURNEDANDTINGTING [7:14]: | die |
[6:57]: | The Allies have captured the forward bunker! |
[6:54]: | The Axis have captured the forward bunker! |
[6:53]: | The Allies have captured the forward bunker! |
[6:27]: | Axis Command Post constructed. Charge speed increased! |
[6:03]: | The Allies have opened up the Forward spawn rear exit! |
[6:02]: | The Depot Fence has been constructed. |
[5:50]: | The Allies have breached the Forward Bunker Gate! |
inactiVe :=( [5:16]: | :ddddddddddddd |
[5:04]: | Allied team has destroyed the Axis Command Post! |
[4:57]: | Allied Command Post constructed. Charge speed increased! |
[3:43]: | The Allies have breached the Depot Gate! |
[2:34]: | The Allies have breached the Depot's east wall! |
[1:41]: | The Allied Truck is in position! |
WTFTHATGUYJUSTTURNEDANDTINGTING [0:54]: | gg |
[Intermission]: | >>> Objective NOT reached in time (12:00) |
WTFTHATGUYJUSTTURNEDANDTINGTING [9:16]: | cmon man |
[8:54]: | Allies capture the factory district! |
[8:53]: | Axis recapture the factory district! |
bse [8:50]: | ur bs |
[8:33]: | Allies capture the factory district! |
[7:52]: | The side gate has been built! |
[7:34]: | Allies have destroyed the Main Gate! |
WTFTHATGUYJUSTTURNEDANDTINGTING [5:05]: | gg |
[4:58]: | Allies have destroyed the Bunker Controls! |
[4:58]: | Allies have destroyed the Bunker Controls! |
[4:58]: | Allies have destroyed the Bunker Controls! |
[4:58]: | Allies have destroyed the Bunker Controls! |
[4:58]: | Allies have destroyed the Bunker Controls! |
[4:58]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Clock set to: 5:02 |
bse [Warmup]: | let me guess, uncle smokin:D |
a l p h i [Warmup]: | :| |
[4:47]: | Allies capture the factory district! |
[4:08]: | Allies have destroyed the Main Gate! |
[3:38]: | Allies have destroyed the Bunker Controls! |
[3:38]: | Allies have destroyed the Bunker Controls! |
[3:38]: | Allies have destroyed the Bunker Controls! |
[3:38]: | Allies have destroyed the Bunker Controls! |
[3:38]: | Allies have destroyed the Bunker Controls! |
[3:38]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Objective reached at 1:24 (original: 5:02) |
[Intermission]: | WTFTHATGUYJUSTTURNEDANDTINGTING disconnected |
SMS| Mirek [Intermission]: | HAHAHA |
a l p h i [Intermission]: | D: |
[Intermission]: | bse disconnected |
[Intermission]: | inactiVe :=( disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.