SUPERSANKARIT vs Failure-Gaming (2309 views)
21.09.13 16:15 CEST
Awards | awarded to | for |
Lady Macbeth | lEku:C | 32 kills |
Killing Spree | lEku:C | 7 frags without being killed |
Accountant | lEku:C | 123% kills/killed ratio |
He's dead, Jim! | lEku:C | 3 gibs |
...and stay dead! | f/who am i? | 11% gibs/kill |
Lead Poisoning | lEku:C | 28 SMG kills |
Spammity spam spam! | f/who am i? | 2 SPAM kills |
Fragstealer | lEku:C | 181 damage per frag |
Die! Damn you, Die! | f/who am i? | 213 damage per frag |
What objective? | lEku:C | 174 XP |
Red Shirt | f/c O N O R Y N A T O R | 33 deaths |
Are these pliers sharp? | f/who am i? | 7 deaths without fragging |
Med Pack Whore | f/who am i? | 169 damage per death |
Gingerbread man | lEku:C | 10 /kills |
» View plaintext endround stats
froxe:S [Countdown]: | hf |
lEku:C [8:42]: | :_d |
[7:37]: | The Doors are opening!! |
[7:08]: | Allied Command Post spawn active! |
[7:08]: | Allied Command Post constructed. Charge speed increased! |
[7:05]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 2:54 |
lEku:C [Warmup]: | Ready |
[1:09]: | Main blast door opening! |
[0:38]: | Main blast door closing! |
lEku:C [0:35]: | =DDD |
[Intermission]: | >>> Objective NOT reached in time (2:54) |
froxe:S [Warmup]: | our side u retard |
froxe:S [Warmup]: | ur map our side |
f/who am i? [Countdown]: | pls |
froxe:S [Countdown]: | its ok |
froxe:S [Countdown]: | forfeit for us now |
froxe:S [Countdown]: | gg |
lEku:C [11:16]: | =DDD |
[11:15]: | Allies have damaged the East Wall |
[10:52]: | Allies capture the Forward Bunker! |
[10:14]: | Door Controls have been constructed. |
[10:14]: | Allies have secured the forward bunker. |
[10:12]: | The Loading Doors are Opening! |
[10:10]: | The Allies have stolen a gold crate! |
[9:56]: | The Loading Doors are Closing! |
[9:39]: | The Loading Doors are Opening! |
[9:36]: | The Allies have secured a gold crate! |
[9:29]: | The Allies have stolen a gold crate! |
[9:16]: | The Axis have intercepted the stolen gold crate! |
[9:05]: | The Loading Doors are Closing! |
[9:05]: | The Allies have stolen a gold crate! |
[8:57]: | The Axis have intercepted the stolen gold crate! |
[8:42]: | The Allies have stolen a gold crate! |
[7:43]: | The Loading Doors are Opening! |
[7:42]: | The Axis have intercepted the stolen gold crate! |
[7:28]: | The Allies have stolen a gold crate! |
[7:17]: | The Loading Doors are Closing! |
[5:56]: | The Axis have intercepted the stolen gold crate! |
[5:56]: | Axis have returned the objective! |
[5:56]: | The Loading Doors are Opening! |
[5:49]: | The Allies have stolen a gold crate! |
[5:33]: | The Loading Doors are Closing! |
[4:36]: | The Loading Doors are Opening! |
[4:32]: | Allies have escaped with the Gold! |
[4:32]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Clock set to: 7:27 |
lEku:C [Warmup]: | Ready |
[6:43]: | Allies have damaged the East Wall |
[6:34]: | Allies capture the Forward Bunker! |
[5:33]: | Allies have secured the forward bunker. |
[5:33]: | Door Controls have been constructed. |
[5:32]: | The Loading Doors are Opening! |
f/who am i? [5:11]: | SURE LEKU |
[5:08]: | The Allies have stolen a gold crate! |
[4:41]: | The Allies have secured a gold crate! |
[4:27]: | The Allies have stolen a gold crate! |
[4:19]: | The Loading Doors are Closing! |
[3:55]: | The Loading Doors are Opening! |
[3:48]: | Allies have escaped with the Gold! |
[3:48]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Objective reached at 3:38 (original: 7:27) |
froxe:S [Intermission]: | gg |
lEku:C [Intermission]: | gg |
[Intermission]: | f/who am i? disconnected |
[Intermission]: | f/c O N O R Y N A T O R disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.