B0EM vs low skilled (2682 views)

nl Testi
nl jeewee
nl base
fi antzi
fi zebji
fi kassadin


CB ET 3on3 Ladder
#clanbase.et
26.09.13 21:30 CEST
Awards awarded to for
Lady Macbeth BO3M JWIE 68 kills
Killing Spree BO3M base 6 frags without being killed
Accountant BO3M JWIE 92% kills/killed ratio
He's dead, Jim! BO3M base 17 gibs
...and stay dead! BO3M base 37% gibs/kill
Lead Poisoning BO3M JWIE 51 SMG kills
Spammity spam spam! BO3M JWIE 18 SPAM kills
Fragstealer BO3M JWIE 171 damage per frag
Die! Damn you, Die! B^M3^NM TSTi 332 damage per frag
What objective? BO3M JWIE 411 XP
Red Shirt lowS*kAssaD1n 86 deaths
Are these pliers sharp? B^M3^NM TSTi 13 deaths without fragging
Med Pack Whore B^M3^NM TSTi 222 damage per death
Eyes Wide Shut BO3M JWIE 2 team kills
Gingerbread man BO3M base 31 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
BO3M JWIE8941168741322271164585461720/01/151/3718/717111246
B^M3^NM TSTi91396495470012107109887900/01/347/351/5219183513
BO3M base6031846751720311023110102900/02/438/356/422213168
3M 79112516320337427032586285353520/04/4136/3525/420414259
lowS*@NTXi572944070140025844591792020/02/131/407/421113155
lowS*ZeBji472513881401198234118451850/03/233/493/11217146210
lowS*kAssaD1n59300518610102911236101411620/03/142/466/1022011736
lowS*5484512923728117327915311655490/08/1106/4616/1021613137
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
BO3M JWIE8811923265111139633099900/00/018/126/2DKD/KDTK/DKK/K/KK/KSKK/K/KDKKK/KK/D/KDDDD/KKDDKDDK
B^M3^NM TSTi1411542417200441893400180/00/224/80/4KD//KK/DKKXDKDDDKKDKKKDKDKKDKKDKKDKDKKKK/K
BO3M base487212253101027183524180/00/010/132/1K/KDKD/DDK/K/DDDKK/K/K/SD///DKKDDDDDK
3M 92345596810212510870100231260/00/252/338/7
lowS*@NTXi641171625700832672935720/00/012/164/1K/D/K/DKDDKKKDKKD/DKDDDDD/K//KDKK/KDKKDDD
lowS*ZeBji41541229200723414096180/00/011/181/4DKDDDDKDKDDDDDD//DDKD/K/DDK/K/KDDKD/KDKKD
lowS*kAssaD1n4697132800084415383900/02/010/181/2D/KK/KD/KKDDDKDKDDDDDDK/K//DDDK/KDDK/KDDD
lowS*502684182900231002310870900/02/033/526/7

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
BO3M JWIE92801213300418811161180/00/06/96/0DKDKKDK/DKDK/DDK/KKKDKD/K
B^M3^NM TSTi9088910300420551674180/00/09/60/0DDKKK/DK//KDKDK/KKD
BO3M base13783118700418451426180/01/19/21/1DK/DK//KKDK/KKKKKKD
3M 106251323113001257814261540/01/124/177/1
lowS*@NTXi5037510000211881546580/01/04/60/2DK/DDDDKDDKDKK/
lowS*ZeBji254141600041433208700/00/14/90/2K/DDKDDD/K//KDDDDDDD
lowS*kAssaD1n6239101620041640214800/00/09/91/3KK/K/KD/DKK/DDKDDKKDDDDKDD
lowS*4611719422001042615781580/01/117/241/7
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
BO3M JWIE584771210031399151700/00/07/70/2DDDDK/KKK/DDKD/KKDD
B^M3^NM TSTi232831320031415207400/01/12/90/0KD//D/DDDDDDDDKK
BO3M base254531200041836183000/01/11/61/1/DDD//KDDDKDKD/
3M 351201337300104650542100/02/210/221/3
lowS*@NTXi885689300416471419180/00/16/32/1D/KK/KKKD/DKD/KKD
lowS*ZeBji100658810051368171800/02/06/30/0K//D/KK/KK/KDKKD
lowS*kAssaD1n91621112200724061513900/00/110/41/0K/K//KDDK/KKK/DKK/KD/KD
lowS*93183272960016542146501080/02/222/103/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
BO3M JWIE100711111010420411098360/01/07/53/1KKD/SDDKDK/KKK/KK/KDKD
B^M3^NM TSTi87487800011399126400/00/07/60/1DKKKDKDK/DDKDDK
BO3M base3829513300512041569360/00/24/51/1/D/DKD//DDK/KDKDDK
3M 7514823323101046443931720/01/218/164/3
lowS*@NTXi202021020038191561180/00/02/70/0DDDD/K/DDDK/
lowS*ZeBji9043910001014231527760/01/17/82/1KDDKKDKKDKTDDDKDKDKD
lowS*kAssaD1n83671012110516891556360/01/07/32/4KD/KK/SK//KXDKKDDK/KDKD
lowS*6413021323118393146441300/02/116/184/5
Player Summary for frostbite
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
BO3M JWIE100537720121028929280/00/18/30/1DKKKD/TDKDDKK/K
B^M3^NM TSTi20291500007391035360/00/01/50/0DDDDKD
BO3M base303931021039471088180/00/02/71/0KDS/KDK/XDDD/D
3M 501211122411527143052820/00/111/151/1
lowS*@NTXi11639761004876603360/01/06/20/0//KKD/KKKKK/D
lowS*ZeBji422837000210901026400/00/03/40/1DKDKD/D/KD
lowS*kAssaD1n753568500410861085360/00/05/41/0KK/KDDDKK//K/D
lowS*78102162160010305227141120/01/014/101/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
BO3M JWIE16041852003133374200/00/05/13/1/KKDK/DKK/KKK
B^M3^NM TSTi50049510000913440180/00/04/11/0KKKKDK
BO3M base171501272005168166500/00/012/20/0K/KK/KDKK/KK/KDKKK/
3M 2771402513400839271847180/00/021/44/1
lowS*@NTXi20252101004648111500/00/01/61/0//DK/D/DKDDD
lowS*ZeBji182021110015791391510/00/02/70/3DDDK/DDDDKDDD
lowS*kAssaD1n10011000010000/00/01/80/1DDDDDK/DDDD
lowS*1645531200612272506510/00/04/211/4

» View plaintext endround stats
Player Chats
BO3M JWIE [Warmup]: rup :)
lowS*kAssaD1n [Warmup]: wanna attack
lowS*kAssaD1n [Warmup]: ?
lowS*kAssaD1n [Warmup]: faster game
BO3M JWIE [Warmup]: its our map u can decide
BO3M JWIE [Warmup]: dont start like that
BO3M JWIE [Warmup]: try to winnn
lowS*@NTXi [Warmup]: :D
B^M3^NM TSTi [Warmup]: You played 3-3 vs exitium
B^M3^NM TSTi [Warmup]: you should beat us
BO3M JWIE [Warmup]: idd
BO3M JWIE [Warmup]: but you wont cuz we got base
lowS*kAssaD1n [Warmup]: yea with better line up :x
lowS*kAssaD1n [Countdown]: :D
lowS*@NTXi [Countdown]: had nmxz with me :(
BO3M JWIE [Countdown]: hff
[8:14]: The Allies have captured the forward bunker!
[8:06]: The Axis have captured the forward bunker!
[7:39]: The Allies have breached the Forward Bunker Gate!
B^M3^NM TSTi [7:21]: ok
B^M3^NM TSTi [7:20]: ok
[7:15]: Axis Command Post constructed. Charge speed increased!
lowS*@NTXi [7:05]: :^)
lowS*@NTXi [7:05]: :^)
lowS*@NTXi [7:04]: :^)
[6:05]: The Allies have opened up the Forward spawn rear exit!
lowS*@NTXi [5:40]: :D
[4:49]: Allied team has destroyed the Axis Command Post!
[4:24]: Allied Command Post constructed. Charge speed increased!
BO3M JWIE [3:18]: xdd
BO3M JWIE [3:17]: HAHAH
BO3M JWIE [3:15]: nice one
lowS*@NTXi [3:14]: :D:D:D
[2:21]: The Depot Fence has been constructed.
lowS*@NTXi [1:26]: xD
lowS*@NTXi [0:11]: :D
lowS*@NTXi [0:09]: wp
[Intermission]: >>> Clock set to: 12:00
BO3M JWIE [Intermission]: gg
BO3M JWIE [Intermission]: wp
B^M3^NM TSTi [Warmup]: My body is READY!!
BO3M JWIE [Countdown]: hf
[10:23]: The Allies have captured the forward bunker!
[10:17]: The Allies have breached the Forward Bunker Gate!
[9:54]: Allied Command Post constructed. Charge speed increased!
[9:47]: The Allies have opened up the Forward spawn rear exit!
[8:49]: The Allies have breached the Depot's east wall!
[8:41]: The Depot Fence has been constructed.
[8:05]: The Allies have breached the Depot Gate!
lowS*kAssaD1n [7:58]: ffs
[7:10]: The Allied Truck is in position!
[6:45]: The Crane Controls have been constructed.
lowS*@NTXi [6:43]: :D
[6:43]: The Allies have activated the crane!
[6:30]: The Allies have loaded the Gold Crate onto the Truck!
lowS*@NTXi [6:12]: this fops
lowS*@NTXi [6:11]: :D
lowS*@NTXi [6:09]: good tac
lowS*kAssaD1n [5:38]: give us change to get out
BO3M JWIE [5:29]: YOU WANT MONEY?
lowS*@NTXi [5:27]: xD
lowS*kAssaD1n [5:04]: gg
[5:04]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 6:55 (original: 12:00)
BO3M JWIE [Intermission]: gg
lowS*@NTXi [Intermission]: lotto!
BO3M JWIE [Countdown]: how you like my nades :$
lowS*ZeBji [Countdown]: kinda gay
[7:34]: The Doors are opening!!
lowS*@NTXi [7:27]: :D
[7:20]: Allied Command Post constructed. Charge speed increased!
[7:20]: Allied Command Post spawn active!
B^M3^NM TSTi [6:59]: ok
lowS*kAssaD1n [4:15]: gg
[4:10]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 5:49
BO3M JWIE [Intermission]: gg
lowS*kAssaD1n [Intermission]: dmn
lowS*kAssaD1n [Warmup]: bad tactic
lowS*kAssaD1n [Warmup]: all full
lowS*@NTXi [Warmup]: no tactics
B^M3^NM TSTi [Warmup]: My body is READY!!
BO3M JWIE [Countdown]: why did you guys stay
BO3M JWIE [Countdown]: u were doing good!
lowS*kAssaD1n [Countdown]: dunno
lowS*kAssaD1n [Countdown]: mistake
lowS*@NTXi [5:46]: dunno why all stayed
[3:58]: The Doors are opening!!
[3:39]: Allied Command Post constructed. Charge speed increased!
[3:39]: Allied Command Post spawn active!
lowS*kAssaD1n [1:46]: :D:D:D:D
BO3M JWIE [0:24]: gg wp
[0:23]: Allied team has transmitted the documents!
[Intermission]: >>> Objective reached at 5:26 (original: 5:49)
lowS*@NTXi [Intermission]: gg wp
lowS*kAssaD1n [Intermission]: wuhu
BO3M JWIE [Intermission]: kassa aka if i may ask?
lowS*kAssaD1n [Intermission]: u dont wanna know
B^M3^NM TSTi [Warmup]: My body is READY!!
[9:16]: The Main Door has been breached!
BO3M base [8:51]: XD
[8:31]: Allied Command Post constructed. Charge speed increased!
[7:28]: The Service Door has been breached!
lowS*kAssaD1n [5:31]: :D!
[5:28]: The Allies have transmitted the Supply Documents!
[Intermission]: >>> Clock set to: 4:31
B^M3^NM TSTi [Warmup]: My body is READY!!
BO3M JWIE [Countdown]: fun
lowS*@NTXi [2:35]: :D
lowS*ZeBji [2:33]: ;;;D
lowS*@NTXi [2:30]: :^)
lowS*@NTXi [2:30]: :^)
[2:28]: Storage Wall destroyed!
[2:27]: The Main Door has been breached!
B^M3^NM TSTi [0:38]: wp
lowS*@NTXi [0:30]: ye
[0:30]: lowS*kAssaD1n disconnected
BO3M JWIE [0:08]: ggs
lowS*@NTXi [Intermission]: gonna see the demos
[Intermission]: >>> Objective NOT reached in time (4:31)
[Intermission]: B03M TSTi disconnected
lowS*@NTXi [Intermission]: of that our guy
[Intermission]: BO3M base disconnected
BO3M JWIE [Intermission]: from who?
BO3M JWIE [Intermission]: oh yeah
BO3M JWIE [Intermission]: would be nice
BO3M JWIE [Intermission]: he is weird as fk :p
lowS*@NTXi [Intermission]: ye will contact you

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.