Hi2u vs Nothing But Skillz (3057 views)

fr yokoo
pl upload
cl hanS
nl Vyjiii
nl GiZmO
be PlAyer


CB ET 3on3 Ladder
#clanbase.et
08.10.13 23:00 CEST
Awards awarded to for
Lady Macbeth FRS 71 kills
Killing Spree FRS 9 frags without being killed
Accountant FRS 104% kills/killed ratio
He's dead, Jim! hanS 10 gibs
...and stay dead! hanS 21% gibs/kill
Lead Poisoning FRS 66 SMG kills
Spammity spam spam! hanS 7 SPAM kills
Fragstealer FRS 193 damage per frag
Die! Damn you, Die! PLYR 335 damage per frag
What objective? FRS 407 XP
Red Shirt PLYR 91 deaths
Are these pliers sharp? VJI 10 deaths without fragging
Med Pack Whore FRS 174 damage per death
Eyes Wide Shut hanS 3 team kills
Gingerbread man NAIS 27 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
hanS75359486410032410612104022470/01/143/387/322116348
FRS10440771686012212918115963270/01/566/375/418217195
NAIS733605677701271274699404220/01/449/457/422812937
NAIS84112617520923057336276319389960/03/4158/4519/421015457
VJI6232148775112210511112742380/03/243/503/4219145410
GZM6839950749032211968123542620/06/342/475/323916757
PLYR412733891610219459126481800/03/033/592/11249137410
PLYR5699313624220246531938362766800/012/0118/5910/1123615049
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
hanS1111091917500732222996670/01/015/93/2KK/K/K/KKKDDKDDKDK/KDKX/KK/DDKDKK/DKK
FRS11413324211001040373463400/00/124/90/1DKKK/D/DKDKK/DKK/KK/KDKK/KDK/D/K/KKK/KKDKDKKD
NAIS84135212510110451628991140/00/119/133/1//KDDK//D/KK/K/KKDDKK/KTKDKK/KDKKDKKKDKDDD/DDKD
NAIS1033776463701271177593582210/01/258/316/4
VJI447912270007281036321340/01/010/191/1DDDDKD//D/KDDKDDDK/KDK/DKK/KDDKKDDDK/DD
GZM4210312282001039074405360/00/110/172/0/DD/KKDDK/KKK/D/DDDKDKDDD/DDDKDDKK///K/D
PLYR34881235210826413738180/01/011/220/4KSDDD///KDD/K/DDKDDDKDDDDDDDKDDD/K/KDDDDK/KKDKD
PLYR402703690410259358117751880/02/131/583/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
hanS521091325102631523862510/00/113/172/1DDKDKK//TKDT/DKKK/DDDDDDDKDK/KDDDK/KDDDK
FRS52841325000739794234360/00/413/140/0DDD/K/DK/DD/KDDDK/DDKDDKKDK/DD/KKDKDKK
NAIS3810410261006332534572400/01/28/201/0KDK/KDDKDKXDDX/K//KDKDKD/DDDDDKD/DDDDD
NAIS4729736762021910456115533270/01/734/513/1
VJI1051102019310840853078900/02/118/90/1X//SKDDKDDKDDKKK//KK/KK/KKKKKDK/K/KKKDDD
GZM901501820301739533809560/04/115/110/1TDKDDKKDD/K//D/KDKKKKK/KKD/KDKDD/KDKKKD
PLYR9094192110083515356900/02/016/121/1K/KKK/KKDDKKKK/DDDKDD//KDDKDKDK/KDK/K/KD
PLYR9535457607112311553104561460/08/249/321/3
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
hanS100941010300625021870400/00/09/51/0/KKDX/K//KKDK/K/KKDKD
FRS25013225103014344122551170/01/021/54/1K/KK/KKKKKKKDKDDTKK/K/DKKKKKKKKKDKKD
NAIS113701715300927921992500/00/016/51/1KK/KD/DKKDKDK/KK/K/DKK/K/K/KDK/K
NAIS154296523590119873561172070/01/046/156/2
VJI2173419001419992832140/00/15/140/1X//DD/DDD/TDKDDDDDDKDDKKD
GZM4465818202121232569660/01/16/163/1DTKDDDDDDKDKDKK/DTDKXDDDDKDKD
PLYR195342120011995333400/00/04/160/5DDDDKDDKDKDDDDXKDDDD/DDDDD
PLYR281911658403661178735800/01/215/463/7

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
hanS5047612101517361674890/00/06/71/0DKK//K/KK/DDDDDKT/D
FRS75589122001146116441340/00/08/91/2DKK/DKDDDDDKDKKDKDDKK
NAIS7251811200221131592180/00/16/72/2/DKDKDKDDKDDD/DKKKXK
NAIS6615623355018531049102410/00/120/234/4
VJI10059121220031617173200/00/010/82/1/KDKDKDKKDD/KKDK/KKDDKKD
GZM150811282004198515711040/01/011/30/1KDKDK/KKK/KKK/K/KKDD
PLYR21383141004130820071620/00/02/91/1/DD/KKD/KDDDDDD/D
PLYR90178273450011491053102660/01/023/203/3

» View plaintext endround stats
Player Chats
VJI [Warmup]: 1frs
VJI [Warmup]: wie is dit
VJI [Warmup]: frs
FRS [Countdown]: ?:D
PLYR [11:56]: go kazim
[10:00]: The Allies have captured the forward bunker!
[9:15]: The Allies have breached the Forward Bunker Gate!
[9:14]: Axis Command Post constructed. Charge speed increased!
[9:04]: The Allies have opened up the Forward spawn rear exit!
[8:42]: Allied team has destroyed the Axis Command Post!
[8:38]: Allied Command Post constructed. Charge speed increased!
[7:10]: The Allies have breached the Depot's east wall!
GZM [5:02]: wat een onzin nu al gewooon
[1:52]: The Allies have breached the Depot Gate!
VJI [1:39]: :D
[1:31]: The Depot Fence has been constructed.
[Intermission]: >>> Clock set to: 12:00
[10:29]: The Allies have captured the forward bunker!
[10:28]: The Axis have captured the forward bunker!
[9:33]: The Allies have captured the forward bunker!
[9:13]: Axis Command Post constructed. Charge speed increased!
[8:54]: The Allies have opened up the Forward spawn rear exit!
[8:51]: The Allies have breached the Forward Bunker Gate!
VJI [7:26]: HAHA
[7:18]: Allied team has destroyed the Axis Command Post!
[6:36]: The Depot Fence has been constructed.
VJI [6:36]: ?
VJI [6:33]: impressive
VJI [6:31]: lol
[6:27]: The Allies have breached the Depot Gate!
[6:25]: Allied Command Post constructed. Charge speed increased!
[4:41]: The Allies have breached the Depot's east wall!
[1:41]: The Allied Truck is in position!
VJI [0:15]: rat
[Intermission]: >>> Objective NOT reached in time (12:00)
VJI [Intermission]: kanker piemels
NAIS [Intermission]: gg
PLYR [Warmup]: rup
FRS [Warmup]: ye rup
[11:15]: Allies have damaged the East Wall
[10:56]: Allies capture the Forward Bunker!
[9:00]: Allies have secured the forward bunker.
[9:00]: Door Controls have been constructed.
[8:59]: The Loading Doors are Opening!
[8:46]: The Allies have stolen a gold crate!
[8:40]: The Loading Doors are Closing!
[8:36]: The Loading Doors are Opening!
[8:30]: The Allies have secured a gold crate!
[8:23]: The Allies have stolen a gold crate!
[8:07]: The Axis have intercepted the stolen gold crate!
[8:04]: The Allies have stolen a gold crate!
[7:59]: The Loading Doors are Closing!
[6:56]: The Loading Doors are Opening!
[6:29]: The Loading Doors are Closing!
[5:22]: The Allies have stolen a gold crate!
[5:22]: Axis have returned the objective!
[5:22]: The Axis have intercepted the stolen gold crate!
[5:07]: The Axis have intercepted the stolen gold crate!
GZM [5:02]: dikke onzin
VJI [4:51]: packs
[4:45]: The Allies have stolen a gold crate!
[3:58]: Axis have returned the objective!
[3:58]: The Axis have intercepted the stolen gold crate!
[3:45]: The Allies have stolen a gold crate!
[3:18]: The Loading Doors are Opening!
[3:15]: The Loading Doors are Closing!
[3:15]: The Allies have secured a gold crate!
[3:15]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 8:45
[8:00]: Allies have damaged the East Wall
[7:45]: Allies capture the Forward Bunker!
[7:39]: Axis reclaim the Forward Bunker!
[7:32]: Allies capture the Forward Bunker!
[5:49]: Door Controls have been constructed.
[5:49]: Allies have secured the forward bunker.
[5:43]: The Allies have stolen a gold crate!
[5:27]: The Axis have intercepted the stolen gold crate!
[5:21]: The Allies have stolen a gold crate!
[5:08]: The Loading Doors are Opening!
[4:48]: The Allies have secured a gold crate!
[4:47]: The Loading Doors are Closing!
[4:24]: The Allies have stolen a gold crate!
[3:05]: The Loading Doors are Opening!
[2:58]: The Allies have secured a gold crate!
[2:58]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 5:46 (original: 8:45)
NAIS [Intermission]: gg
hanS [Intermission]: GG
NAIS [Intermission]: almost
[Intermission]: PLYR disconnected
GZM [Intermission]: xd
[Intermission]: NAIS disconnected
GZM [Intermission]: funny
[Intermission]: FRS disconnected
GZM [Intermission]: almost
[Intermission]: VJI disconnected
[Intermission]: GZM disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.