gentleMen vs truemirror (2037 views)
09.10.13 00:00 CEST
Awards | awarded to | for |
Lady Macbeth | [G] Az | 40 kills |
Killing Spree | [G] Az | 4 frags without being killed |
Accountant | [G] Az | 87% kills/killed ratio |
He's dead, Jim! | [G] Az | 10 gibs |
...and stay dead! | [G] Az | 25% gibs/kill |
Lead Poisoning | +mir CAE | 30 SMG kills |
Spammity spam spam! | [G] Az | 18 SPAM kills |
Fragstealer | [G] Az | 150 damage per frag |
Die! Damn you, Die! | +mir nsd | 320 damage per frag |
What objective? | [G] Vi | 229 XP |
Red Shirt | +mir CAE | 47 deaths |
Are these pliers sharp? | +mir nsd | 13 deaths without fragging |
Med Pack Whore | +mir nsd | 157 damage per death |
Eyes Wide Shut | [G] Rk | 1 team kills |
Gingerbread man | [G] Az | 25 /kills |
» View plaintext endround stats
[G] Rk [Warmup]: | WELL HE LIKES UR ANUS I TINK TINK |
[G] Az [Countdown]: | azur and anus are almost the same words |
[G] Az [11:33]: | RAKJI killing me so he can get some killz |
[G] Az [11:32]: | .. |
[G] Rk [11:29]: | :D |
[G] Rk [10:55]: | :D |
+mir Ethic [9:45]: | :I |
[8:28]: | The Allies have captured the forward bunker! |
[G] Rk [8:23]: | BUM! |
[G] Az [8:20]: | everybody nading me |
[G] Az [8:19]: | :( |
+mir CAE [8:14]: | finally |
[G] Az [8:12]: | but |
[G] Az [8:10]: | i meant |
[G] Az [8:07]: | only my teammates |
[G] Az [8:07]: | :XD |
+mir CAE [8:01]: | thanks viko |
+mir CAE [8:00]: | <3 |
[G] Rk [7:58]: | :D |
[G] Vi [7:57]: | cheers |
[G] Az [7:54]: | 272 team dmg received |
[G] Az [7:53]: | fuck u |
[G] Az [7:53]: | :( |
[G] Rk [7:51]: | :D |
[G] Vi [7:47]: | 172 given |
[7:45]: | Axis Command Post constructed. Charge speed increased! |
[G] Az [7:44]: | :Xd |
+mir CAE [7:36]: | 10 out of train |
[7:34]: | The Allies have opened up the Forward spawn rear exit! |
+mir CAE [7:34]: | these games |
[7:29]: | The Allies have breached the Forward Bunker Gate! |
[5:27]: | The Depot Fence has been constructed. |
[5:24]: | The Allies have breached the Depot Gate! |
[5:18]: | Allied team has destroyed the Axis Command Post! |
[5:15]: | Allied Command Post constructed. Charge speed increased! |
[3:54]: | The Allied Truck is in position! |
erase Snatix [0:36]: | FOR MOTHER RUSSIA |
erase Snatix [0:36]: | FOR MOTHER RUSSIA |
erase Snatix [0:36]: | FOR MOTHER RUSSIA |
erase Snatix [0:36]: | FOR MOTHER RUSSIA |
erase Snatix [0:36]: | FOR MOTHER RUSSIA |
[Intermission]: | >>> Clock set to: 12:00 |
[G] Rk [11:47]: | :D |
[G] Rk [11:44]: | :D |
[G] Rk [11:44]: | :D |
[10:47]: | The Allies have captured the forward bunker! |
[10:35]: | The Depot Fence has been constructed. |
[10:28]: | Axis Command Post constructed. Charge speed increased! |
[10:24]: | The Allies have breached the Forward Bunker Gate! |
[10:03]: | The Allies have opened up the Forward spawn rear exit! |
erase Snatix [9:34]: | !!! |
+mir CAE [9:29]: | o.o |
[8:57]: | Allied team has destroyed the Axis Command Post! |
[8:21]: | Allied Command Post constructed. Charge speed increased! |
[8:07]: | The Allies have breached the Depot Gate! |
[G] Rk [7:49]: | :D |
[G] Rk [7:49]: | :D |
[G] Rk [7:42]: | true snatix |
erase Snatix [7:37]: | FOR MOTHER RUSSIA |
[G] Rk [7:35]: | :D |
[7:31]: | The Allies have breached the Depot's east wall! |
erase Snatix [7:14]: | :P |
[6:07]: | The Allied Truck is in position! |
[G] Az [5:38]: | viko benched |
[G] Az [5:37]: | snatix in |
[G] Az [5:36]: | plz |
[G] Rk [5:34]: | :D |
erase Snatix [5:31]: | idd |
[3:44]: | The Crane Controls have been constructed. |
[3:44]: | The Allies have activated the crane! |
erase Snatix [3:40]: | :P |
[G] Rk [3:35]: | :D |
[3:30]: | The Allies have loaded the Gold Crate onto the Truck! |
[2:15]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 9:44 (original: 12:00) |
[Intermission]: | erase Snatix disconnected |
[G] Rk [Intermission]: | GGWP |
+mir CAE [Intermission]: | more |
[G] Az [Intermission]: | 8) |
[G] Az [Intermission]: | sure |
[G] Vi [Intermission]: | not for me to |
[Intermission]: | [G] Vi disconnected |
+mir CAE [Intermission]: | ): |
+mir CAE [Intermission]: | < |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.