long long time ago when tardish naableets rolled everyone
[0:39]:
Allies capture the factory district!
[Intermission]:
>>> Objective NOT reached in time (3:51)
NAIS [Intermission]:
gg
Nerd Numero Uno [Warmup]:
they seem to care a lot more than i do
Nerd Numero Uno [Warmup]:
:D
+mir cae [Countdown]:
yes
+mir cae [Countdown]:
they have too much freetime
+mir cae [Countdown]:
:P
+mir nessed [8:24]:
8D
[Intermission]:
>>> Clock set to: 12:00
NAIS [Intermission]:
gg
[11:37]:
The Tank has been repaired!
[11:34]:
Allied team has stolen the Tank!
Nerd Numero Uno [11:05]:
too greedy here :D
[10:50]:
Tank Barrier #1 has been constructed.
[9:32]:
Tank Barrier #1 has been destroyed.
[8:56]:
Truck Barrier #1 has been constructed.
[8:45]:
The Tank has been damaged!
[8:42]:
The Tank has been repaired!
[8:13]:
Allied team has destroyed the Bank Doors!
[8:03]:
Allied Command Post constructed. Charge speed increased!
[7:00]:
Truck Barrier #1 has been destroyed.
[5:31]:
Allied team is escaping with the Gold Crate!
+mir nessed [4:41]:
:D
[4:00]:
Allied team escaped with the Gold Crate!
[Intermission]:
>>> Objective reached at 7:59 (original: 12:00)
+mir nessed [Intermission]:
I'm a sick player.
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.