Controlled Gaming vs #r@g eSports (3445 views)
Equanimity
Gnome
stib
Gnome
stib
VerMu
Hemo
Metsuri
Hemo
Metsuri
13.10.13 21:00 CEST
Awards | awarded to | for |
Lady Macbeth | #CTRL.d Gnome | 83 kills |
Killing Spree | #CTRL.d Gnome | 7 frags without being killed |
Accountant | #CTRL.d Gnome | 100% kills/killed ratio |
He's dead, Jim! | #CTRL.d Equanimity | 23 gibs |
...and stay dead! | #CTRL.d Equanimity | 43% gibs/kill |
Lead Poisoning | #CTRL.d Gnome | 77 SMG kills |
Spammity spam spam! | r@g wheye(!) | 16 SPAM kills |
Fragstealer | #CTRL.d Gnome | 178 damage per frag |
Die! Damn you, Die! | r@g wheye(!) | 217 damage per frag |
What objective? | r@g VerMu | 548 XP |
Red Shirt | #CTRL.d Equanimity | 101 deaths |
Are these pliers sharp? | #CTRL.d stib | 9 deaths without fragging |
Med Pack Whore | #CTRL.d Gnome | 156 damage per death |
Eyes Wide Shut | #CTRL.d Gnome | 3 team kills |
Gingerbread man | r@g VerMu | 31 /kills |
» View plaintext endround stats
#CTRL.d Equanimity [Warmup]: | pretty shitty anticheat when it chops down your fps by 60 |
r@g wheye(!) [Warmup]: | indeed |
[10:06]: | The Tank has been repaired! |
[10:03]: | Allied team has stolen the Tank! |
[9:33]: | Allied Command Post constructed. Charge speed increased! |
[9:07]: | Truck Barrier #1 has been constructed. |
[8:42]: | The Tank has been damaged! |
[8:38]: | The Tank has been repaired! |
[8:30]: | The Tank has been damaged! |
[8:17]: | The Tank has been repaired! |
[8:06]: | Allied team has destroyed the Bank Doors! |
[6:10]: | Truck Barrier #1 has been destroyed. |
[5:05]: | Allied team is escaping with the Gold Crate! |
#CTRL.d stib [3:59]: | gg |
r@g wheye(!) [3:48]: | this shit aint fun with uac |
#CTRL.d stib [3:42]: | why so |
#CTRL.d Equanimity [3:41]: | so why you choose to use it |
#CTRL.d Gnome [3:40]: | idd |
r@g wheye(!) [3:38]: | lag so mmuch |
[3:32]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 8:27 |
r@g wheye(!) [Intermission]: | cb force this |
#CTRL.d stib [Intermission]: | no |
#CTRL.d Equanimity [Intermission]: | no it doesnt |
#CTRL.d stib [Intermission]: | it isnt |
r@g VerMu [Intermission]: | ye |
r@g wheye(!) [Intermission]: | yes? |
#CTRL.d stib [Intermission]: | not anymore |
#CTRL.d Equanimity [Intermission]: | its forced for EC only |
r@g VerMu [Warmup]: | sure |
#CTRL.d Equanimity [Warmup]: | guess no one reads cf |
r@g wheye(!) [Warmup]: | link |
#CTRL.d Equanimity [Warmup]: | I'm not giving u any links because you dont read up |
r@g wheye(!) [Warmup]: | lets play |
#CTRL.d Equanimity [Warmup]: | look for it yourself |
r@g VerMu [Warmup]: | :D |
#CTRL.d Equanimity [Warmup]: | or /q ohurcool |
[7:57]: | Allied Command Post constructed. Charge speed increased! |
r@g VerMu [6:08]: | :D |
r@g VerMu [6:07]: | :D |
r@g VerMu [6:07]: | :D |
[5:35]: | The Tank has been repaired! |
[5:32]: | Allied team has stolen the Tank! |
[5:30]: | The Tank has been damaged! |
[5:16]: | Tank Barrier #1 has been constructed. |
[5:08]: | The Tank has been repaired! |
#CTRL.d Equanimity [4:32]: | fo |
[4:25]: | Axis team has destroyed the Allied Command Post! |
#CTRL.d stib [4:07]: | :d |
r@g wheye(!) [4:05]: | :-) |
r@g VerMu [4:05]: | :D |
[4:04]: | Truck Barrier #1 has been constructed. |
#CTRL.d stib [3:47]: | OH |
r@g wheye(!) [3:42]: | :-) |
[3:38]: | Axis Command Post constructed. Charge speed increased! |
[3:29]: | The Tank has been damaged! |
r@g Hemo [1:47]: | hahaha |
[1:35]: | Tank Barrier #1 has been destroyed. |
[1:05]: | Truck Barrier #1 has been destroyed. |
[0:17]: | Truck Barrier #1 has been constructed. |
[Intermission]: | >>> Objective NOT reached in time (8:27) |
[9:02]: | The Main Door has been breached! |
[8:39]: | Allied Command Post constructed. Charge speed increased! |
[8:07]: | Match is PAUSED! (Allies) |
[8:07]: | #CTRL.d Gnome disconnected |
[8:07]: | Axis team locked from spectators by r@g wheye(!) |
r@g wheye(!) [8:07]: | wats up |
#CTRL.d Equanimity [8:06]: | reconnect |
[8:06]: | Match resuming in 225 seconds! |
#CTRL.d Equanimity [8:07]: | his mouse locks up |
[8:06]: | Match resuming in 210 seconds! |
r@g VerMu [8:06]: | nice |
[8:06]: | Gnome connected |
[8:06]: | Match resuming in 195 seconds! |
[8:06]: | Match resuming in 10 seconds! |
[8:06]: | Match resuming in 9 seconds! |
[8:06]: | Match resuming in 8 seconds! |
[8:06]: | Match resuming in 7 seconds! |
[8:06]: | Match resuming in 6 seconds! |
[8:06]: | Match resuming in 5 seconds! |
[8:06]: | Match resuming in 4 seconds! |
[8:06]: | Match resuming in 3 seconds! |
[8:06]: | Match resuming in 2 seconds! |
[8:06]: | Match resuming in 1 seconds! |
[8:06]: | FIGHT! |
r@g VerMu [7:20]: | :D |
[6:29]: | The Service Door has been breached! |
r@g VerMu [4:07]: | :D |
[4:07]: | The Allies have transmitted the Supply Documents! |
[Intermission]: | >>> Clock set to: 5:52 |
[Countdown]: | Vote passed! |
r@g wheye(!) [5:32]: | Yfucking rail |
[5:08]: | Storage Wall destroyed! |
[4:34]: | The Main Door has been breached! |
r@g VerMu [4:30]: | :D |
r@g wheye(!) [2:38]: | :-) |
r@g wheye(!) [2:38]: | :-) |
r@g wheye(!) [2:37]: | :-) |
r@g wheye(!) [2:37]: | :-) |
[1:25]: | Allied Command Post constructed. Charge speed increased! |
[Intermission]: | >>> Objective NOT reached in time (5:52) |
#CTRL.d Gnome [Warmup]: | intense shit mets better get a pint of vodka |
r@g wheye(!) [Warmup]: | :-) |
r@g VerMu [10:34]: | nice lag |
r@g wheye(!) [10:29]: | :DDDDDDDDDDDDDD |
[10:27]: | Match is PAUSED! (Allies) |
#CTRL.d Equanimity [10:27]: | lag lock? |
[10:27]: | Match resuming in 225 seconds! |
r@g wheye(!) [10:27]: | this aint normal |
[10:27]: | Match resuming in 210 seconds! |
#CTRL.d Gnome [10:27]: | neither are you freakshow on legs |
r@g VerMu [10:27]: | welhon voimaaa |
[10:27]: | Match resuming in 195 seconds! |
[10:27]: | Match resuming in 180 seconds! |
#CTRL.d stib [10:27]: | you both have the same lag? |
r@g wheye(!) [10:27]: | yes |
#CTRL.d stib [10:27]: | same connection? |
r@g wheye(!) [10:27]: | we have same net provider |
r@g wheye(!) [10:27]: | ye |
[10:27]: | Match resuming in 165 seconds! |
#CTRL.d stib [10:27]: | thought so :P |
[10:27]: | Match resuming in 150 seconds! |
r@g VerMu [10:27]: | dont ever get welho :D |
[10:27]: | Match resuming in 135 seconds! |
[10:27]: | Match resuming in 120 seconds! |
r@g VerMu [10:27]: | hell yeah |
[10:27]: | Match resuming in 10 seconds! |
[10:27]: | Match resuming in 9 seconds! |
[10:27]: | Match resuming in 8 seconds! |
r@g wheye(!) [10:27]: | :P |
[10:27]: | Match resuming in 7 seconds! |
[10:27]: | Match resuming in 6 seconds! |
[10:27]: | Match resuming in 5 seconds! |
[10:27]: | Match resuming in 4 seconds! |
[10:27]: | Match resuming in 3 seconds! |
[10:27]: | Match resuming in 2 seconds! |
[10:27]: | Match resuming in 1 seconds! |
[10:27]: | FIGHT! |
[9:14]: | The Allies have captured the forward bunker! |
[8:58]: | Axis Command Post constructed. Charge speed increased! |
[8:31]: | The Allies have breached the Forward Bunker Gate! |
[8:15]: | The Allies have opened up the Forward spawn rear exit! |
r@g VerMu [7:33]: | :D |
[6:18]: | Allied team has destroyed the Axis Command Post! |
[5:57]: | Allied Command Post constructed. Charge speed increased! |
[5:32]: | The Depot Fence has been constructed. |
[3:10]: | The Allies have breached the Depot Gate! |
[2:40]: | The Allies have breached the Depot's east wall! |
[2:07]: | The Allied Truck is in position! |
[1:37]: | The Crane Controls have been constructed. |
[1:36]: | The Allies have activated the crane! |
[1:22]: | The Allies have loaded the Gold Crate onto the Truck! |
[Intermission]: | >>> Clock set to: 12:00 |
#CTRL.d stib [Warmup]: | sorry |
#CTRL.d stib [Warmup]: | :D |
[10:55]: | The Allies have captured the forward bunker! |
[10:53]: | The Axis have captured the forward bunker! |
[10:08]: | The Allies have breached the Forward Bunker Gate! |
[9:56]: | Axis Command Post constructed. Charge speed increased! |
[9:24]: | The Allies have opened up the Forward spawn rear exit! |
[8:21]: | Allied team has destroyed the Axis Command Post! |
[8:10]: | Allied Command Post constructed. Charge speed increased! |
[8:01]: | The Depot Fence has been constructed. |
r@g VerMu [7:49]: | :D |
[7:21]: | The Allies have breached the Depot Gate! |
[6:28]: | The Allies have breached the Depot's east wall! |
r@g wheye(!) [6:05]: | D>D |
#CTRL.d Equanimity [6:04]: | :-D |
#CTRL.d Equanimity [6:04]: | :DDD |
#CTRL.d Equanimity [6:04]: | :-D |
#CTRL.d Equanimity [6:03]: | :DDD |
#CTRL.d Equanimity [6:03]: | :-D |
#CTRL.d Equanimity [6:03]: | :DDD |
r@g wheye(!) [6:01]: | see this shit |
[6:00]: | The Crane Controls have been constructed. |
[5:58]: | The Allied Truck is in position! |
[5:57]: | The Allies have activated the crane! |
#CTRL.d Equanimity [5:53]: | uac IS THE BEST |
[5:44]: | The Allies have loaded the Gold Crate onto the Truck! |
#CTRL.d Equanimity [3:30]: | ggs |
[3:09]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 8:50 (original: 12:00) |
r@g wheye(!) [Intermission]: | gg |
[Intermission]: | r@g wheye(!) disconnected |
[Intermission]: | r@g VerMu disconnected |
[Intermission]: | #CTRL.d Equanimity disconnected |
[Intermission]: | r@g Hemo disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.