Axis Command Post constructed. Charge speed increased!
[6:46]:
The Allies have opened up the Forward spawn rear exit!
[6:44]:
The Allies have breached the Forward Bunker Gate!
[5:23]:
Allied team has destroyed the Axis Command Post!
[5:19]:
Allied Command Post constructed. Charge speed increased!
[DAWGS Sebson] [5:11]:
wtf
[DAWGS Sebson] [5:10]:
kurwa
[4:20]:
The Allies have breached the Depot Gate!
[4:09]:
The Depot Fence has been constructed.
[3:19]:
The Allies have breached the Depot's east wall!
[3:11]:
The Allied Truck is in position!
[1:11]:
The Crane Controls have been constructed.
(@) jiN [1:04]:
X
(@) trmP [0:49]:
gg
[0:49]:
The Crane Controls have been destroyed.
(@) trmP [0:15]:
8D
[DAWGS Sebson] [0:13]:
:D:D
[Intermission]:
>>> Objective NOT reached in time (10:18)
(@) RAPKNATIC [9:25]:
how unlucky I am with spawntime
(@) trmP [9:25]:
:o
(@) jiN [6:47]:
:XD
(@) jiN [6:47]:
:XD
(@) jiN [6:47]:
:XD
(@) jiN [6:47]:
:XD
(@) RAPKNATIC [6:43]:
the fuck
[5:34]:
The Doors are opening!!
[3:55]:
Main blast door opening!
[3:48]:
Main blast door closing!
(@) trmP [2:27]:
:S
[2:23]:
gS SPELER disconnected
[DAWGS Sebson] [1:24]:
gdzie te zajebane hedy
[Intermission]:
>>> Clock set to: 10:00
[DAWGS ViKO] [Intermission]:
gege
(@) jiN [8:35]:
:XD
(@) jiN [8:35]:
:XD
(@) jiN [8:32]:
:XD
(@) jiN [8:24]:
:XD
(@) jiN [8:24]:
:XD
(@) jiN [8:19]:
hahaha
[8:09]:
The Doors are opening!!
[7:41]:
Allied Command Post spawn active!
[7:41]:
Allied Command Post constructed. Charge speed increased!
[DAWGS hanS] [7:38]:
lol
[DAWGS hanS] [7:37]:
really
[DAWGS hanS] [7:36]:
XD
(@) RAPKNATIC [7:35]:
:)
[6:26]:
Axis have returned the objective!
[DAWGS ViKO] [5:13]:
xd
(@) RAPKNATIC [4:13]:
:D
[4:00]:
Allied team has transmitted the documents!
[Intermission]:
>>> Objective reached at 5:59 (original: 10:00)
[DAWGS ViKO] [Intermission]:
gg's, cu
[DAWGS hanS] [Intermission]:
>D
(@) trmP [Intermission]:
gg wp
[DAWGS hanS] [Intermission]:
GG
[Intermission]:
[DAWGS ViKO] disconnected
(@) trmP [Intermission]:
rolld
[DAWGS hanS] [Intermission]:
thx
[Intermission]:
thx disconnected
[Intermission]:
(@) RAPKNATIC disconnected
[Intermission]:
(@) jiN disconnected
[Intermission]:
[DAWGS Sebson] disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.