Happy Tree Friends vs team-ujo (2336 views)
19.10.13 23:15 CEST
Awards | awarded to | for |
Lady Macbeth | smoelkak | 48 kills |
Killing Spree | smoelkak | 5 frags without being killed |
Accountant | smoelkak | 133% kills/killed ratio |
He's dead, Jim! | smoelkak | 12 gibs |
...and stay dead! | ewa | 33% gibs/kill |
Lead Poisoning | smoelkak | 48 SMG kills |
Spammity spam spam! | ewa | 6 SPAM kills |
Fragstealer | ujo hoffa | 163 damage per frag |
Die! Damn you, Die! | ujo huuda | 442 damage per frag |
What objective? | smoelkak | 326 XP |
Red Shirt | ujo huuda | 60 deaths |
Are these pliers sharp? | ewa | 9 deaths without fragging |
Med Pack Whore | smoelkak | 178 damage per death |
Eyes Wide Shut | ujo hoffa | 1 team kills |
Gingerbread man | ujo huuda | 19 /kills |
» View plaintext endround stats
ewa [10:56]: | can u do this faster i wanan leave |
ewa [10:55]: | ty |
[10:42]: | The Tank has been repaired! |
[10:39]: | Allied team has stolen the Tank! |
[10:11]: | Truck Barrier #1 has been constructed. |
[9:46]: | Allied Command Post constructed. Charge speed increased! |
[9:22]: | Axis team has destroyed the Allied Command Post! |
[9:18]: | Axis Command Post constructed. Charge speed increased! |
[8:18]: | Allied team has destroyed the Bank Doors! |
[6:04]: | Allied team has destroyed the Axis Command Post! |
[5:17]: | Allied Command Post constructed. Charge speed increased! |
[3:36]: | The Tank has been damaged! |
[3:02]: | Truck Barrier #1 has been destroyed. |
[1:23]: | Truck Barrier #1 has been constructed. |
[0:41]: | Allied team is escaping with the Gold Crate! |
[Intermission]: | >>> Clock set to: 12:00 |
[11:34]: | Allied Command Post constructed. Charge speed increased! |
[11:16]: | The Tank has been repaired! |
[11:13]: | Allied team has stolen the Tank! |
[10:02]: | The Tank has been damaged! |
[9:51]: | The Tank has been repaired! |
[9:37]: | Allied team has destroyed the Bank Doors! |
[9:15]: | The Tank has been damaged! |
ewa [9:12]: | nice man |
ewa [9:11]: | ure good |
smoelkak [6:57]: | =-8---------DDD BETTER LUCK NEXT TIME =-8---------DDD |
smoelkak [6:56]: | =-8---------DDD BETTER LUCK NEXT TIME =-8---------DDD |
smoelkak [6:56]: | =-8---------DDD BETTER LUCK NEXT TIME =-8---------DDD |
smoelkak [6:56]: | =-8---------DDD BETTER LUCK NEXT TIME =-8---------DDD |
smoelkak [6:56]: | =-8---------DDD BETTER LUCK NEXT TIME =-8---------DDD |
smoelkak [6:56]: | =-8---------DDD BETTER LUCK NEXT TIME =-8---------DDD |
[6:46]: | Allied team is escaping with the Gold Crate! |
ewa [6:42]: | finally this cancermap is ove |
[5:48]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 6:11 (original: 12:00) |
^PZ@HappyTreeFriends [Warmup]: | attack/defend? |
[11:16]: | Allies have damaged the West Wall |
[11:15]: | Allies have damaged the East Wall |
[11:02]: | Allies capture the Forward Bunker! |
[9:35]: | Door Controls have been constructed. |
[9:35]: | Allies have secured the forward bunker. |
[9:21]: | The Allies have stolen a gold crate! |
[8:51]: | The Loading Doors are Opening! |
[8:43]: | The Allies have secured a gold crate! |
[8:40]: | The Allies have stolen a gold crate! |
[8:34]: | The Loading Doors are Closing! |
[8:30]: | The Loading Doors are Opening! |
[8:27]: | The Allies have secured a gold crate! |
[8:27]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 3:32 |
smoelkak [Countdown]: | :)))) |
[2:06]: | Allies capture the Forward Bunker! |
[1:44]: | Axis reclaim the Forward Bunker! |
[1:04]: | Allies capture the Forward Bunker! |
[Intermission]: | >>> Objective NOT reached in time (3:32) |
[Intermission]: | ujo jackeriiii disconnected |
[Intermission]: | ujo huuda disconnected |
smoelkak [Intermission]: | gg |
[Intermission]: | smoelkak disconnected |
[Intermission]: | ewa disconnected |
[Intermission]: | Z. disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.